| Commit message (Expand) | Author | Age | Files | Lines |
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| | * | Get rid of OdeCharacter != null checks since OdeScene._characters can never c... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -17/+4 |
| | * | remove unnecessary OdeScene._activeprims locking. Code is single-threaded | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -53/+46 |
| | * | Restore defects list. In hindsight, the reason for this is becuase we can't ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -92/+112 |
| | * | simplify operation of OdeScene._perloopContact | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -45/+51 |
| | * | don't bother locking OdeScene._perloopContact in single threaded code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -47/+42 |
| | * | don't lock OdeScene.contacts since only ever accessed by a single thread | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -10/+24 |
| | * | rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -8/+10 |
| | * | refactor: Eliminate one line ODECharacter.doForce() method for code clarity | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -15/+3 |
| | * | Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -23/+24 |
| | * | Reduce complexity of OdeScene.Simulate() by fully removing bad characters at ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -70/+29 |
| | * | move geom/actor map maintenance into DestroyODEStructures()/AvatarGeomAndBody... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+9 |
| | * | When changing avatar size in ODE, remove the old actor from the name and acto... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -8/+14 |
| | * | When an ODECharacter is removed (e.g. when an avatar leaves a scene), remove ... | Justin Clark-Casey (justincc) | 2011-11-21 | 2 | -10/+23 |
| | * | Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini... | Justin Clark-Casey (justincc) | 2011-11-21 | 3 | -9/+14 |
| | * | Actually remove PhysicsActor.SOPDescription this time | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -1/+3 |
| | * | Chain SOP constructors together rather than having copy/paste code | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -14/+5 |
| | * | refactor: Make SOP.Description an automatic property | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -6/+3 |
| | * | Remove unused PhysicsActor.SOPDescription | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -11/+2 |
| | * | Instead of generating a new list for bad characters on every physics pass, ke... | Justin Clark-Casey (justincc) | 2011-11-21 | 1 | -3/+12 |
* | | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge | Melanie | 2011-11-19 | 18 | -74/+152 |
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| * | | Merge branch 'master' into bigmerge | Melanie | 2011-11-19 | 18 | -74/+152 |
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| | * | Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre... | Justin Clark-Casey (justincc) | 2011-11-19 | 2 | -3/+2 |
| | * | minor: Make HelloNeighbour messages more informative | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -5/+10 |
| | * | Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff... | Justin Clark-Casey (justincc) | 2011-11-19 | 6 | -10/+13 |
| | * | Remove mono compiler warnings. Fix problem with co-ordinate given in deregis... | Justin Clark-Casey (justincc) | 2011-11-19 | 3 | -9/+9 |
| | * | Improve some grid region log messages to express regions at co-ordinate (e.g.... | Justin Clark-Casey (justincc) | 2011-11-19 | 5 | -13/+50 |
| | * | improve region deregistration log message | Justin Clark-Casey (justincc) | 2011-11-19 | 1 | -1/+4 |
| | * | Don't register a region twice on both official registration and maptile regen... | Justin Clark-Casey (justincc) | 2011-11-19 | 4 | -8/+11 |
| | * | For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a... | Justin Clark-Casey (justincc) | 2011-11-17 | 1 | -1/+0 |
| | * | Make "terrain save" more friendly by telling the user if we have saved and pu... | Justin Clark-Casey (justincc) | 2011-11-17 | 1 | -18/+32 |
| | * | If the entire simulator is shutting down then don't bother to unload the scri... | Justin Clark-Casey (justincc) | 2011-11-17 | 2 | -17/+35 |
* | | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge | Melanie | 2011-11-17 | 29 | -591/+372 |
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| * | | Merge branch 'master' into bigmerge | Melanie | 2011-11-17 | 29 | -591/+372 |
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| | * | Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow... | Justin Clark-Casey (justincc) | 2011-11-16 | 9 | -44/+40 |
| | * | Call public ForEach instead of using m_entities directly. No semantic changes... | Dan Lake | 2011-11-16 | 1 | -2/+2 |
| | * | In AddNewClient, iterator over copy of entities rather than copying under rea... | Dan Lake | 2011-11-15 | 1 | -2/+3 |
| | * | Comment out the vebose logging on HGFriendsModule. | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -12/+11 |
| | * | Fix the build break | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -1/+1 |
| | * | Look up a homeURL only when it's not null, in addition to not being string.Empty | Justin Clark-Casey (justincc) | 2011-11-16 | 1 | -1/+1 |
| | * | Enable log message to tell us what type of url is being requested from a user... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -3/+3 |
| | * | Make tracked per scene thread names conform to the majorirty format. | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+9 |
| | * | fix build break on UserManagementModule. | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -15/+23 |
| | * | Do proper locking of UserManagementModule.m_UserCache when getting. | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -29/+57 |
| | * | improve formatting of "show threads" | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+8 |
| | * | send a watchdog heartbeat for a poll worker thread when it's actually run | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -0/+3 |
| | * | temporarily increasing logging in HGFriendsModule for debugging | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -1/+24 |
| | * | distinguish between FriendsSimConnector and FriendsServiceConnector in log | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -17/+17 |
| | * | Add number of milliseconds since last update to "show threads" | Justin Clark-Casey (justincc) | 2011-11-15 | 2 | -4/+18 |
| | * | Dont' bother with a userAgentService != null check right after we've construc... | Justin Clark-Casey (justincc) | 2011-11-15 | 1 | -11/+10 |
| | * | Add comments about trying to avoid synchronous work off the EventManager.OnMa... | Justin Clark-Casey (justincc) | 2011-11-15 | 3 | -5/+16 |