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| | * | Insert a new log level 4 for HTTP IN and HTTP OUT that will log how long the ↵ | Justin Clark-Casey (justincc) | 2012-09-20 | 3 | -32/+87 | |
| | | | | | | | | | | | | | | | | | | | | | request took. This is only printed if debug http level >= 4 and the request didn't take more than the time considered 'long', in which case the existing log message is printed. This displaces the previous log levels 4 and 5 which are now 5 and 6 respectively. | |||||
| | * | Add ability to turn on/off logging of outgoing HTTP requests flowing through ↵ | Justin Clark-Casey (justincc) | 2012-09-20 | 3 | -35/+103 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | WebUtil. This is for debugging purposes. This is controlled via the "debug http" command which can already log incoming requests. This now gains a mandatory parameter of in, out or all to control what is logged. Log messages are also shortened and labelled and HTTP IN or HTTP OUT to be consistent with existing UDP PACKET IN and PACKET OUT messages. | |||||
| | * | Don't fail to create an IRC nick if nick randomization is disabled in the ↵ | Justin Clark-Casey (justincc) | 2012-09-20 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | IRC module. Patch from http://opensimulator.org/mantis/view.php?id=6293 Thanks Starflower. | |||||
| | * | Documentation of teleport-related events | SignpostMarv | 2012-09-20 | 1 | -0/+19 | |
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| | * | minor tweaks to existing comments for IDE goodness | SignpostMarv | 2012-09-20 | 1 | -4/+7 | |
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| | * | Documentation of agent-related events | SignpostMarv | 2012-09-20 | 1 | -1/+34 | |
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| | * | Documentation of object-related events | SignpostMarv | 2012-09-20 | 1 | -1/+38 | |
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| | * | Documentation of OnPluginConsole | SignpostMarv | 2012-09-20 | 1 | -0/+16 | |
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| | * | Make ResendAppearanceUpdates = true by default in [Appearance] in ↵ | Justin Clark-Casey (justincc) | 2012-09-20 | 1 | -0/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | OpenSimDefaults.ini. This resends appearance uuids to avatars in the scene once a minute. I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet. The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached. This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000 | |||||
| * | | More HG2.0: Added permission policies in HGAsset Service based on asset ↵ | Diva Canto | 2012-09-20 | 2 | -18/+95 | |
| |/ | | | | | | | types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next. | |||||
| * | Correctly override and call base OpenSimTestCase.SetUp() method in ↵ | Justin Clark-Casey (justincc) | 2012-09-19 | 3 | -6/+11 | |
| | | | | | | | | | | | | GridConnectorsTests and ArchiverTests. Remove unrelated compile warning from AttachmentsModuleTests. | |||||
| * | Cleanup from prev. commit | BlueWall | 2012-09-18 | 1 | -2/+2 | |
| | | | | | | | | Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit | |||||
| * | Fix some inconsistencies in configurartion: NonPhys prims | BlueWall | 2012-09-18 | 2 | -7/+7 | |
| | | | | | | | | | | | | Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*. Please update your OpenSim.ini and Regions.ini to reflect these changes. | |||||
| * | Moving ScriptModuleComms into the CoreModules tree. | Mic Bowman | 2012-09-17 | 1 | -0/+0 | |
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* | | Merge branch 'master' into careminster | Melanie | 2012-09-17 | 2 | -1/+72 | |
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| * | Documentation of IScriptModuleComms.RegisterConstant and ↵ | SignpostMarv | 2012-09-17 | 1 | -1/+18 | |
| | | | | | | | | | | | | IScriptModuleComms.LookupModConstant Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | Implementing ability to register script constants and invocations on a ↵ | SignpostMarv | 2012-09-17 | 2 | -0/+54 | |
| | | | | | | | | region module automatically | |||||
* | | Merge branch 'master' into careminster | Melanie | 2012-09-17 | 3 | -40/+71 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs | |||||
| * | preventing a null reference exception from being thrown | SignpostMarv | 2012-09-17 | 1 | -0/+3 | |
| | | | | | | | | Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | script invocations cannot have void return type | SignpostMarv | 2012-09-17 | 1 | -9/+9 | |
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| * | HG2.0: Generalized the allowed HG appearances to be more than 1. | Diva Canto | 2012-09-16 | 1 | -31/+59 | |
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* | | Merge branch 'avination' into careminster | Melanie | 2012-09-16 | 18 | -561/+577 | |
|\ \ | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||||
| * | | Revamp the HTTP textures handler to allow a maximum of four fetches | Melanie | 2012-09-14 | 7 | -158/+295 | |
