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| | * | Mantis 1456 same region teleport of a sitting avatar.Talun2012-05-091-0/+2
| | | | | | | | | | | | | | | | | | | | Region to region was fixed some time ago in EntityTransferModule. This applies the same fix for same region teleports.
| * | | Trigger event when scene presences are updatedDan Lake2012-05-082-0/+34
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| * | Add automated TestllBreakLink()Justin Clark-Casey (justincc)2012-05-081-0/+27
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| * | Add automated TestllCreateLink()Justin Clark-Casey (justincc)2012-05-081-0/+112
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| * | refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)2012-05-0810-46/+36
| | | | | | | | | | | | This is always available from m_host.LocalId
| * | Instead of constantly looking up unchanging self item in script code, pass ↵Justin Clark-Casey (justincc)2012-05-0810-190/+145
| | | | | | | | | | | | in self item on initialization.
| * | Perform SceneGraph.DuplicateObject() under existing m_updateLock already ↵Justin Clark-Casey (justincc)2012-05-081-75/+89
| | | | | | | | | | | | | | | | | | | | | used for link and delinking, in order to avoid race conditions. DuplicateObject() relies on source object having correct link numbers for the duration of the dupe. Both link and delink can change link numbers such that they are not consistent for short periods of time.
* | | Merge branch 'master' into careminsterMelanie2012-05-083-47/+38
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| * | Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-073-32/+6
| | | | | | | | | | | | | | | | | | This reverts commit 65c88b2ff4e2616fa5c1d4c5e75298ed1eb1c0d8. Yet again I accidentally committed something whilst evaluating it.
| * | Log the full exception when errors occur in BaseHttpServerOren Hurvitz2012-05-071-19/+19
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| * | Better error handling if Load OAR or Save OAR failOren Hurvitz2012-05-073-6/+32
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| * | For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and ↵Justin Clark-Casey (justincc)2012-05-071-8/+10
| | | | | | | | | | | | | | | | | | osGetGridCustom(), try to read from the [GridInfoService] section on standalone rather than [GridInfo] [GridInfoService] is the section that's actually in bin/config-include/StandaloneCommon.ini.example
| * | refactor: Instead of performing a ScenePresence lookup twice over ↵Justin Clark-Casey (justincc)2012-05-071-18/+2
| | | | | | | | | | | | LocateClientObject() and GetClientScene(), do the lookup just once in LocateClientObject()
| * | Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ↵Justin Clark-Casey (justincc)2012-05-071-2/+7
| | | | | | | | | | | | not be notified once a non-local friend was found.
* | | Merge branch 'avination' into careminsterMelanie2012-05-083-15/+46
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| * | Merge branch 'ubitwork' into avinationMelanie2012-05-071-11/+17
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| | * | minor change to linear motor decayUbitUmarov2012-05-071-11/+17
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| * | | Fix moving no-mod objects. Fixes a regression introduced with the undo fixMelanie2012-05-072-4/+29
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* | | Merge branch 'master' into careminsterMelanie2012-05-077-12/+21
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| * | add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for ↵dahlia2012-05-071-4/+8
| | | | | | | | | | | | OpenMetaverse.Primitive object
| * | remove default values from prior commit since mono cant deal with themdahlia2012-05-074-5/+5
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| * | add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for ↵dahlia2012-05-064-4/+9
| | | | | | | | | | | | moving NPCs
| * | Stop llSetPos from sending one update per child primMelanie2012-05-061-1/+1
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* | | Merge branch 'avination' into careminsterMelanie2012-05-073-23/+112
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| * | UbitODE: reduced the diference btw dinamic and static friction, making ↵UbitUmarov2012-05-051-17/+17
| | | | | | | | | | | | dinamic larger more identical to static.
