Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Increase timeout for initial simulator login from 16 to 30 seconds | Justin Clarke Casey | 2008-03-26 | 2 | -22/+49 |
| | | | | | | * Comments, capitalization | ||||
* | * More log messages in the region registration process for debug purposes. ↵ | Justin Clarke Casey | 2008-03-26 | 1 | -2/+13 |
| | | | | Some of these may be temporary | ||||
* | * Increase information in simulator_login log messages | Justin Clarke Casey | 2008-03-26 | 1 | -4/+6 |
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* | * Start printing the region simulator_login exception to the log | Justin Clarke Casey | 2008-03-26 | 1 | -1/+1 |
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* | Committed patch from Lulurun to fix Mantis 817. Thanks Lulurun | Johan Berntsson | 2008-03-26 | 2 | -2/+32 |
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* | Removing redundant code | Johan Berntsson | 2008-03-26 | 1 | -5/+0 |
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* | * Massaging CAPS setup/teardown log messages | Justin Clarke Casey | 2008-03-25 | 5 | -7/+15 |
| | | | | | | * Leaving quite a few debug messages in for now to help deal with bugs arising | ||||
* | * Print out the exception stacks of resolution failures, temporarily | Justin Clarke Casey | 2008-03-25 | 2 | -3/+4 |
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* | * Temporary hack to swallow neighbour contact problems on startup (in ↵ | Justin Clarke Casey | 2008-03-25 | 2 | -2/+15 |
| | | | | | | | | response to osgrid issues) * Not sure what the effect will be, but can't be any worse than the current constant sim crashes. | ||||
* | checking that these two files are commented out | MW | 2008-03-25 | 2 | -3/+3 |
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* | Moved Avatar appearance Factory to its own project so that the reference to ↵ | MW | 2008-03-25 | 8 | -14/+653 |
| | | | | | | | MySQLDatabaseMapper could be removed from Region.Environment. Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list. | ||||
* | * Tear down CAPS and http handlers when an agent leaves a region (via ↵ | Justin Clarke Casey | 2008-03-25 | 3 | -11/+48 |
| | | | | crossing, teleport or logout) | ||||
* | * Use Face normal to offset new prim instead of the hard coded pos.Z += ↵ | Teravus Ovares | 2008-03-25 | 2 | -2/+2 |
| | | | | | | | 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. ) ( Remove ray caster Verbosity ) | ||||
* | * Use Face normal to offset new prim instead of the hard coded pos.Z += ↵ | Teravus Ovares | 2008-03-25 | 2 | -2/+7 |
| | | | | 0.25f; This allows proper positioning of prim based on the face you click. ( Yes, you can click the bottom face of a prim that's above you, and the new prim appears directly below it. ) | ||||
* | * Remove old CAPS http listeners when a client logs out from a scene | Justin Clarke Casey | 2008-03-25 | 2 | -22/+41 |
| | | | | | | * Not yet removing listeners when a client leaves a region without logging out | ||||
* | * On Ray casting. Now returning the face normal of the collision face. | Teravus Ovares | 2008-03-25 | 3 | -6/+6 |
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* | * Refactored out circular reference in Region.Environment <-> ↵ | lbsa71 | 2008-03-25 | 7 | -40/+22 |
| | | | | | | | Framework.Data.Base We REALLY need to get the db layer sorted soon... | ||||
* | * Committing some voice related caps with hard coded responses so more ↵ | Teravus Ovares | 2008-03-25 | 2 | -1/+102 |
| | | | | debugging can occur. | ||||
* | Comment out unused private methods. | Jeff Ames | 2008-03-25 | 22 | -551/+572 |
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* | Fix a couple more warnings. | Jeff Ames | 2008-03-25 | 2 | -8/+5 |
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* | Fix a few compiler warnings. | Jeff Ames | 2008-03-25 | 3 | -6/+1 |
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* | * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. | Teravus Ovares | 2008-03-25 | 10 | -6/+193 |
| | | | | | | | * It doesn't generate at_target events, because they don't exist yet in the script engine. * The Tau is different, however, compatible with scripts I tested. * Not perfect... but pretty good. | ||||
* | Minor formatting / svn properties cleanup. | Jeff Ames | 2008-03-25 | 3 | -24/+22 |
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* | * Added llApplyImpulse in the local frame. | Teravus Ovares | 2008-03-24 | 2 | -13/+31 |
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* | Implements llGetInventoryPermMask() | alondria | 2008-03-24 | 3 | -5/+25 |
