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My fork of OpenSim for IG and DG, called SledjChisl.
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...
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a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL...
UbitUmarov
2016-07-28
1
-1
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+2
*
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Merge branch 'master' into httptests
UbitUmarov
2016-07-28
21
-2515
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+70
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revert adding a new IM parameter ( commit bf604c85c66dd3bed06e3103cdf210ede0...
UbitUmarov
2016-07-28
3
-24
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+9
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*
remove more code related to Mega regions
UbitUmarov
2016-07-28
1
-17
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+1
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remove more code related to Mega regions
UbitUmarov
2016-07-28
4
-527
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+34
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remove references to RegionCombinerModule
UbitUmarov
2016-07-28
7
-185
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+26
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remove the RegionCombinerModule (mega regions), references still all over the...
UbitUmarov
2016-07-28
8
-1762
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+0
*
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Merge branch 'master' into httptests
UbitUmarov
2016-07-27
42
-624
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+854
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first step removing MegaRegions: refuse to run. Thanks to all that made MegaR...
UbitUmarov
2016-07-27
2
-1
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+17
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but buoyancy was missing
UbitUmarov
2016-07-27
1
-1
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+1
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actually that was redundante, already done at low level
UbitUmarov
2016-07-27
2
-12
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+5
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*
move refresh forces into applyphysics
UbitUmarov
2016-07-27
2
-14
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+13
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*
a few more changes relative to sits crossing
UbitUmarov
2016-07-27
3
-15
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+29
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clear SitTargetAvatar on a sop copy
UbitUmarov
2016-07-27
1
-1
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+1
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a few more changes on avatar crossing
UbitUmarov
2016-07-27
2
-46
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+20
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*
waste another thread job on another thing that should be part of a more
UbitUmarov
2016-07-27
2
-53
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+66
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missing changes about friends on crossings, and missing angular velocity clea...
UbitUmarov
2016-07-27
1
-4
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+14
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take friends out of onMakeRoot if crossing
UbitUmarov
2016-07-26
2
-15
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+34
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do GridUserService.SetLastPosition async on crossings
UbitUmarov
2016-07-26
1
-10
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+23
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*
apply the change to groups v2 also
UbitUmarov
2016-07-26
1
-1
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+2
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*
reduce some grid services calls on region crossings, sending more informatio...
UbitUmarov
2016-07-26
4
-149
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+121
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add a public SetGroupPowers to clientView
UbitUmarov
2016-07-26
5
-1
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+18
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let some group related data to have a public set
UbitUmarov
2016-07-26
5
-6
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+14
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get a copy of current clientView group powers
UbitUmarov
2016-07-26
5
-0
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+25
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*
cleanup some code
UbitUmarov
2016-07-25
1
-23
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+22
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*
remove redundant check
UbitUmarov
2016-07-25
1
-2
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+1
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*
remove extra char
UbitUmarov
2016-07-25
1
-2
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+6
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add give a body to default rootVelocity
UbitUmarov
2016-07-25
1
-1
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+1
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add missing overrides
UbitUmarov
2016-07-25
2
-2
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+2
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revert bad last changes and fix the issue another way
UbitUmarov
2016-07-25
4
-10
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+27
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ubOde bug fix
UbitUmarov
2016-07-25
2
-2
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+4
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missing file
UbitUmarov
2016-07-25
1
-2
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+26
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add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate...
UbitUmarov
2016-07-25
3
-0
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+36
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*
change bullet relative velocity sign to match ubOde
UbitUmarov
2016-07-25
1
-1
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+1
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change avatar Health, from bad penetration depth to relative velocity
UbitUmarov
2016-07-25
1
-91
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+89
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preserve max relative velocity on a colision report time slice
UbitUmarov
2016-07-25
1
-1
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+12
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*
ubOde actually revert last change don't send unnecessary empty collisions, wi...
UbitUmarov
2016-07-24
1
-2
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+2
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ubOde still on relative velocity. Make ubOde report avatar empty collisions ...
UbitUmarov
2016-07-24
1
-5
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+11
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ubOde try to improve contact velocity on first avatar collision with terrain
UbitUmarov
2016-07-24
1
-2
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+5
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ubOde fix contact relative velocity sign
UbitUmarov
2016-07-24
1
-30
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+31
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add a missing update to avatar damage Invulnerable
UbitUmarov
2016-07-24
2
-0
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+5
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*
add osSetHealth() value from 1 to 100; (mantis 7973)
UbitUmarov
2016-07-24
3
-0
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+25
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*
reOoops ...
UbitUmarov
2016-07-24
1
-3
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+3
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Ooops ...
UbitUmarov
2016-07-24
1
-1
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+1
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*
add missing IM parameter ( needs fix where it is really relevant )
UbitUmarov
2016-07-24
3
-10
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+24
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do not send IMs via child agents
UbitUmarov
2016-07-24
2
-50
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+20
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add a coment for improvement of ChatterBoxSessionAgentListUpdates closer to ...
UbitUmarov
2016-07-23
1
-0
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+3
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*
change group lists control so it does show something (only xmlrpcgroups for n...
UbitUmarov
2016-07-23
2
-98
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+100
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*
remove code from httptests branch
UbitUmarov
2016-07-23
1
-1
/
+1
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*
add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ...
UbitUmarov
2016-07-23
6
-10
/
+25
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