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| | | * | EstateData tests passing on all DBs | AlexRa | 2010-05-23 | 1 | -28/+2 | |
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| | | * | Corrections in RegionTests.cs. It now fully works! | AlexRa | 2010-05-23 | 1 | -48/+75 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The problem was that some tests relied on prior tests to leave the DB in a particular state, but the test class cleared the DB every time. The affected tests have been merged into one to remove the dependencies. tested on all 3 Dbs, all tests green. | |||||
| | | * | Minor corrections in BasicDataServiceTest.cs | AlexRa | 2010-05-23 | 1 | -0/+41 | |
| | | | | | | | | | | | | | | | | | | | | (added more functions for cleaning up DB from the derived tests) | |||||
| | | * | MSSQL: added asset_flags, CreatorID to migrations | AlexRa | 2010-05-23 | 1 | -0/+6 | |
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| | | * | MSSQLAssetData updated to support [CreatorID], [asset_flags] | AlexRa | 2010-05-23 | 1 | -5/+11 | |
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| | | * | MSSQLAssetData: fixed some weirdness | AlexRa | 2010-05-23 | 1 | -7/+12 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fixed unfinished SQL in FetchAssetMetadataSet, fixed SQL in UpdateAsset (must not modify ID). NOT tested! But apparently shouldn't work worse than the previous version, esp. the FetchMetadata thing. | |||||
| | | * | All data tests made DBMS-independent | AlexRa | 2010-05-23 | 10 | -610/+160 | |
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| | | * | Added generic base classes for testing database services | AlexRa | 2010-05-23 | 3 | -0/+241 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These are some generic classes that simplify writing tests for any of the data connectors and databases. Among other things, configuring the connection strings is done once, in a separate resource file. Tests based on the new BasicDataServiceTest class require NUnit 2.5 or better. | |||||
| * | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-24 | 3 | -4/+5 | |
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| | * | | Change the way alpha is interpreted on prim text. Manris #4723 | Melanie | 2010-05-24 | 1 | -1/+1 | |
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| | * | | minor: expand upon comments about not scheduling two full updates for ↵ | Justin Clark-Casey (justincc) | 2010-05-24 | 1 | -2/+3 | |
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| | * | | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2010-05-23 | 12 | -7/+130 | |
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| | | * | | Remove an unneeded conditional | Melanie | 2010-05-23 | 1 | -2/+1 | |
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| | * | | The 8th migration statement in AssetStore.migrations didn't look right. | Diva Canto | 2010-05-23 | 1 | -1/+1 | |
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| * | | | Add the SitGround flag back in | Melanie | 2010-05-23 | 1 | -1/+4 | |
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| * | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-23 | 12 | -3/+134 | |
| |\ \ \ | | | |/ | | |/| | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||||
| | * | | Apply http://opensimulator.org/mantis/view.php?id=4632 | Justin Clark-Casey (justincc) | 2010-05-21 | 2 | -2/+60 | |
| | | | | | | | | | | | | | | | | | | | | Adds dialog methods for MRM. Thanks ziah. | |||||
| | * | | Apply http://opensimulator.org/mantis/view.php?id=4627 | Justin Clark-Casey (justincc) | 2010-05-21 | 2 | -0/+20 | |
| | | | | | | | | | | | | | | | | Adds OwnerId and CreatorId properties to MRM.IObject | |||||
| | * | | Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628 | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -3/+2 | |
| | | | | | | | | | | | | | | | | | | | | This prevents a ground-sitting avatar from being moved about in mouselook Thanks mirceakitsune! | |||||
| | * | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -0/+57 | |
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| | * | | Added overload of SendGenericMessage to LLClientView with string list as ↵ | Mikko Pallari | 2010-05-21 | 9 | -0/+47 | |
| | | | | | | | | | | | | | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. | |||||
* | | | | fix hanging output throttle arithmetic | Mike Rieker | 2010-05-27 | 1 | -39/+27 | |
|/ / / | | | | | | | | | | had multiply overflow and subtract wrap-around errors | |||||
* | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 28 | -420/+544 | |
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| * | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-05-21 | 2 | -69/+68 | |
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| | * | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-05-21 | 2 | -17/+32 | |
