Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | | * | | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-20 | 7 | -40/+186 | |
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| | | | * | | | | | | | Stop exceptions being generated on agent connection if a telehub object has ↵ | Justin Clark-Casey (justincc) | 2014-01-20 | 7 | -40/+186 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | been deleted or has no spawn points. | |||||
| | * | | | | | | | | | add null texture entry face check before converting legacy materials | dahlia | 2014-01-20 | 1 | -2/+2 | |
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| | * | | | | | | | | force SOG update when converting legacy materials to ensure changes are ↵ | dahlia | 2014-01-20 | 1 | -0/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | persisted | |||||
| | * | | | | | | | | delay texture entry parsing until absolutely necessary while converting ↵ | dahlia | 2014-01-20 | 1 | -4/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | legacy materials | |||||
| | * | | | | | | | | Add code to convert legacy materials stored in DynAttrs to new asset format ↵ | dahlia | 2014-01-20 | 1 | -20/+102 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | and store them as assets | |||||
| | * | | | | | | | | Check agent permissions before modifying an object's materials. Also, when ↵ | Oren Hurvitz | 2014-01-20 | 1 | -10/+21 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | creating a Material asset, set the current agent as the Creator. | |||||
| | * | | | | | | | | When asked to change the Material for one face, change only that face; not ↵ | Oren Hurvitz | 2014-01-20 | 1 | -18/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the default material | |||||
| | * | | | | | | | | Materials module: a) Store materials as assets; b) Finalized it (removed the ↵ | Oren Hurvitz | 2014-01-20 | 11 | -453/+301 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | "Demo" label; removed most of the logging); c) Enabled by default Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'. | |||||
| | * | | | | | | | | Renamed MaterialsDemoModule to MaterialsModule | Oren Hurvitz | 2014-01-20 | 1 | -1/+1 | |
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| | * | | | | | | | | - Materials: support the viewer removing the material (in which case ↵ | Oren Hurvitz | 2014-01-20 | 1 | -35/+42 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | matsMap["Material"] is missing) - Reduced logging | |||||
| | * | | | | | | | | Fix casting error for float type INI file parameter parsing. | Robert Adams | 2014-01-19 | 1 | -1/+1 | |
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| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -12/+39 | |
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| | | * | | | | | | | Following on from 50ea2e0, only fetch scene presence for check if ↵ | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -17/+38 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lightscript function has failed initial IsEstateManagerOrOwner() check | |||||
| | | * | | | | | | | Fixed: Windlight functions caused an error if called when the script's owner ↵ | Oren Hurvitz | 2014-01-18 | 1 | -3/+9 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | isn't in the scene | |||||
| | | * | | | | | | | Revert "Fixed: Windlight functions caused an error if called when the ↵ | Justin Clark-Casey (justincc) | 2014-01-17 | 1 | -9/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | script's owner isn't in the scene" This reverts commit 39e5785c0f5bfa9fce2549757ac895920c88825a. Did not mean to apply this yet. | |||||
| | | * | | | | | | | Fixed: Windlight functions caused an error if called when the script's owner ↵ | Oren Hurvitz | 2014-01-17 | 1 | -3/+9 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | isn't in the scene | |||||
| | * | | | | | | | | Remove redundant methods in FlotsamAssetCache | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -10/+0 | |
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| | * | | | | | | | | implement CoreAssetCache.Check() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -1/+2 | |
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| | * | | | | | | | | implement GlynnTuckerAssetCache.Check() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -1/+1 | |
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| | * | | | | | | | | Properly implement CenomeAssetCache.Check() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -2/+4 | |
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| | * | | | | | | | | Simplify FlotsamAssetCache.CheckFromMemoryCache() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -6/+1 | |
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| | * | | | | | | | | minor: Add method doc to IImproveAssetCache | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -1/+25 | |
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| | * | | | | | | | | Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use ↵ | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -33/+10 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | using() construct to ensure filestream is always closed | |||||
| | * | | | | | | | | elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache() | Justin Clark-Casey (justincc) | 2014-01-18 | 1 | -50/+47 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Passed in asset is always not null | |||||
