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* Added locking to HypergridLinker, to prevent problems if multiple linking ↵Oren Hurvitz2015-07-221-6/+14
| | | | requests for the same region are handled simultaneously
* Added logging in places where regions are searched for by their locationOren Hurvitz2015-07-225-20/+60
| | | | This commit also fixes the log message "Region already exists in coordinates <{0},{1}>": it was actually showing the *requested* coordinates, instead of the coordinates of the previously-existing link.
* BulletSim: fix cut-and-paste typo in constraint frame setting.Robert Adams2015-07-211-1/+1
| | | | | This code is in the XNA module so it does not affect the normal Bullet configuration .
* Prevent two maptiles being generated at startup, one for v1 and another for ↵AliciaRaven2015-07-212-1/+9
| | | | | | v2-3 service. * v1 Service (WorldMapModule) is called directly by scene on startup. This patch moves the initial map registration of the v2-3 service (MapImageServiceModule) to that point so they can share the bitmap instead of doubling the work of Warp3D and exasperate its memory leak issues. Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
* Correcting errors in previous change: MySQL needs int unsigned, notMelanie Thielker2015-07-142-3/+3
| | | | unsigned int. PGSQL has no unsigned types, changing to bigint.
* Mantis #7629: Change LandFlags column to unsigned. Thanks, Jim!Melanie Thielker2015-07-142-0/+16
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* Prevent multiple instances of the FSAssets service causing problems. Protect ↵AliciaRaven2015-07-131-33/+46
| | | | | | against secondary instances registering duplicate console commands Also prevents multiple instances each starting a writer thread which will cause major file access exceptions as they fight over the contents of the spool directory. Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Fixed the whitespace in Scene.csOren Hurvitz2015-07-131-515/+515
| | | | The whitespace in this file was fubared recently
* Bringing FSAssets more inline with current OpenSim standards. * If no ↵AliciaRaven2015-07-124-54/+198
| | | | | | connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets Signed-off-by: Melanie Thielker <melanie@t-data.com>
* More cleanup, add missing refs to prebuild, remove refs to stuff notMelanie Thielker2015-07-111-3/+0
| | | | used. Will NOT compile.
* Some cleanup, add prebuild project, correct pathMelanie Thielker2015-07-112-4/+0
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* Rename for uniformity, add data moduleMelanie Thielker2015-07-112-1/+362
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* Add main FSAssetsServiceMelanie Thielker2015-07-111-0/+664
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* Applying Gavin Hird's patch to correct PGSQL group notices. Thatk you,Melanie Thielker2015-06-261-1/+11
| | | | Gavin
* BulletSim: fix two compiler warnings.Robert Adams2015-06-252-5/+0
| | | | Mostly code left over from things that are not done that way anymore.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-06-252-126/+127
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| * Thanks Gavin Hird for a fix for Mantis 0007604: DeleteClassifiedRecord ↵dahlia2015-06-241-123/+124
| | | | | | | | exception PGSQL
| * Thanks Gavin Hird for a fix for an exception when requesting an Estate Ban ↵dahlia2015-06-241-3/+3
| | | | | | | | when using PGSQL.
* | Fixed bad-ish code in login patchDiva Canto2015-06-251-5/+6
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* | Changes to Welcome Message sent to clients.Quill Littlefeather2015-06-251-11/+21
|/ | | | | | | | .gitignore | 1 + OpenSim/Services/LLLoginService/LLLoginService.cs | 32 +++++++++++++++-------- 1 files changed, 22 insertions(+), 11 deletions(-) Signed-off-by: Diva Canto <diva@metaverseink.com>
* FetchInventoryDescendents2: Signal to the viewer that folder with UUID.Zero ↵Diva Canto2015-06-232-1/+37
| | | | is a bad folder. Don't even go to the backend to ask for it, because that will likely kill the sim. Apparently Firestorm requests folder Zero quite often.
* Guard against null AgentPrefs service in llGetAgentLanguage()Cinder2015-06-211-3/+10
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Add MaxMaterialsPerTransaction to SimFeaturesCinder2015-06-191-0/+14
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Warp3DImageModule. Reduce workload by not calling to render the root prim ↵AliciaRaven2015-06-191-1/+0
| | | | | | twice. When loading prims to draw the map, the Warp3D system first calls to load the root prim, followed by all the prims in the SOG. The initial call to load the root prim is not required because it is also in the parts list. The result of this was that all root prims were being loaded twice. Signed-off-by: Diva Canto <diva@metaverseink.com>
* Bug fix in inventory fetching: sometimes the caps request comes before there ↵Diva Canto2015-06-171-5/+0
| | | | is a scene presence, and that's ok.