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* | * OBB: Flipped the -y face normal so ray casting against the -y face ↵ | Teravus Ovares | 2008-03-24 | 1 | -4/+4 |
| | | | | correctly results in the point of collision. | ||||
* | * Inflate my commits with yet another snippet of documentation... (j/k) | Justin Clarke Casey | 2008-03-24 | 1 | -1/+2 |
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* | * Put in tiny doc snippet while I remember | Justin Clarke Casey | 2008-03-24 | 1 | -0/+3 |
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* | * Clean up Scene.AddCapsHandler(). There was a race condition warning, but ↵ | Justin Clarke Casey | 2008-03-24 | 2 | -37/+17 |
| | | | | | | | | | I don't think this is now relevant... * Remove some now extraneous CAPS related messages | ||||
* | Modified llGetInventoryName() so it indexes inventory in the same manner the ↵ | alondria | 2008-03-24 | 1 | -3/+3 |
| | | | | LL grid does. (Thanks Teravus for pointing this out.) | ||||
* | * Remove a spammy comment I meant to remove from the last commit | Justin Clarke Casey | 2008-03-24 | 1 | -2/+1 |
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* | * Make standalone non-home region caps work again. | Justin Clarke Casey | 2008-03-24 | 2 | -1/+11 |
| | | | | | | * When I removed the hard coding for the http port last night, I foolishly assumed standalone would be okay :) | ||||
* | Implements llGetInventoryName() - the order is based upon inventory key, ↵ | alondria | 2008-03-24 | 1 | -1/+17 |
| | | | | which probably doesn't match 100% with LL's grid. | ||||
* | From: Michael Osias <mosias@us.ibm.com> | Justin Clarke Casey | 2008-03-24 | 1 | -113/+146 |
| | | | | | | | | Fixes mantis 771 - multiple uses of llListen cause duplicate events Thanks Michael! | ||||
* | Implements llGetInventoryNumber() | alondria | 2008-03-24 | 1 | -2/+9 |
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* | Implements llGetInventoryType() | alondria | 2008-03-24 | 1 | -2/+8 |
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* | Implements llGetInventoryCreator() | alondria | 2008-03-24 | 1 | -1/+9 |
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* | * Fix build break in last revision. Thanks to paulieFemto for pointing it out. | Justin Clarke Casey | 2008-03-24 | 1 | -4/+4 |
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* | * Picky comment change | Justin Clarke Casey | 2008-03-24 | 1 | -1/+1 |
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* | * Create null limit strategy | Justin Clarke Casey | 2008-03-24 | 1 | -0/+42 |
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* | * Refactor: Genericise request limit strategies and move to ↵ | Justin Clarke Casey | 2008-03-24 | 3 | -60/+211 |
| | | | | OpenSim.Framework.Communications.Limit | ||||
* | Fixed a small XmlRpcCommand bug | Johan Berntsson | 2008-03-24 | 1 | -1/+4 |
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* | XmlRpcCommand refactoring | Johan Berntsson | 2008-03-24 | 3 | -36/+16 |
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* | Added a plugin loader in GridServer | Johan Berntsson | 2008-03-24 | 2 | -1/+74 |
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* | * minor: check in the rest of a comment I forgot to finish off in the last ↵ | Justin Clarke Casey | 2008-03-23 | 1 | -1/+1 |
| | | | | revision | ||||
* | * Start passing around a region server's http port in RegionInfo. | Justin Clarke Casey | 2008-03-23 | 10 | -33/+107 |
| | | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions | ||||
* | Implements llGetParcelPrimOwners() | alondria | 2008-03-23 | 2 | -2/+26 |
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* | * Added a little more stability for getting the object list from the parcel ↵ | Teravus Ovares | 2008-03-23 | 2 | -5/+31 |
| | | | | | | | box. (previously it crashed my simulator) * Found and gracefully handled a few situations where null references occur. (m_rootPart again!) | ||||
* | * Implements Oriented Bounding Box raytracing. | Teravus Ovares | 2008-03-23 | 3 | -51/+247 |
| | | | | | | * It's not perfect, but it's good enough. (rarely erroneously returns a backface collision) * After updating to this revision, rez a prim on another prim and watch it appear where you'd expect it to appear. | ||||
* | Implements (I hope): llRemoveFromLandBanList, llRemoveFromLandPassList, ↵ | alondria | 2008-03-23 | 1 | -6/+83 |
| | | | | llAddToLandBanList, llAddToLandPassList, llResetLandPassList, llResetLandBanList |