Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | KFM: changes on update method implies other changes. Still not that good. ↵ | UbitUmarov | 2017-07-17 | 1 | -13/+25 | |
| | | | | | | | | Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms | |||||
| * | fix placement of xml ReadEndElement() | UbitUmarov | 2017-07-16 | 1 | -2/+1 | |
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| * | test scenes do not set IsRunning | UbitUmarov | 2017-07-16 | 1 | -3/+0 | |
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| * | store kfm on inventory. this may still be a bit confusing on rez | UbitUmarov | 2017-07-16 | 5 | -11/+42 | |
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| * | ode does not like null refs | UbitUmarov | 2017-07-16 | 1 | -1/+2 | |
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| * | don't start moving KFM things on region start that where stopped on last ↵ | UbitUmarov | 2017-07-16 | 1 | -2/+2 | |
| | | | | | | | | shutdown | |||||
| * | trigger moving_end also KFM stop and pause | UbitUmarov | 2017-07-16 | 1 | -0/+2 | |
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| * | make KFM use scheduled terse updates. This may increase some rubber band, ↵ | UbitUmarov | 2017-07-16 | 1 | -12/+14 | |
| | | | | | | | | but is needed, and should work better with recent changes on sop terseupdates control | |||||
| * | Ooopsss | UbitUmarov | 2017-07-15 | 1 | -44/+47 | |
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| * | fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini | UbitUmarov | 2017-07-15 | 1 | -273/+412 | |
| | | | | | | | | | | [Trees] section. Does need more work, and some hardcode settings may not be the optimal still" | |||||
| * | add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; ↵ | UbitUmarov | 2017-07-13 | 4 | -47/+104 | |
| | | | | | | | | separed land collsions dispatch from the others... | |||||
| * | typo fix | UbitUmarov | 2017-07-13 | 1 | -1/+1 | |
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| * | replace the wrong libOMV user modifiable Utils.EnUSCulture by our own no ↵ | UbitUmarov | 2017-07-13 | 5 | -58/+58 | |
| | | | | | | | | User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed | |||||
| * | fix wrong test | UbitUmarov | 2017-07-13 | 1 | -1/+1 | |
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| * | add more missing en-us culture on scene serializer writes | UbitUmarov | 2017-07-13 | 2 | -31/+32 | |
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| * | rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the ↵ | UbitUmarov | 2017-07-12 | 3 | -76/+59 | |
| | | | | | | | | group never individual prims/parts and so confusing | |||||
| * | osSetParcelDetails: add more land update code | UbitUmarov | 2017-07-12 | 4 | -5/+31 | |
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| * | osSetParcelDetails: make seeAVs send updates. This is a temporary patch, ↵ | UbitUmarov | 2017-07-12 | 1 | -0/+15 | |
| | | | | | | | | this function does need to call a framework land function that deos issue proper updates about all fields to all cleints. ( sounds will not stop/start also for now) | |||||
| * | osSetParcelDetails: allow parcel group to be cleared also | UbitUmarov | 2017-07-12 | 1 | -7/+15 | |
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| * | osSetParcelDetails: place hard restrictions on change owner,claimdate (both ↵ | UbitUmarov | 2017-07-12 | 3 | -19/+103 | |
| | | | | | | | | estate owner or manager) and group (same plus parcel owner that also needes to be a member of the new group); add PARCEL_DETAILS_SEE_AVATARS, PARCEL_DETAILS_ANY_AVATAR_SOUNDS and PARCEL_DETAILS_GROUP_SOUNDS | |||||
| * | remove wrong comment on lsl object rez. we can't add delays on async process | UbitUmarov | 2017-07-11 | 1 | -3/+1 | |
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| * | do lsl object rez checks on script thread before wasting time possible ↵ | UbitUmarov | 2017-07-11 | 1 | -19/+21 | |
| | | | | | | | | creating a new poll thread | |||||
| * | SimpleAngularDistance update prioritization scheme ameks no sense without ↵ | UbitUmarov | 2017-07-10 | 2 | -4/+47 | |
| | | | | | | | | ordered dequeue of the updates | |||||
| * | a few more changes on entities updates | UbitUmarov | 2017-07-10 | 3 | -57/+52 | |
