Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-27 | 2 | -13/+40 | |
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| | | * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-08-26 | 14 | -131/+193 | |
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| | | | * | More on mantis #4985 | Diva Canto | 2010-08-26 | 1 | -6/+14 | |
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| | | | * | Addresses mantis #4985 -- exceptions in DataSnapshot | Diva Canto | 2010-08-26 | 1 | -7/+23 | |
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| | | * | | Send a null result search packet when no results are passsed in | Melanie | 2010-08-26 | 1 | -1/+4 | |
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| | * | | | refactor: Make IAR tests set up standard iar for loading | Justin Clark-Casey (justincc) | 2010-08-27 | 2 | -48/+71 | |
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| | * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -3/+12 | |
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| | | * | | Addresses mantis #4984 -- Datasnapshot exceptions. | Diva Canto | 2010-08-26 | 1 | -3/+12 | |
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| | * | | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -3/+4 | |
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| | * | | refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 2 | -49/+58 | |
| | | | | | | | | | | | | | | | | since this appears to relate solely to attachments | |||||
| | * | | refactor: break out attachment position change code in ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 3 | -25/+41 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions. | |||||
| | * | | minor: change log message from info to debug | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -1/+1 | |
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| | * | | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-26 | 7 | -36/+7 | |
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| | * | | Reinstate kill record check that prevents an entity update being sent to a ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -1/+19 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | client after it has been told that the entity has been deleted. On Linden Lab clients and some derivatives, receiving an entity update after an entity deletion notice results in an undeleteable prim that disappears upon client relog. This check was dropped in 0.7 for unknown reasons but renewed testing demonstrates that queued updates can still be present after a scene object has been deleted. | |||||
| | * | | Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim() | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -2/+16 | |
| | |/ | | | | | | | | | | By the time a scheduled update is triggered, a sog may have been removed from the scene. This change prevents NullReferenceExceptions in these situations. | |||||
| * | | Remove CRLF endings | Melanie | 2010-08-30 | 1 | -1045/+1045 | |
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| * | | Fix a horrible bug in SG, where iteration of scene objects is carried | Melanie Thielker | 2010-08-26 | 1 | -2/+4 | |
| | | | | | | | | | | | | | | | out in a fashion that causes the delegate to be invoked once per child prim for a given group. | |||||
| * | | Correct whitespace | Melanie Thielker | 2010-08-26 | 1 | -510/+0 | |
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| * | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-26 | 23 | -607/+1277 | |
| |\ \ | | |/ | | | | | | | This was rather conflicted. Please test linking. | |||||
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-26 | 3 | -31/+47 | |
| | |\ | | | | | | | | | | | | | | | | | | | | | | | | | Resolve merge conflicts Conflicts: OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||||
| | * | | Remove parts locking from data classes since these are using a copy of the ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 4 | -168/+155 | |
| | | | | | | | | | | | | | | | | scene object | |||||
| | * | | replace m_parts.Count linknum with 0 in CopyRootPart since m_parts.Count is ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | always 0 (and any other number would cause an error anyway) | |||||
| | * | | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 2010-08-26 | 23 | -741/+906 | |
| | | | | | | | | | | | | | | | | conditions in linking and unlinking | |||||
| | * | | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -3/+1 | |
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| | * | | If setting SOG.UUID, update the SOG.m_parts index as well as the root part UUID | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -1/+10 | |
| | | | | | | | | | | | | | | | | Being able to change a SOG.UUID is useful for region modules that want to supply their own UUID, before the object is rezzed | |||||
| | * | | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ↵ | Justin Clark-Casey (justincc) | 2010-08-25 | 3 | -55/+82 | |
| | | | | | | | | | | | | | | | | SceneObjectPartInventory | |||||
| * | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-25 | 14 | -106/+319 | |