| | * | | | | | | | | minor: reinsert some method doc back into IEntityTransferModule | Justin Clark-Casey (justincc) | 2014-01-17 | 1 | -0/+20 | |
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| | * | | | | | | | | minor: since structs are values, assigning them to another variable copies ↵ | Justin Clark-Casey (justincc) | 2014-01-17 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | it. Instantiation is unnecessary. | |||||
| | * | | | | | | | | Reorder checks in SP.CompleteMovement() to fix test failures | Justin Clark-Casey (justincc) | 2014-01-16 | 1 | -36/+33 | |
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| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-16 | 2 | -57/+68 | |
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| | | * | | | | | | | Actually put IsChildAgent = true inside the lock, otherwise there is still a ↵ | Justin Clark-Casey (justincc) | 2014-01-16 | 1 | -1/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | small window for race conditions on duplicate CompleteMovement calls | |||||
| | | * | | | | | | | Prevent duplicate invocations or race dontision in SP.CompleteMovement() | Justin Clark-Casey (justincc) | 2014-01-16 | 2 | -56/+65 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This can happen under poor network conditions if a viewer repeats the message send If this happens, physics actors can get orphaned, which unecessarily raises physics frame times | |||||
| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-16 | 11 | -140/+68 | |
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| | | * | | | | | | | Can delete the Offline Messages sent to/from a user. | Oren Hurvitz | 2014-01-16 | 5 | -0/+44 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is useful if the user is deleted. | |||||
| | | * | | | | | | | In the offline message table, store the sender. | Oren Hurvitz | 2014-01-16 | 4 | -5/+16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This data is useful for preventing abuse (e.g., someone who sends too many messages), or for deleting message if their sender has been deleted. | |||||
| | | * | | | | | | | Fixed offline IM | Oren Hurvitz | 2014-01-16 | 1 | -8/+4 | |
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| | | * | | | | | | | Remove old IInterRegionComms and references. This hasn't been used since ↵ | Justin Clark-Casey (justincc) | 2014-01-16 | 4 | -127/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 2009 and was superseded by ISimulationService | |||||
| * | | | | | | | | | Merge branch 'master' into careminster | Melanie | 2014-01-28 | 13 | -97/+260 | |
| |\ \ \ \ \ \ \ \ \ | | |/ / / / / / / / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||||
| | * | | | | | | | | Fix crash in BulletSim which sometimes happens making a linkset physical | Robert Adams | 2014-01-10 | 1 | -7/+32 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (like sitting on and activating a vehicle) and crossing borders. This keeps better bookkeeping on compound shapes so BulletSim can identify them when being freed. | |||||
| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-11 | 2 | -2/+4 | |
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| | | * | | | | | | | Allow Boolean nodes in XML to be specified as "0/1". AuroraSim does that. | Oren Hurvitz | 2014-01-11 | 2 | -2/+4 | |
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| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 1 | -1/+1 | |
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| | | * | | | | | | | Fixed llTextBox error message text | David Rowe | 2014-01-10 | 1 | -1/+1 | |
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| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 1 | -5/+5 | |
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| | | * | | | | | | | Dynamically adjust to the number of visual params sent. | Melanie | 2014-01-10 | 1 | -1/+1 | |
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| | | * | | | | | | | When moving the root prim of an attachment: a) Change the attach position; ↵ | Oren Hurvitz | 2014-01-10 | 1 | -5/+5 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | b) Move the other prims in the reverse direction to compensate | |||||
| | * | | | | | | | | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 8 | -145/+240 | |
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| | | * | | | | | | | When creating a coalesced object, set its permissions to the ↵ | Oren Hurvitz | 2014-01-10 | 1 | -7/+16 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lowest-common-denominator of all the sub-objects | |||||
| | | * | | | | | | | When creating a coalesced object, set its Creator ID if all the objects have ↵ | Oren Hurvitz | 2014-01-10 | 1 | -4/+15 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the same creator | |||||
| | | * | | | | | | | Refactored: use a single function to apply an object's folded permissions to ↵ | Oren Hurvitz | 2014-01-10 | 6 | -39/+48 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | its main permissions | |||||
| | | * | | | | | | | Refactored setting permissions when rezzing items: use the same function ↵ | Oren Hurvitz | 2014-01-10 | 5 | -94/+160 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | when rezzing from user inventory and prim inventory. Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.) |