| Commit message (Expand) | Author | Age | Files | Lines |
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| * | HG Suitcase Inventory: if RootFolder type doesn't work, look for any folder w... | Diva Canto | 2012-11-03 | 1 | -0/+9 |
* | | Merge branch 'avination' into careminster | Melanie | 2012-11-04 | 11 | -39/+72 |
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| * | | Add a method to query all registered script constants to allow non-XEngine | Melanie | 2012-11-04 | 2 | -0/+18 |
| * | | Prevent a null client from crashing windlight. | Melanie | 2012-11-03 | 1 | -0/+3 |
| * | | Squash reporting HelloNeighbor exception - it simply means the other sim | Melanie | 2012-11-02 | 1 | -4/+4 |
| * | | Merge branch 'ubitwork' into avination | Melanie | 2012-11-02 | 1 | -20/+14 |
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| | * | | lock unique and uniqueReleased in same order when both locks are needed | UbitUmarov | 2012-11-02 | 1 | -20/+14 |
| | * | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-10-30 | 10 | -32/+75 |
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| * | \ \ | Merge branch 'ubitwork' into avination | Melanie | 2012-11-01 | 5 | -14/+33 |
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| | * | | | revert last change | UbitUmarov | 2012-10-28 | 1 | -2/+1 |
| | * | | | fix ode timing | UbitUmarov | 2012-10-28 | 1 | -1/+2 |
| | * | | | minor change | UbitUmarov | 2012-10-28 | 1 | -0/+1 |
| | * | | | test limit ode exec time by time not number of loops done | UbitUmarov | 2012-10-28 | 1 | -8/+13 |
| | * | | | more debug | UbitUmarov | 2012-10-28 | 1 | -0/+2 |
| | * | | | remove pre physics build testing | UbitUmarov | 2012-10-28 | 1 | -1/+1 |
| | * | | | Add some extra debug on scene close | UbitUmarov | 2012-10-28 | 1 | -1/+9 |
| | * | | | bug fix | UbitUmarov | 2012-10-20 | 2 | -1/+3 |
| | * | | | UbitOde stop doing a copy of the asset data using just the reference to | UbitUmarov | 2012-10-19 | 1 | -2/+3 |
| * | | | | Add AnimState to CADU | Melanie | 2012-10-30 | 1 | -0/+18 |
| * | | | | Make sure we're not accessing a physics scene if we're not in one yet. | Melanie | 2012-10-30 | 1 | -1/+1 |
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* | | | | Merge branch 'master' into careminster | Melanie | 2012-11-03 | 8 | -50/+73 |
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| * | | | HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST ... | Diva Canto | 2012-11-02 | 3 | -8/+10 |
| * | | | Change to earlier commit for TargetVelocity to support distributed physics. | Dan Lake | 2012-11-02 | 1 | -3/+3 |
| * | | | Add [AssetService] AllowRemoteDeleteAllTypes (default false). | Justin Clark-Casey (justincc) | 2012-11-02 | 2 | -15/+52 |
| * | | | Move check to allow only deletion of maptiles up to AssetServerDeleteHandler ... | Justin Clark-Casey (justincc) | 2012-11-02 | 3 | -34/+18 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-11-01 | 4 | -5/+13 |
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| * | | | Comment out checks not to overwrite existing IAR/OAR files for now on "save i... | Justin Clark-Casey (justincc) | 2012-11-01 | 2 | -4/+6 |
| * | | | Add TargetVelocity to PhysicsActor interface to support distributed physics. ... | Dan Lake | 2012-10-31 | 2 | -1/+7 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 9 | -34/+83 |
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| * | | | Also add the additional ScriptException constructor necessary to get [Seriali... | Justin Clark-Casey (justincc) | 2012-10-31 | 1 | -0/+3 |
| * | | | Mark ScriptException as [Serializable] for when it has to cross AppDomains | Justin Clark-Casey (justincc) | 2012-10-31 | 1 | -0/+1 |
| * | | | Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rathe... | Justin Clark-Casey (justincc) | 2012-10-31 | 1 | -2/+2 |
| * | | | Make "show object part" command correctly display script status. | Justin Clark-Casey (justincc) | 2012-10-31 | 7 | -35/+77 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 6 | -8/+54 |
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| * | | | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-10-30 | 3 | -7/+21 |
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| | * | | | Only create a new list to check if objects have reached targets if there actu... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -5/+9 |
| | * | | | Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceiv... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -0/+6 |
| | * | | | Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -1/+5 |
| | * | | | Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -1/+1 |
| * | | | | Store and send the current movement animation state to a new sim on crossing | Melanie | 2012-10-30 | 2 | -0/+17 |
| * | | | | Add AnimState to CADU | Melanie | 2012-10-30 | 1 | -0/+36 |
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* | | | | Merge branch 'avination' into careminster | Melanie | 2012-10-30 | 1 | -1/+1 |
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| * | | | Set the script state to new rez when a scriptis saved, rather than region start. | Melanie | 2012-10-28 | 1 | -1/+1 |
* | | | | Put back the collision sound shim into SOP | Melanie | 2012-10-30 | 1 | -0/+29 |
* | | | | Merge branch 'master' into careminster | Melanie | 2012-10-30 | 12 | -307/+478 |
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| * | | | Make MeshAssetReceived private. | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -1/+1 |
| * | | | correct ODEPrim.MeshAssetReveived -> MeshAssetReceived | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -3/+2 |
| * | | | refactoring to use assembly:classname style of configuration | SignpostMarv | 2012-10-29 | 1 | -1/+4 |
| * | | | Renaming module back to SoundModule as the hypothetical plan was to make anot... | SignpostMarv | 2012-10-29 | 1 | -3/+3 |
| * | | | SianaGearz notes stop sound flag is 1 << 5, so using that for ISoundModule.St... | SignpostMarv | 2012-10-29 | 1 | -6/+3 |