* Removed the pgsql table for AgentPrefs, because it is not working. For now ↵Diva Canto2015-06-142-22/+12
| | | | the Agent Preferences feature will not work with PGSQL installations -- someone who uses PGSQL needs to send a table that works.
* Mantis #7610. Changed AgentPrefs table in PGSQL to use uuid instead of ↵Diva Canto2015-06-141-13/+14
| | | | | | varchar(36), to be consistent with the otehr pgsql tables. Since the first commit on this was yesterday, there's no migration; instead, the version starts at 2. If anyone created the table yesterday, it will be dropped and recreated. WARNING: untested. (I don't use pg)
* Squooshed a warning that could result in a runtime null pointer exception. ↵Diva Canto2015-06-141-1/+1
| | | | It says that code is for debugging, but it was buggy.
* Squoosh one more warningDiva Canto2015-06-141-1/+1
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* Removing the Store methods in the DB layer of AgentPreferences, as they were ↵Diva Canto2015-06-143-13/+0
| | | | simply calling the base ones.
* Quell three new warnings I introduced with AgentPrefsData, return an empty ↵Cinder2015-06-144-8/+8
| | | | | | llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm Signed-off-by: Diva Canto <diva@metaverseink.com>
* AgentPreferences SQLLite Migration update Mantis #7157Roger Kirkman2015-06-131-0/+19
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* SQLite and PGSQL adapters for AgentPreferencesCinder2015-06-134-0/+158
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Added ':' to debug messagesDiva Canto2015-06-131-4/+4
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* Add optional GodNames region moduleCinder2015-06-131-0/+144
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Guard against scenes without an agent prefs service and a copy and paste fixCinder2015-06-132-1/+8
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Fixed indentationDiva Canto2015-06-131-4/+4
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* A few bug fixes for Agent Preferences to actually work. Also added missing ↵Diva Canto2015-06-133-3/+5
| | | | config for standalone.
* Refactor AgentPreferences so that database operations happen centrally. the ↵Cinder2015-06-1313-104/+1040
| | | | | | opensim way. Signed-off-by: Diva Canto <diva@metaverseink.com>
* Relicense AgentPreferences files to BSD and OpenSimulatorCinder2015-06-134-96/+96
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Support for Linden AgentPreferences capability and friends ↵Cinder2015-06-136-5/+419
| | | | | | (UpdateAgentLanguage and UpdateAgentInformation) and Mantis #7157 Signed-off-by: Diva Canto <diva@metaverseink.com>
* SceneObjectPart.UpdateLookAt() now uses corrected libomv quaternion functions.dahlia2015-06-101-16/+6
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-06-091-25/+49
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| * Address Mantis 7592 (http://opensimulator.org/mantis/view.php?id=7592) byRobert Adams2015-06-061-25/+49
| | | | | | | | | | | | | | | | disabling terrain patch sending by view distance for legacy sized regions. The problem seems to be that people expect adjacent legacy sized regions to just display like they always have. Limiting displayed terrain is complicated by the camera position not being updated in child regions.
* | Avoid registering console commands in every single instance of ↵Diva Canto2015-06-091-16/+22
|/ | | | GridUserService running on the same process. Only one registers them now.
* Typo FixH-H-H2015-06-051-1/+1
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Upgraded the Simian inventory connector with an item cache, too, so that it ↵Diva Canto2015-06-051-1/+17
| | | | doesn't get awfully out of sync with the improvements I'm making to the robust service connectors, which are being fully leveraged by the simulator. This Simian connector needs more love...
* More on mantis #7567. Two things:Diva Canto2015-06-052-2/+12
| | | | | - Increase the inventory cache timeout to 20 secs, so that the items will still be there when they are needed by the sim for rezzing - Before rezzing attachs, make a call to GetMultipleItems so to fetch them all at the same time
* The only purpose of this commit is to remove an erroneous comment. It turns ↵Diva Canto2015-06-051-4/+2
| | | | out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar.
* Mantis #7603 -- bad folders in inventory could produce null pointer ↵Diva Canto2015-06-041-1/+1
| | | | exception. Thanks for the line numbers in the exception trace.