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| * minor: comment out "SetLastPosition" GridUserService debug message for now.Justin Clark-Casey (justincc)2013-11-051-1/+2
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| * Fix a race condition where pCampbot actions could continue even if a bot had ↵Justin Clark-Casey (justincc)2013-11-051-1/+1
| | | | | | | | disconnected.
* | varregion: properly sense size of terrain heightmap and store asRobert Adams2013-11-051-4/+15
| | | | | | | | compressed 2D database blob if a varregion.
* | Merge branch 'master' into varregionRobert Adams2013-11-0419-7561/+7851
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| * If the LSL state_entry() event definition contains any parameters, then ↵Justin Clark-Casey (justincc)2013-11-024-7471/+7692
| | | | | | | | | | | | | | | | generate syntax error as seen on the LL grid This is done through the parser and so generates the same syntax error message if any parameters are wrongly specified for this event. We were already enforcing event names in the parser. This is only for state_entry so far as an initial test of the approach - appears to work correctly.
| * add null check for jpeg2000 sculpt image decode failure. Note: the ↵dahlia2013-11-011-0/+9
| | | | | | | | j2kDecodeCache folder should be cleared after updating to this revision so that sculpts containing alpha can be re-decoded and successfully meshed.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimdahlia2013-11-011-1/+1
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| | * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-11-011-1/+5
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| | * | For individual bots, seed random number generator with a random number from ↵Justin Clark-Casey (justincc)2013-11-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | BotManager rather than Environment.Tickcount Otherwise, since bots are now created all at once, a bunch will get exactly the same tickcount and hence number sequences
| * | | discard alpha in 4-plane sculpt textures before generating physics proxy meshdahlia2013-11-011-12/+7
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| * | add new particle system blending rule enumerationsdahlia2013-10-311-1/+5
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| * minor: change "bot" pCampBot help cateogry to "Bots"Justin Clark-Casey (justincc)2013-11-011-12/+12
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| * Start counting resent packets in the places that I missed when the stat was ↵Justin Clark-Casey (justincc)2013-10-312-0/+8
| | | | | | | | first added a few commits ago
| * minor: remove mono compiler warnings in AvatarPickerSearchModule and ↵Justin Clark-Casey (justincc)2013-10-312-7/+3
| | | | | | | | UploadBakedTextureModule
| * Add OutgoingPacketsResentCount clientstack stat.Justin Clark-Casey (justincc)2013-10-312-1/+32
| | | | | | | | | | | | This allows one to monitor the total number of messages resent to clients over time. A constantly increasing stat may indicate a general server network or overloading issue if a fairly high proportion of packets sent A smaller constantly increasing stat may indicate a problem with a particular client-server connection, would need to check "show queues" in this case.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-10-311-0/+13
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| | * add new LSL constants associated with new "ribbon", "glow", and "blend" ↵dahlia2013-10-311-0/+13
| | | | | | | | | | | | particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system
| * | minor: update pCampbot usage/help statementJustin Clark-Casey (justincc)2013-10-311-4/+4
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| * Make "fcache status" command also display information on disk/mem cache hit ↵Justin Clark-Casey (justincc)2013-10-301-18/+38
| | | | | | | | rate that is currently only displayed if LogLevel >=1 in [AssetCache] config
| * Put fcache commands output to console, not logJustin Clark-Casey (justincc)2013-10-301-28/+25
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| * Give the caller AddMapTile a valid reason response if this failed due to ↵Justin Clark-Casey (justincc)2013-10-291-8/+11
| | | | | | | | | | | | blank response from server or connection failure. Raise log lines which indicate problems to warning from debug
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-10-281-7/+7
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| * | Remove legacy sqlite lines added internally by OpenSimulator to the ↵Justin Clark-Casey (justincc)2013-10-283-8/+1
| | | | | | | | | | | | | | | | | | [Startup] section. These are long unused but confusingly will be seen in the [Startup] section on a "config save".
* | | varregion: add plumbing to pass region size from Scene down to theRobert Adams2013-11-049-17/+41
| | | | | | | | | | | | | | | | | | physics engine. Older physics engines will default to the legacy region size. Update BulletSim to use the new region size information.
* | | varregion: remove uses of region size constant. In particular, update sceneRobert Adams2013-11-043-14/+15
| | | | | | | | | | | | to check for border crossings based on the size of the region.
* | | varregion: remove unused terrain serialization code in SQLite and PGSQL modulesRobert Adams2013-11-042-40/+0
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* | | varregion: send the proper terrain patch layer code for large terrain.Robert Adams2013-11-031-23/+21
| | | | | | | | | | | | Code cleanups.
