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* | fix a missed blocking of sending updates the the new attach points aboveUbitUmarov2014-08-191-2/+1
* | *test* send attachments in sync, resend avatar at endUbitUmarov2014-08-191-1/+9
* | undo the hack.. its uselessUbitUmarov2014-08-182-11/+3
* | moved hacks to scene presence completemovement, possible only neededUbitUmarov2014-08-182-10/+10
* | missing file for previus commitUbitUmarov2014-08-181-0/+10
* | *DANGER* *HACKS* on reusing child presences: partA send kills toUbitUmarov2014-08-181-0/+1
* | reduce the kills sent, hide attachments kills on originUbitUmarov2014-08-182-75/+19
* | NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachmentsUbitUmarov2014-08-182-40/+73
* | put bake bakes, plus a missing change forcing animations to pass byUbitUmarov2014-08-172-2/+6
* | TEST disable again baked textures on crossingUbitUmarov2014-08-171-0/+2
* | TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagentUbitUmarov2014-08-171-0/+2
* | *DANGER* rearange EnableChildAgents() so that hopefully it does it jobUbitUmarov2014-08-171-104/+86
* | bad testUbitUmarov2014-08-171-1/+2
* | make EnableChildAgent async from callerUbitUmarov2014-08-171-63/+54
* | remove hack to break sending of baked cache on agent cross updateUbitUmarov2014-08-171-2/+0
* | make webutilmore verbose on PUT for avatar updates. Reduce LargeTime debugUbitUmarov2014-08-171-2/+17
* | DEBUG intencional break of sending baked cacheUbitUmarov2014-08-161-0/+3
* | more detailed timing on completmovementUbitUmarov2014-08-161-0/+19
* | minor low resolution debug timmingUbitUmarov2014-08-162-3/+8
* | send avatar Height to children, use it in region tp height checkUbitUmarov2014-08-161-4/+12
* | change how avatar data, appearance and animations are sent, speciallyUbitUmarov2014-08-161-112/+98
* | NextAnimationSequenceNumber be a udpserver variable with random startUbitUmarov2014-08-162-2/+22
* | *test* just send default appearance ( something along path doesnt likeUbitUmarov2014-08-161-3/+6
* | on teleports dont send baked textures assets in CreateClient, they will do on...UbitUmarov2014-08-151-1/+4
* | remove duplication of textures, wearables and attachments on crossings.UbitUmarov2014-08-151-34/+49
* | cleanup a bitUbitUmarov2014-08-151-10/+1
* | do CrossAttachmentsIntoNewRegion for old versions in the right placeUbitUmarov2014-08-151-7/+8
* | refix hide on crossingsUbitUmarov2014-08-151-1/+2
* | let failed crossing say something abotu reasonUbitUmarov2014-08-151-5/+14
* | adjust createAgent delay on childs creation. Beeing bad, it should be highUbitUmarov2014-08-151-3/+9
* | remove ban check from create caps. That needs to be done on callerUbitUmarov2014-08-151-5/+19
* | remove the delay on child creation on Neighbour since its amout in notUbitUmarov2014-08-151-3/+4
* | add a extra delay in EnableChildAgents between CreateAgent() return andUbitUmarov2014-08-141-5/+14
* | reduce ping cliping lower limitUbitUmarov2014-08-141-2/+2
* | in show connections show also if it is a childagent connectionUbitUmarov2014-08-141-7/+15
* | reduce ping filter time constantUbitUmarov2014-08-141-1/+1
* | add a estimator of client ping time, and painfully make it visible in showUbitUmarov2014-08-148-6/+52
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* try external bakedModule when local cache is invalid and not just at loginUbitUmarov2014-08-141-9/+13
* dont mess with Throttles in code also used to send to main regions. UseUbitUmarov2014-08-141-2/+6
* reduced debug msgsUbitUmarov2014-08-141-3/+7
* only try external baked texture module on loginUbitUmarov2014-08-141-26/+36
* *DANGER* dont send baked textures assets to Neighbours. Possible we couldUbitUmarov2014-08-142-5/+16
* *DANGER* make baked textures cross and make use of it * UNTESTED *UbitUmarov2014-08-143-97/+167
* put back baked textures debug msgs at start of validatebaked...UbitUmarov2014-08-131-0/+12
* remove creative hack and try to fixUbitUmarov2014-08-131-100/+92
* Merge branch 'master' into ubitworkmasterUbitUmarov2014-08-133-20/+31
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| * Merge branch 'ubitworkmaster'Melanie Thielker2014-08-132-63/+68
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| * | Revert "make HandlerRegionHandshakeReply processing async and delay it a bit....Melanie Thielker2014-08-131-6/+2
| * | Merge branch 'ubitworkmaster'Melanie Thielker2014-08-123-56/+86
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| * \ \ Merge branch 'ubitworkmaster'Melanie Thielker2014-08-117-96/+114
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