| | | | | | | | | | | | | at any time and to drop requests for avatars n longer in the scene | |||||
| * | | Allow setting connection limits, part 2 | Melanie | 2012-09-14 | 1 | -0/+20 | |
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| * | | Allow some more connections to try to ease lag. | Melanie | 2012-09-14 | 2 | -2/+4 | |
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| * | | Wait longer for arrival cofirmation to aid tps into laggy regions | Melanie | 2012-09-14 | 1 | -2/+2 | |
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| * | | Wait a bit longer for new scene presences to aid tps into laggy regions | Melanie | 2012-09-14 | 1 | -1/+1 | |
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| * | | Allow setting max connections for an endpoint | Melanie | 2012-09-14 | 2 | -3/+3 | |
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| * | | Add a logger so the prior commit will work | Melanie | 2012-09-12 | 1 | -0/+3 | |
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| * | | Stop expiry timer when upload is complete. Log if timeout is reached. | Melanie | 2012-09-12 | 1 | -0/+2 | |
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| * | | Add a timer to time out upload caps handlers that are not used. | Melanie | 2012-09-12 | 1 | -0/+12 | |
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| * | | Add a missing brace, remove a useless temp variable, enable charging. | Melanie | 2012-09-11 | 1 | -6/+3 | |
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| * | | report mesh upload costs ( fake values) | UbitUmarov | 2012-09-11 | 2 | -3/+68 | |
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| * | | let LLSDAssetUploadRequest include asset_resources information plus let | UbitUmarov | 2012-09-11 | 2 | -1/+11 | |
| | | | | | | | | | | | | NewAgentInventoryRequest know about mesh (does nothing with it still) | |||||
| * | | Removing the variable prica handler again. It's never called, was misnamed and | Melanie | 2012-09-11 | 1 | -332/+0 | |
| | | | | | | | | | | | | probably never worked past the mesh beta. | |||||
| * | | Re-add the module and fix a typo | Melanie | 2012-09-11 | 1 | -0/+332 | |
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| * | | Rename NewFileAgentInventoryVariablePrice to NewAgentInventoryVariablePrice | Melanie | 2012-09-11 | 1 | -332/+0 | |
| | | | | | | | | | | | | which is the name actually used in viewer code. | |||||
| * | | Add cost calculation suppor tto the VariablePrice one as well | Melanie | 2012-09-11 | 2 | -9/+44 | |
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| * | | Revert "Remove the unused NewFileAgentInventoryVariablePrice module." | Melanie | 2012-09-11 | 1 | -0/+296 | |
| | | | | | | | | | | | | | | | | | | It's actually used. This reverts commit 94a8e5572b1529190a174f29f866b65e7b2ccc0e. | |||||
| * | | Add the option to have variable costing for uploads | Melanie | 2012-09-11 | 2 | -9/+46 | |
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| * | | Remove the unused NewFileAgentInventoryVariablePrice module. | Melanie | 2012-09-11 | 1 | -296/+0 | |
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| * | | Revamp the v3 inventory sending. Uses threads and some nifty mechanics to | Melanie | 2012-09-11 | 1 | -81/+117 | |
| | | | | | | | | | | | | leverage the Poll Service without blocking it's workers. | |||||
* | | | Merge branch 'master' into careminster | Melanie | 2012-09-16 | 45 | -1320/+2857 | |
|\ \ \ | | |/ | |/| | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs OpenSim/Region/Framework/Scenes/EventManager.cs | |||||
| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-09-15 | 31 | -1233/+2321 | |
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| | * | | BulletSim: update DLLs and SOs and remove some debugging code. | Robert Adams | 2012-09-15 | 1 | -1/+1 | |
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| | * | | BulletSim: some debugging prints in BSPrim for tracking changes in linkset ↵ | Robert Adams | 2012-09-15 | 1 | -1/+3 | |
| | | | | | | | | | | | | | | | | children. | |||||
| | * | | BulletSim: add the debugging routine DumpRigidBody2() to API2. | Robert Adams | 2012-09-15 | 1 | -3/+6 | |
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| | * | | BulletSim: another attempt at computing physics FPS correctly. | Robert Adams | 2012-09-15 | 1 | -23/+6 | |
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| | * | | BulletSim: remove timeStep parameter from calls for vehicle parameter ↵ | Robert Adams | 2012-09-15 | 2 | -9/+6 | |
| | | | | | | | | | | | | | | | | setting. There is no reason these should be using the simulation time interval for parameter calculation. | |||||
| | * | | BulletSim: Remove calculation and passing of unused collied object type. | Robert Adams | 2012-09-15 | 4 | -28/+36 | |
| | | | | | | | | | | | | | | | | | | | | Fix collision code to properly sense mega-region children regions as terrain. When setting an object physical, reset all the physical properties (friction, ...). |