* | | varregion: send region size in LLLoginResponse.Robert Adams2013-11-022-1/+13
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* | | varregion: add linkage for region size in creations and conversionsRobert Adams2013-11-022-0/+25
| | | | | | | | | | | | of GridRegion. New variables for size and code to initialize same.
* | | varregion: Enforce the configuration of square regions in RegionInfo.cs.Robert Adams2013-11-021-3/+15
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* | | varregion: fix lawn-mower terrain fill so it works for non-square regions.Robert Adams2013-11-012-4/+4
| | | | | | | | | | | | Add some debugging logs on region creation to report region size.
* | | varregion: enforce multiple of 256 for region size when parameters fetched ↵Robert Adams2013-11-011-0/+33
| | | | | | | | | | | | | | | | | | from user. Output info and warning messages for non-legacy region sizes.
* | | varregion: push TerrainData implementation up and down the database storage ↵Robert Adams2013-11-0112-130/+343
| | | | | | | | | | | | | | | | | | | | | stack. Implement both LoadTerrain and StoreTerrain for all DBs. Move all database blob serialization/deserialization into TerrainData.
* | | varregion: fix problem of X/Y dimensions swapped and incorrect terrainRobert Adams2013-10-314-40/+42
| | | | | | | | | | | | | | | compression base computation. Complete replacement of float[] for terrain heightmap with TerrainData instance.
* | | Merge branch 'master' into varregionRobert Adams2013-10-2814-67/+181
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| * | BulletSim: update collision flags to make sure they fit in the shorts provided.Robert Adams2013-10-261-7/+7
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| * minor: Add commented out code for apparent passing of texture IDs in ↵Justin Clark-Casey (justincc)2013-10-241-0/+26
| | | | | | | | | | | | | | ObjectProperties UDP replies to viewer Not yet shown that this is used or resolves a bug where not all textures appear on objects with an "XML with textures" upload from singularity 1.8.3 Proper texture entries are actually present and appear properly on relog, but not on select from viewer until at least one face texture is changed.
| * Show texture ids for full object/part info console commmdsJustin Clark-Casey (justincc)2013-10-241-1/+16
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| * Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. ↵Justin Clark-Casey (justincc)2013-10-241-38/+38
| | | | | | | | Appears to be a never used method.
| * Only set the data present event if we actually queued an outoing packet (not ↵Justin Clark-Casey (justincc)2013-10-241-4/+17
| | | | | | | | if we sent immediately)
| * BulletSim: change collision flags for groundplane to not interact with ↵Robert Adams2013-10-234-7/+13
| | | | | | | | | | | | static objects. Reorder collision flag setting code for terrain to fit pattern used elsewhere.
| * Call ScriptSleep() instead of llSleep() in routine for llEmail.Kevin Cozens2013-10-181-1/+1
| | | | | | | | Signed-off-by: teravus <teravus@gmail.com>
| * After finishing to edit an attachment, let other avatars see the changes. ↵Oren Hurvitz2013-10-172-8/+4
| | | | | | | | (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.)
| * Corrected estateID to EstateID on getEstates function at PGSQLEstateData.csFernando Oliveira2013-10-161-1/+1
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| * * One More thing, add an appdomain data element to ensure that we don't ↵Fernando Oliveira2013-10-162-4/+15
| | | | | | | | duplicate the assembly resolving.
| * * Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - ↵Fernando Oliveira2013-10-162-0/+47
| | | | | | | | Mono.Security.dll missing. The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project. Unfortunately, when using Mono, including the dll in the distribution causes conflicts. This solution puts Mono.Security.dll in bin/lib/NET/ and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace. On Mono, the included Mono.Security assembly is ignored.
* | varregion: update PGSQL driver for storing variable terrain size blobs.Robert Adams2013-10-161-15/+30
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* | Merge branch 'master' into varregionRobert Adams2013-10-1661-212/+13262
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| * BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams2013-10-151-0/+12
| | | | | | | | | | | | | | | | | | | | | | the vehicle buoyancy if the vehicle is above its hover height. This is a known misfeature of this vehicle flag which has been accepted since it would break too many implementations. The problem is noticed when creating a jetski-like vehicle that jumps over sand bars. A boat normally is configured with neutral buoyancy and hovering at water height. When it jumps the sandbar, it needs to have gravity applied to get back to water level.
| * Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-155-134/+188
| | | | | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.