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| * | | | don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-152-3/+10
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| * | | | try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-154-27/+77
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| * | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1528-534/+1225
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| * | | | | remove drawstuff from ubitodeUbitUmarov2012-02-114-256/+1
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| * | | | | removed outdated coments.UbitUmarov2012-02-111-630/+0
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| * | | | | remove forgotten taints codeUbitUmarov2012-02-111-32/+0
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| * | | | | scenepresence change! in standup() give avatar a physical actor after ↵UbitUmarov2012-02-111-0/+10
| | | | | | | | | | | | | | | | | | | | | | | | deciding the new position. This reduces a bit the odds of it being still coliding with object.
| * | | | | UbitODE: replace 'taints' by 'changes' for avatars also. This provides ↵UbitUmarov2012-02-113-250/+378
| | | | | | | | | | | | | | | | | | | | | | | | better time order with changes in prims.
| * | | | | vehicle changes done by simulation thread and not calling oneUbitUmarov2012-02-112-132/+200
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| * | | | | changes to vehicle bankingUbitUmarov2012-02-111-69/+23
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| * | | | | a bit better vertical attractor and bankingUbitUmarov2012-02-111-12/+23
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| * | | | | Use mesh to estimate real center of prims if avaiable. Let sculpt map ↵UbitUmarov2012-02-115-33/+129
| | | | | | | | | | | | | | | | | | | | | | | | textures with alpha channel work. On linux J2DecodeCache folder must be deleted to remove bad entries. Corrently this can't be cached on linux (mono/ cairo/? problem)
| * | | | | scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
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| * | | | | test on gitUbitUmarov2012-02-104-0/+4
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| * | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-1017-34/+309
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: prebuild.xml
| * | | | | | Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-104-243/+145
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| * | | | | | initial introdution of physics actor building control.UbitUmarov2012-02-085-11/+60
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| * | | | | | first change in SOP. in AddPrimShape(..) give physics the world rotation and ↵UbitUmarov2012-02-081-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | not local offset. Currently physics interface only knows about world frame
| * | | | | | changes in physics manager, needed for UbitODEUbitUmarov2012-02-082-1/+28
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| * | | | | | UbitODE plugin initial commitUbitUmarov2012-02-0810-0/+11556
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* | | | | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-1931-90/+688
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| * | | | | | Merge branch 'master' into careminsterMelanie2012-02-194-6/+45
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| | * | | | | Fix:Fly setting for Parcel dosen't work ↵PixelTomsen2012-02-191-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5887 Signed-off-by: nebadon <michael@osgrid.org>
| | * | | | | Fix:OmegaX, OmegaY and OmegaZ not saved for child prims ↵PixelTomsen2012-02-191-3/+3
| | | |_|_|/ | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5893 Signed-off-by: nebadon <michael@osgrid.org>
| | * | | | This should smooth movement in heteregeneous networks by a lot: cache the ↵Diva Canto2012-02-182-2/+40
| | | | | | | | | | | | | | | | | | | | | | | | region by position instead of looking it up all the time -- this was being done during the main update loop!
| * | | | | Merge branch 'master' into careminsterMelanie2012-02-1822-70/+556
| |\ \ \ \ \ | | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
| | * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-02-181-1/+4
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| | | * | | | Report an error if the required native Windows ODE library can't be found.Justin Clark-Casey (justincc)2012-02-181-1/+4
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| | * | | | | Route logins according to Estate, Telehub and TeleportFlagsBlueWall2012-02-181-2/+4
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| | * | | | | Propagate our teleport flags on loginsBlueWall2012-02-183-3/+12
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| | * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-02-175-7/+66
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| | | * | | | Fix a bug where changing shape parameters of a child prim in a linkset would ↵Justin Clark-Casey (justincc)2012-02-181-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | not persist. Resolves http://opensimulator.org/mantis/view.php?id=5819
| | | * | | | On Windows automatically load the correct native ODE library depending on ↵Justin Clark-Casey (justincc)2012-02-184-5/+64
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | whether the process is 32-bit or 64-bit In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory. However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated. Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected. This will currently not work with sqlite - I will add that too if this works.
| | * | | | | Parcel sales support to SQLiteBlueWall2012-02-172-1/+10
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| | * | | | Fillin missing SQLite support for TelehubsBlueWall2012-02-172-0/+118
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| | * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-02-1719-75/+400
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| | | * | | | Add new and updated script eventsRobert Adams2012-02-172-3/+67
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| | | * | | | Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-171-0/+21
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| | | | * | | | Fix missing telehub handling on loginBlueWall2012-02-171-0/+21
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| | | * | | | | Make osNpcStopAnimation() call AvatarStopAnimation() rather than ↵Justin Clark-Casey (justincc)2012-02-171-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarPlayAnimation()
| | | * | | | | Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-02-161-2/+4
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| | | | * | | | Remove some debugging output form the loggerBlueWall2012-02-161-2/+4
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| | | * | | | | minor formatting changes from last commit (4486n7d)Justin Clark-Casey (justincc)2012-02-161-4/+3
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| | | * | | | | Fix: Object owned by the group does not return to the last owner ↵PixelTomsen2012-02-163-2/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5404
| | | * | | | | Turn off logging on test in last commit (2b84295).Justin Clark-Casey (justincc)2012-02-161-1/+1
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| | | * | | | | If shape properties fail SOP parsing (e.g. due to commas instead of decimal ↵Justin Clark-Casey (justincc)2012-02-162-12/+155
| | | |/ / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | points) print out one short message listing the failing node names rather than lots of exceptions. Adds skeleton bad float values deserialization test
| | | * | | | Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends ↵Justin Clark-Casey (justincc)2012-02-162-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | grid call would try and contact the wrong uri. Also fixes the build from df960d5
| | | * | | | Add known identity informatio nto log message if an exception is thrown ↵Justin Clark-Casey (justincc)2012-02-161-36/+53
| | | | | | | | | | | | | | | | | | | | | | | | | | | | during LLUDPServer.HandleUseCircuitCode()
| | | * | | | Comment out "experimental" log message printed out whenever a physics mesh ↵Justin Clark-Casey (justincc)2012-02-161-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | was generated for a mesh Also adds prim name to the "no asset data" error log message
| | * | | | | Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by ↵Dan Lake2012-02-172-0/+28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).