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| | | * | Added a sanity check before using m_config in the Scene constructor | John Hurliman | 2010-05-21 | 1 | -16/+19 | |
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| | * | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-05-21 | 15 | -315/+207 | |
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| | * | | | rearrange SceneGraph.AddSceneObject() to return earlier if an object with ↵ | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -53/+49 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that uuid is already in the scene this means that we don't perform pointless work | |||||
| * | | | | Add a new priority scheme that works like FrontBack, but completely ↵ | Melanie | 2010-05-21 | 1 | -0/+57 | |
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | deprioritizes static prims, creating a hierarchy as follows: 0 == own avatar < other avatars < pysical prims < static prims For a child agent, simply acts like FrontBack | |||||
| * | | | * Added code comments to Prioritizer.cs that document how to add a new ↵ | John Hurliman | 2010-05-21 | 1 | -1/+13 | |
| | |/ | |/| | | | | | | | update priority policy | |||||
| * | | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 2010-05-21 | 15 | -315/+207 | |
| |/ | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | |||||
| * | minor: remove LongRunning test designator from TestAddSceneObject() since it ↵ | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -1/+1 | |
| | | | | | | | | isn't, really | |||||
| * | add test to make sure that adding an object where one already exists in the ↵ | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -0/+34 | |
| | | | | | | | | scene with that uuid fails | |||||
| * | extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean | Justin Clark-Casey (justincc) | 2010-05-21 | 2 | -5/+13 | |
| | | | | | | | | improve test to retrieve object by known uuid rather than dynamically assigned local id | |||||
| * | Fix a problem where SceneGraph.AddSceneObject() would return false on ↵ | Justin Clark-Casey (justincc) | 2010-05-21 | 2 | -8/+14 | |
| | | | | | | | | | | | | successfully adding an object rather than true, in defiance of its method documentation This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added. | |||||
| * | make oar object filename/pathname creation a helper method | Justin Clark-Casey (justincc) | 2010-05-21 | 5 | -38/+108 | |
| | | | | | | | | | | reused in both tests and oar code reduction in checking is outweighed by greater test clarity | |||||
| * | minor: refactor CreateAsset to eliminate dupe code | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -3/+5 | |
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| * | add prim item and test asset save in save oar unit test | Justin Clark-Casey (justincc) | 2010-05-21 | 6 | -11/+55 | |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -9/+7 | |
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| * | Only send dialogs and notices to root agents, not child agents | Justin Clark-Casey (justincc) | 2010-05-21 | 1 | -9/+7 | |
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| * | Change the way the object perms are propagated to attempt to salvage | Melanie | 2010-05-21 | 1 | -21/+23 | |
| | | | | | | | | some older content | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -38/+32 | |
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| * | * Made PriorityQueue non-generic so it natively understands EntityUpdate structs | John Hurliman | 2010-05-20 | 1 | -38/+32 | |
| | | | | | | | | * Replaced the per-avatar seen update tracking with update flag combining, to avoid overwriting full updates with terse updates | |||||
| * | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 2010-05-21 | 1 | -0/+11 | |
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* | | Ensure that the first update sent out for any given prim is a full update | Melanie Thielker | 2010-05-21 | 1 | -0/+11 | |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 243 | -4893/+5995 | |
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| * | Cleaned up MySql migrations a bit more, got rid of all old-form migration ↵ | Diva Canto | 2010-05-20 | 5 | -32/+8 | |
| | | | | | | | | files. Restored Presence table to its taboo-breaking form. | |||||
| * | Removed sessionID from GridUserservice again. Removed parcel crossing ↵ | Diva Canto | 2010-05-20 | 9 | -21/+18 | |
| | | | | | | | | detection from Robust connector. Fixed Simian to continue to send those location updates upon parcel crossing, without changing the interface. | |||||
| * | Merging slimupdates2 | unknown | 2010-05-20 | 32 | -889/+1093 | |
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| | * | * Don't send texture data for prims in ImprovedTerseObjectUpdate packets ↵ | unknown | 2010-05-20 | 1 | -1/+5 | |
| | | | | | | | | | | | | unless we were asked to |