| * | SOG: tell physics about when we want a force or a impulse. (sorry add to ↵UbitUmarov2012-05-051-2/+4
| | | | | | | | | | | | change here also)
| * | ubitODE prims: - moved outbounds checking back to ↵UbitUmarov2012-05-051-4/+91
| | | | | | | | | | | | UpdatePositionAndVelocity() from move() so it's done at end of each ode step and when it reports positions to core. There should be no need to check in both places. - Addforce() and AddAngularForce now apply a force if parameter pushforce is true or apply a impulse if false as it's actually needed (the prims grab case should be a force)
* | | Merge branch 'avination' into careminsterMelanie2012-05-054-20/+136
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| * | force lower avatar density for testingUbitUmarov2012-05-051-0/+4
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| * | UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any ↵UbitUmarov2012-05-041-2/+4
| | | | | | | | | | | | significant change like new 'velocity' or new position, etc, requests
| * | Fix teleporting from older to newer regionsMelanie2012-05-041-1/+8
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| * | Add the default animation to the child agent data updateMelanie2012-05-042-0/+14
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| * | Reverse the order of physics event unsubscription to allow GC. Adapted from ↵Melanie2012-05-041-2/+2
| | | | | | | | | | | | Unit's reverted patch
| * | Retain velocity on walking crossing - adapted from Ubit's reverted patchMelanie2012-05-041-1/+13
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| * | Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs ↵Melanie2012-05-042-28/+8
| | | | | | | | | | | | | | | | | | to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);" This reverts commit 12c9916193bbb87aaa95407f798c241cbe5e23cb.
| * | *TO TEST/REVIEW* added current default animation in animationSet.cs ↵UbitUmarov2012-05-042-8/+28
| | | | | | | | | | | | to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);
| * | SOG copy bug fix, now new group has own empty list of sitted avatars. Also ↵UbitUmarov2012-05-041-12/+54
| | | | | | | | | | | | changed crossing code to restore sitting avas in case of group cross fail
| * | Stabilize sit position on region crossingMelanie2012-05-031-1/+7
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| * | Clear permissions given to the object we stand up fromMelanie2012-05-032-2/+31
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* | | Merge branch 'master' into careminsterMelanie2012-05-0557-357/+780
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/WebUtil.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Fire the scripting changed event with CHANGED_OWNER when an object that has ↵Justin Clark-Casey (justincc)2012-05-054-15/+30
| | | | | | | | | | | | | | | | | | | | | changed owners is rezzed. This needs to occur after the script is resumed rather than before, when the event is just dropped. Addresses http://opensimulator.org/mantis/view.php?id=5890 and http://opensimulator.org/mantis/view.php?id=5952
| * | Use the more efficient HashSet instead of List for ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | | | | | | | | | FlotasmAssetCache.m_CurrentlyWriting
| * | Don't try and update the access time of a file that is actively being cached.Justin Clark-Casey (justincc)2012-05-041-2/+6
| | | | | | | | | | | | | | | This may cause IOErrors on Windows. Aims to help with http://opensimulator.org/mantis/view.php?id=6003
| * | Temporarily add debug log lines to lsl url request and releaseJustin Clark-Casey (justincc)2012-05-041-0/+13
| | | | | | | | | | | | To help with http://opensimulator.org/mantis/view.php?id=5993
| * | minor: remove mono compiler warningJustin Clark-Casey (justincc)2012-05-041-1/+1
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| * | Mantis 60004 problems with damage and llSetDamage. In damage enabled areas ↵Talun2012-05-042-10/+60
| | | | | | | | | | | | this patch - Deletes any objects that have damage set > 0 that deliver that damage to an avatar Stops Gods receiving damage, Stops volume detect objects causing damage Deletes NPCS when their helth reduces to zero Gradually "heals" damage to an avatar Resets health on going to a non damage area
| * | Change LongCallTime on WebUtil to 3000, to match the time where request ↵Justin Clark-Casey (justincc)2012-05-041-1/+1
| | | | | | | | | | | | | | | | | | | | | handling is considered "slow". This may be the wrong thing to do but stops lots of log spam in HG setups now that the monitoring is extended to other outgoing calls. LongCallTime may need to be made configurable.
| * | refactor: Rename new DeleteFoldersEx/PurgeFoldersEx methods to ↵Justin Clark-Casey (justincc)2012-05-041-6/+7
| | | | | | | | | | | | | | | | | | DeleteFolders/PurgeFolders overloads as previously discussed with Oren - I think this makes more sense on balance These overloads are not publicly available on core connectors or IInventoryService.
| * | Allow deleting folders even if they're not in the TrashOren Hurvitz2012-05-041-4/+15
| | | | | | | | | | | | The functions DeleteFolders() and PurgeFolder() still work as before, i.e. they only allow deleting folders that are in the Trash. However, the functions DeleteFoldersEx() and PurgeFolderEx() can now be used to delete any folder.
| * | Calculate the Daylight Savings Time information sent to the viewer based on ↵Justin Clark-Casey (justincc)2012-05-042-5/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | US Pacific Standard Time rather than whatever timezone the login server is set to. This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time. However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation. This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST. If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local". A mailing list announcement will be made later. Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch. From http://opensimulator.org/mantis/view.php?id=5972