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| * | on entities updates throttles vectors needed to be compared as vectors, not ↵ | UbitUmarov | 2017-07-10 | 2 | -32/+116 | |
| | | | | | | | | just their norms | |||||
| * | fix the name of a funtion on last commit | UbitUmarov | 2017-07-10 | 2 | -3/+3 | |
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| * | throttle collision sounds on a SOG. | UbitUmarov | 2017-07-09 | 2 | -7/+47 | |
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| * | bug fix: dynamic testures set to ALL_SIDES, preserve other face data already ↵ | UbitUmarov | 2017-07-07 | 1 | -1/+5 | |
| | | | | | | | | present | |||||
| * | ubOde don't use old ode body sleep option, a few changes on sleep control, ↵ | UbitUmarov | 2017-07-07 | 3 | -8/+31 | |
| | | | | | | | | update ode.dll (windows, others needed) (keep older versions.. bc.. well bugs happen) | |||||
| * | ubOde: but only do that if sphere is physical.. | UbitUmarov | 2017-07-03 | 1 | -1/+1 | |
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| * | ubOde: dont do avatar step climb on small true spheres. lets play simple ↵ | UbitUmarov | 2017-07-03 | 1 | -2/+8 | |
| | | | | | | | | football | |||||
| * | oops i forgot the avatar knees bending on ramps... so go back.. | UbitUmarov | 2017-07-02 | 2 | -24/+33 | |
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| * | a few changes to ubOde avatar collisions | UbitUmarov | 2017-07-01 | 2 | -38/+39 | |
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| * | do calls to m_host.AddScriptLPS() on the right place on osslm this stat is ↵ | UbitUmarov | 2017-06-30 | 1 | -208/+16 | |
| | | | | | | | | of course still wrong LPS does not mean api function calls | |||||
| * | put osGetAgentIP() in threat control with level Severe so it can be disabled ↵ | UbitUmarov | 2017-06-30 | 1 | -11/+5 | |
| | | | | | | | | even for inworld administrators as needed on some grids. rearrage the osslEnable.ini file segregating the funtions only listed for information | |||||
| * | fix scripts xmlrpc threads names | UbitUmarov | 2017-06-29 | 1 | -1/+1 | |
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| * | ScriptsHttpReq does not need a permanent thread | UbitUmarov | 2017-06-29 | 1 | -2/+2 | |
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| * | bug fix | UbitUmarov | 2017-06-29 | 1 | -0/+23 | |
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| * | put back getAgentIP bug restricted, script owner must be a Administrator (god) | UbitUmarov | 2017-06-28 | 3 | -0/+24 | |
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| * | BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil | UbitUmarov | 2017-06-28 | 3 | -9/+9 | |
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| * | remove osGetAgentIP() this was not a good idea to have :( | UbitUmarov | 2017-06-27 | 3 | -32/+2 | |
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| * | dont list deleted ones, that still don't know they are gone | UbitUmarov | 2017-06-26 | 1 | -2/+2 | |
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| * | dont list deleted ones, that still don't know they are gone | UbitUmarov | 2017-06-26 | 1 | -1/+2 | |
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| * | add osGetNPCList() | UbitUmarov | 2017-06-26 | 3 | -0/+25 | |
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| * | also on the actual source file | UbitUmarov | 2017-06-26 | 1 | -11/+13 | |
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| * | add similar restrictions to osObjectTeleport :( | UbitUmarov | 2017-06-26 | 1 | -2/+41 | |
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| * | let osTeleport* always work on script prim owner | UbitUmarov | 2017-06-26 | 1 | -17/+15 | |
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| * | and add a missing bracket :) | UbitUmarov | 2017-06-26 | 1 | -1/+1 | |
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| * | fix bad english | UbitUmarov | 2017-06-26 | 1 | -1/+1 | |
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| * | put back restriction that on osTeleport the target must be on land owned by ↵ | UbitUmarov | 2017-06-26 | 1 | -15/+78 | |
| | | | | | | | | the script owner or this is a estate manager/owner, or target did gave script permission. |