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| | * | | Prevent an object disposed exception that made forms comms unreliable. After | Melanie Thielker | 2010-08-25 | 1 | -2/+7 | |
| | | | | | | | | | | | | | | | | | | | | starting an asynchronous write, one should not close the channel it will be written to synchrnously, that leads to grief. | |||||
| | * | | Make scene object directories more robust and prevent deleted SOP's from | Melanie Thielker | 2010-08-25 | 2 | -18/+29 | |
| | | | | | | | | | | | | | | | | sticking around | |||||
| | * | | Change some e.Message to e.ToString. Don't use e.Message, it doesn't carry | Melanie Thielker | 2010-08-25 | 1 | -2/+2 | |
| | |/ | | | | | | | | | | | | | any useful information. Error messages are useless without location information. It looks more elegant, but is totally pointless. | |||||
| | * | Split out actual scene object insertion code from Scene.Inventory.RezObject ↵ | Justin Clark-Casey (justincc) | 2010-08-24 | 3 | -25/+62 | |
| | | | | | | | | | | | | | | | | | | | | | | | | and move into SceneGraph.AddNewSceneObject() The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages. This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module This code does not touch direct rez by a user | |||||
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-24 | 4 | -11/+22 | |
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| | * | | refactor: make RezObject() more readable | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -69/+68 | |
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| | * | | add test to check move of task item to user inventory when a target folder ↵ | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -0/+26 | |
| | | | | | | | | | | | | | | | | is explicitly given | |||||
| | * | | minor: stop test using obsolete property | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -1/+1 | |
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| | * | | refactor TestMoveTaskInventoryItemNoParent() | Justin Clark-Casey (justincc) | 2010-08-24 | 1 | -24/+37 | |
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| | * | | Add automated test at the opensim 'api' level to check that a given item ↵ | Justin Clark-Casey (justincc) | 2010-08-24 | 11 | -32/+170 | |
| | | | | | | | | | | | | | | | | | | | | | | | | goes to the correct directory Also removes some mono compiler warnings | |||||
| * | | | Prevent an object disposed exception that made forms comms unreliable. After | Melanie Thielker | 2010-08-25 | 1 | -2/+7 | |
| | | | | | | | | | | | | | | | | | | | | starting an asynchronous write, one should not close the channel it will be written to synchrnously, that leads to grief. | |||||
| * | | | Change object cleanup again. Make scene object directories more robust and | Melanie Thielker | 2010-08-25 | 2 | -19/+30 | |
| | | | | | | | | | | | | | | | | prevent deleted SOP's from sticking around | |||||
| * | | | Change some e.Message to e.ToString. Don't use e.Message, it doesn't carry | Melanie Thielker | 2010-08-25 | 1 | -2/+2 | |
| | | | | | | | | | | | | | | | | | | | | any useful information. Error messages are useless without location information. It looks more elegant, but is totally pointless. | |||||
| * | | | Correct a logic error in attachment cleanup | Melanie Thielker | 2010-08-25 | 1 | -4/+9 | |
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| * | | | Lock the attachment cleanup so it doesn't go into an endless deletion frenzy | Melanie Thielker | 2010-08-25 | 1 | -16/+20 | |
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| * | | | Merge branch 'careminster-presence-refactor' of ↵ | Melanie | 2010-08-24 | 2 | -0/+39 | |
| |\ \ \ | | | | | | | | | | | | | | | | ssh://melanie@3dhosting.de/var/git/careminster into careminster-presence-refactor | |||||
| | * | | | Call the cleanup after saving attachment states, so that the attachments | Melanie Thielker | 2010-08-24 | 1 | -1/+3 | |
| | | | | | | | | | | | | | | | | | | | | don't get killed before they can be saved | |||||
| | * | | | Call the Cleanup when an agent logs out, when an agent leaves and just | Melanie Thielker | 2010-08-24 | 1 | -0/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport | |||||
| | * | | | Call attachment cleanup when an agent crosses out | Melanie Thielker | 2010-08-24 | 1 | -0/+2 | |
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| | * | | | Add a method to delete left over / dropped attachments | Melanie Thielker | 2010-08-24 | 1 | -0/+32 | |
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| * | | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-24 | 1 | -8/+17 | |
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| | * | | Patch by Apelsin that fixes behaviour of llSetPos and llGetLocalPos for ↵ | Marck | 2010-08-24 | 1 | -8/+17 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | attachments. This fixes Mantis #3923. Signed-off-by: Melanie <melanie@t-data.com> | |||||
| * | | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-24 | 3 | -3/+5 | |
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