| Commit message (Expand) | Author | Age | Files | Lines |
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* | | | some changes in link/unlink code, bypassing complex variables set methods | UbitUmarov | 2014-09-22 | 2 | -26/+47 |
* | | | debug show stack trace | UbitUmarov | 2014-09-22 | 1 | -1/+1 |
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* | | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-09-22 | 7 | -55/+80 |
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| * | | a few more changes on link/unlink | UbitUmarov | 2014-09-22 | 2 | -13/+10 |
| * | | same in a few more spots | UbitUmarov | 2014-09-22 | 1 | -3/+10 |
| * | | send to world or backup, after setting finding information | UbitUmarov | 2014-09-22 | 1 | -4/+6 |
| * | | update scenegraph group find by part information in sog link, so script lin... | UbitUmarov | 2014-09-22 | 3 | -6/+28 |
| * | | remove redundant lock | UbitUmarov | 2014-09-21 | 1 | -1/+2 |
| * | | compile fix | UbitUmarov | 2014-09-21 | 1 | -3/+5 |
| * | | release lock a bit sooner when not needed, add a try on more complex db | UbitUmarov | 2014-09-21 | 1 | -4/+11 |
| * | | remove LockItemsForRead(false) without previus call with true | UbitUmarov | 2014-09-21 | 2 | -3/+1 |
| * | | protect getting the item | UbitUmarov | 2014-09-21 | 1 | -1/+3 |
| * | | remove redundant code | UbitUmarov | 2014-09-21 | 1 | -20/+7 |
* | | | When a ghosted avatar is removed, also remove any remaining CAPS | Melanie Thielker | 2014-09-22 | 3 | -0/+52 |
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* | | A stab at brute force fixing the locking - one, make m_itemLock volatile, two, | Melanie Thielker | 2014-09-21 | 1 | -4/+4 |
* | | When sending http requests, close the response stream instead of waiting | Melanie Thielker | 2014-09-20 | 1 | -1/+4 |
* | | exclude npcs from baked cache | UbitUmarov | 2014-09-19 | 2 | -7/+24 |
* | | fix positions on same frames transitions | UbitUmarov | 2014-09-19 | 1 | -8/+3 |
* | | dont give a ring to each asset request, just one to rule them all, i mean | UbitUmarov | 2014-09-18 | 1 | -8/+15 |
* | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-09-17 | 1 | -5/+8 |
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| * | | Fix a nullref in a debug message. If we have no SceneAgent, we can't output d... | Melanie Thielker | 2014-09-15 | 1 | -5/+8 |
* | | | ... and a few more.. | UbitUmarov | 2014-09-17 | 1 | -18/+31 |
* | | | and another one | UbitUmarov | 2014-09-17 | 1 | -1/+6 |
* | | | another close() | UbitUmarov | 2014-09-17 | 1 | -0/+4 |
* | | | add some _response.close. RestClient still looks bad. It should be a | UbitUmarov | 2014-09-17 | 1 | -0/+6 |
* | | | dispose some tmp streams | UbitUmarov | 2014-09-17 | 1 | -14/+18 |
* | | | turn off Nangle on users of ServivePointManager like webrequests | UbitUmarov | 2014-09-17 | 1 | -0/+1 |
* | | | Dont add to physics in a child update. It is missing several checks like | UbitUmarov | 2014-09-17 | 1 | -2/+4 |
* | | | try to send fly state on tps | UbitUmarov | 2014-09-16 | 2 | -1/+10 |
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* | | Reinstate closing the client if CloseAgen returns false. This was part | Melanie Thielker | 2014-09-14 | 1 | -1/+2 |
* | | revert changes to m_pendingCache and remove client close if there is no | UbitUmarov | 2014-09-14 | 1 | -21/+14 |
* | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-09-14 | 1 | -0/+12 |
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| * | | When CloseAgnt is called with an agent id that doesn't have a presence, check... | Melanie Thielker | 2014-09-13 | 1 | -0/+12 |
* | | | do not use a blind expire of m_pendingCache. Entries must be valid while | UbitUmarov | 2014-09-13 | 1 | -15/+23 |
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* | | If a client's SceneAgent is null, that client is not fully logged in or | Melanie Thielker | 2014-09-13 | 1 | -0/+14 |
* | | taskInventory request: give each transfer a diferent filename, Add more | UbitUmarov | 2014-09-12 | 1 | -101/+96 |
* | | handle AO sit ground case | UbitUmarov | 2014-09-10 | 1 | -2/+27 |
* | | *TEST* add movement states SIT and SITGROUND. ScenePresence on SIT, | UbitUmarov | 2014-09-10 | 3 | -34/+71 |
* | | Fix a nullref that can hit Vivox voice | Melanie Thielker | 2014-09-10 | 1 | -2/+8 |
* | | it its a default ( internal ) animation return its name in lower case | UbitUmarov | 2014-09-09 | 1 | -1/+1 |
* | | remove the check animState == anim for same reasons | UbitUmarov | 2014-09-09 | 1 | -16/+10 |
* | | look for animation on part inventory before default animations, so | UbitUmarov | 2014-09-09 | 1 | -4/+7 |
* | | force update of movement animation | UbitUmarov | 2014-09-09 | 2 | -2/+15 |
* | | on SetAnimationOverride do a UpdateMovementAnimations(); | UbitUmarov | 2014-09-09 | 1 | -1/+2 |
* | | *test* | UbitUmarov | 2014-09-09 | 3 | -1/+58 |
* | | Plumb the rest of the serverside AO | Melanie Thielker | 2014-09-09 | 4 | -0/+113 |
* | | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-09-09 | 1 | -1/+4 |
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| * | | add full delete if uuid iz zero and state is ALL | UbitUmarov | 2014-09-09 | 1 | -1/+4 |
* | | | Add some case magic and send an anim pack when an override is set | Melanie Thielker | 2014-09-09 | 2 | -1/+2 |
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* | | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-09-09 | 4 | -5/+116 |
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