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* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-133-44/+66
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* * Fixed bug reported by xyzo - region assets are now stored in ↵Adam Frisby2007-07-132-4/+4
| | | | "regionassets.yap", asset server assets are now in "gridassets.yap"
* * I want to commit too!lbsa712007-07-134-27/+5
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* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1333-48/+48
| | | | | * Renamed OpenSim.Scripting to OpenSim.Region.Scripting
* * Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby2007-07-1314-2/+2
| | | | | | | specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-136-2/+602
| | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark ↵Adam Frisby2007-07-132-137/+208
| | | | | | | | comment that they are defunct and best avoided at all costs. * More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar * More functions: osCos, osDeleteSubList, osDeleteSubString
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
| | | | | | | llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud * Added functions for: osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil.
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby2007-07-137-0/+1513
| | | | | | | ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
* Think SceneObject/Primitive copying should now work, just need to hook it up ↵MW2007-07-132-16/+15
| | | | to a event and test.
* Changed simpleApp to use basic physics.MW2007-07-136-19/+34
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* rename file to not have spaces in itSean Dague2007-07-131-0/+0
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* Shouldn't be needing explicitly adding login xmlrpclbsa712007-07-131-2/+0
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* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-133-629/+5
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* One of these days i WILL have my pulsating cube!lbsa712007-07-133-14/+7
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* inlined packet deserializationlbsa712007-07-132-35/+30
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* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712007-07-139-60/+53
| | | | instead - w00t!
* * OGS project is now back down to zero warnings.Adam Frisby2007-07-131-0/+1
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* * Moved SendNameReply to ClientViewlbsa712007-07-136-53/+31
| | | | | | * Removed unused LoginService * Minor renames on BinaryStreamHandler
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-134-4/+38
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* *Parcel updates are now sent to users over newly subdivided areas and users ↵mingchen2007-07-121-12/+19
| | | | | | | over parcels being joined to correctly update the viewers *NOTE: Parcel updates are packets sent to the viewer when they enter a new parcel containing information such as parcel name, media URLS, etc
* *Parcel and estate support fully restored into Sugilitemingchen2007-07-126-7/+43
| | | | | *Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
* *Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen2007-07-124-14/+14
| | | | | | *Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel
* Next time maybe I should check it still compiles before committing.MW2007-07-123-6/+2
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* Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2007-07-127-24/+34
| | | | InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
* Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW2007-07-127-91/+97
| | | | LLSDStreamhandler system.
* Hopefully texturing prims should now work correctly.MW2007-07-115-7/+33
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* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-1114-61/+301
| | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-119-12/+221
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-1110-42/+106
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* preliminary inter region communications (between regions in different ↵MW2007-07-105-10/+97
| | | | | | | | instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
* Fixed the crashing when trying to look at the map in grid mode. Although the ↵MW2007-07-102-10/+27
| | | | textures for the regions don't seem to show up, about to look into that.
* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-1018-108/+159
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * LLSDStreamhandler now works.lbsa712007-07-094-18/+20
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* * some follow up renaming of members et c.lbsa712007-07-098-17/+21
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* * Introduced ClientManager for great justice.lbsa712007-07-097-59/+93
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* Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa712007-07-093-4/+45
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* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-0913-67/+63
| | | | | Disabled CAPS asset uploading as it seems it now crashes the server.
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby2007-07-098-2/+140
| | | | could be done so. In practice, more work needs to be done.
* * reverted rev 1200 waiting for info re animations.xml lbsa712007-07-083-45/+4
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* Applied animations patch (#175) submitted by dalienlbsa712007-07-083-4/+45
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* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-0872-6238/+0
| | | | should make sure the wiki is updated.
* (no commit message)lbsa712007-07-0817-92/+71
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* * Fixed building - something weird is happening with prebuild though, not ↵Adam Frisby2007-07-081-13/+21
| | | | adding XMLRPC.DLL to the references for Framework.Data
* * Bugfix with instant message handlers. Looking at implementing grid IM ↵Adam Frisby2007-07-081-4/+10
| | | | server, ideally using a known scalable infrastructure.
* * Missed a line - IM support in local simulator should now work.Adam Frisby2007-07-081-1/+1
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* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-086-18/+89
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* * Updating prebuildAdam Frisby2007-07-0830-172/+159
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* * Fixed reservation handling for existing region authkey situations. ↵Adam Frisby2007-07-081-7/+1
| | | | Reservation key now overrides old sim key, however if reservation not found, sim key is used instead.
* *Fixed several bugs that crashed the viewer and opensim server when logging ↵mingchen2007-07-068-23/+36
| | | | | | | | | | in on grid mode *Note: Grid Mode now works in sugilite, but is still unstable **Known bug in which the grid server crashes after being relaunched from a previously create configuration **Crashing of the viewer crashes the OpenSim server which then crashes the grid server -- needs better handling of exceptions **Multiple sims is still untested, but should connect correctly. Moving between the sims may be a different story