| Commit message (Collapse) | Author | Age | Files | Lines |
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configuration from ROBUST
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Also did some source code clean-up by replacing literals with constants.
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(note; contrary to previous commits, saving 0.4 OARs is actually broken since serialized objects in inventories are not yet converted properly).
Firstly, if you can save a version 1.0 OAR then you can load it too.
Secondly, closing the save stream even on success before assets/objects are saved is a bad idea
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If oar contents are being changed such that older versions of opensim can't load them, then the major version must be increased
This also locks version parameters to either 1.0 or 0.4, so that arbitrary 'versions' cannot be saved
Also closes save stream properly in the event of an error
Version 1.0 OARs are currently incompatible with OpenSim 0.7.0.2 and earlier. However, you can still save compatible version 0.4 OARs by specifing --version=0 on the save oar command line
e.g. save oar --version=0 oars/test.oar
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fix some of the appearance problems on osgrid. Also added a transaction lock on SetAppearance. This won't prevent concurrent access to Appearance but it will at least make sure each update completes.
Signed-off-by: Melanie <melanie@t-data.com>
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cmdline.ToString() again
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comands. does not store passwords
also, blank lines are not stored to history
this makes it easier to go back and correct a command which was simply mistyped rather than having to type it out again
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Now, "show queues" only shows root agents. "show queues full" will show child agents as well
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This should show the number of bytes sent to the client that it has not yet acknowledged.
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For each agent, this command shows how many packets have been sent/received and how many bytes remain in each of the send queues (resend, land, texture, etc.)
Sometimes useful for diagnostics
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right away and starts media.
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flags be set properly
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in SL.
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This allows an input unix time to be converted to an llGetTimeStamp() format.
Thanks Thomax.
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Before a random region is chosen, available fallback regions are used for the login.
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save properly, as will the results of a resizer script working. Attachment
positions are no longer saved on each move, but instead are saved once on
logout. Attachment script states are saved as part of the attachment now
when detaching.
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Signed-off-by: Melanie <melanie@t-data.com>
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This provides the same functionality as osTeleportAgent but without the griefing potential. Region owners need not be concerned about the use of this function because it only allows to do what is already possible with the world map.
The intended use is with HUDs. For example, a list of (hypergrid) destinations could be made available for quick access.
Signed-off-by: Melanie <melanie@t-data.com>
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packet processing stack
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Use FireAndForget for that.
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in agent inventory.
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apparently it is required in the region handshake to let the client
enable parcel voice controls. So, send it.
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ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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