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My fork of OpenSim for IG and DG, called SledjChisl.
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rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...
Justin Clark-Casey (justincc)
2011-12-22
2
-3
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+3
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Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-12-22
2
-4
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+2
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Make it possible to force all prims to be phantom via the collidable_prim boo...
Justin Clark-Casey (justincc)
2011-12-22
2
-1
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+13
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HG: AAdded a few missing /'s at the end of URLs
Diva Canto
2011-12-23
3
-1
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+6
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Region crossings redone: (1) removed WaitForCallback. Now that we are passing...
Diva Canto
2011-12-22
1
-39
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+32
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And a typo fix
Melanie
2011-12-22
1
-1
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+1
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Add a few comments, correct a merge artefact
Melanie
2011-12-22
1
-1
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+6
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Harmonizing SP with Avination
Melanie
2011-12-22
1
-41
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+55
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Fixing a bug introduced yesterday. This put the precondition test inside Chec...
Diva Canto
2011-12-22
1
-105
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+109
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-21
12
-39
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+15
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Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
11
-35
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+14
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Though the viewer warns about receiving this, not sending appears to break ba...
Justin Clark-Casey (justincc)
2011-12-20
1
-4
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+1
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Moved an external test into the method that uses those preconditions.
Diva Canto
2011-12-21
1
-19
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+11
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HG: Verify that the user is local
Diva Canto
2011-12-21
1
-0
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+8
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/
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2011-12-20
21
-282
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+299
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Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a...
Justin Clark-Casey (justincc)
2011-12-19
3
-36
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+44
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Stop sending the viewer its own AvatarAppearance packet.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+4
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Stop unnecessarily sending the TextureEntry in client avatar updates.
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+7
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Fix race condition where the appearance update timer could be stopped just af...
Justin Clark-Casey (justincc)
2011-12-19
1
-3
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+6
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-19
1
-1
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+1
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addresses mantis #5827
nebadon
2011-12-19
1
-1
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+1
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Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
2011-12-19
7
-56
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+90
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Provide user feedback on execution of "backup" region console command
Justin Clark-Casey (justincc)
2011-12-17
1
-1
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+2
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Fix bug where objects couldn't be set back to the "none" group.
Justin Clark-Casey (justincc)
2011-12-17
1
-8
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+13
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Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
8
-21
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+50
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If a startup simulator script is present, run it after the normal region sele...
Justin Clark-Casey (justincc)
2011-12-17
1
-12
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+12
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refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...
Justin Clark-Casey (justincc)
2011-12-17
2
-142
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+81
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Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
4
-27
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+11
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Don't pass on ChaneWaterHeight event from EventManager is new water height is...
Justin Clark-Casey (justincc)
2011-12-16
1
-0
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+6
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Comment out accidentally left in "Adding physics prim" log message
Justin Clark-Casey (justincc)
2011-12-16
1
-1
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+1
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Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn...
Justin Clark-Casey (justincc)
2011-12-16
2
-11
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+10
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Fixed bug of avie going under the terrain when crossing regions in certain di...
Diva Canto
2011-12-20
1
-2
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+2
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Changed the async approach on close child agents. This may improve crossings ...
Diva Canto
2011-12-16
2
-7
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+7
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Commented a couple of verbose debug messages.
Diva Canto
2011-12-16
2
-2
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+2
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/
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Sends the consistent child agent position upon creation of the child agent in...
Diva Canto
2011-12-16
1
-1
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+12
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No functional changes. Changed the prefix of that log message [CONNECTION BEG...
Diva Canto
2011-12-16
2
-15
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+15
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HG minor bug fix and marked one method obsolete in UAS.
Diva Canto
2011-12-16
3
-1
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+6
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Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter con...
Justin Clark-Casey (justincc)
2011-12-15
1
-5
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+0
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Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() whe...
Justin Clark-Casey (justincc)
2011-12-15
4
-24
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+27
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-15
1
-1
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+1
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minor fix to MegaRegions, typo spotted by Ubit!
nebadon
2011-12-15
1
-1
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+1
*
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Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Justin Clark-Casey (justincc)
2011-12-15
3
-35
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+56
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/
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minor: add some currently commented log lines for use in debugging
Justin Clark-Casey (justincc)
2011-12-14
1
-1
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+8
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Simplify some manipulation of _taintedActors in OdeScene
Justin Clark-Casey (justincc)
2011-12-14
1
-13
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+6
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Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour ...
Justin Clark-Casey (justincc)
2011-12-14
1
-45
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+14
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-14
2
-11
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+5
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Just adding a comment to SendFullUpdatToClient
Dan Lake
2011-12-13
1
-0
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+2
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Reorder clearing of upate schedule on SOP to before sending updates. Fix pote...
Dan Lake
2011-12-13
1
-11
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+3
*
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Fix off by one bug in objects GrabbingBehaviour of pCampBot.exe
Justin Clark-Casey (justincc)
2011-12-14
2
-2
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+2
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/
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In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in...
Justin Clark-Casey (justincc)
2011-12-13
2
-4
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+6
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