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* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-0729-508/+801
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| * cap EstateAccess: don't meed with keepAlive unless neededUbitUmarov2019-08-071-8/+6
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| * pesty warning; btw thx LiruCookies for help on estateaccess cap viewer protocolUbitUmarov2019-08-071-1/+1
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| * add cap EstateAccess: missing fileUbitUmarov2019-08-071-0/+226
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| * cosmeticsUbitUmarov2019-08-025-46/+22
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| * remove redundant codeUbitUmarov2019-08-011-5/+0
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| * make sure XEngine does release script events when a script is destroyedUbitUmarov2019-08-012-4/+4
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| * mantis8569: do aggregate script events when a script is deleted; block ↵UbitUmarov2019-08-013-22/+40
| | | | | | | | nonphysical drag if a touch event is triggered, add a time guard on that
| * mantis8548: let rotation division be -(olderResult) this is formally more ↵UbitUmarov2019-08-011-2/+6
| | | | | | | | correct (and it is the same rotation), keep not normalizing, as SL seems to do
| * mantis8548: change more LSL arguments declarations to their formal form. ↵UbitUmarov2019-07-313-100/+108
| | | | | | | | Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
| * mantis8564: add region_up_time to llGetEnv. Returns string with seconds ↵UbitUmarov2019-07-311-66/+55
| | | | | | | | since region start. There where ways do get it, but this makes life easier
| * change value of PARCEL_DETAILS_DWELL to a higher value to give more room for ↵UbitUmarov2019-07-315-6/+7
| | | | | | | | standard values, change return types, update script syntaxe
| * Mantis #8481 part two.TBG Renfold2019-07-313-0/+16
| | | | | | | | Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
| * Mantis #8481 part one.TBG Renfold2019-07-312-0/+4
| | | | | | | | | | | | Add llGetParcelDetails(vector pos, [PARCEL_DETAILS_LANDDWELL]) Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
| * fix configuration loader testUbitUmarov2019-07-311-0/+1
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| * now i can login on win .net4.8, but just a little drop on a large (broken) ↵UbitUmarov2019-07-309-308/+364
| | | | | | | | OSD ocean. some of this changes are actually good even on good JIT. Failure seems to be on same code pattern, but same points seem to vary with each JIT compilation, sometimes work, others don't, others always fail, etc
| * cosmeticsUbitUmarov2019-07-301-2/+2
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| * Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2019-07-301-39/+0
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| * | cosmeticsUbitUmarov2019-07-303-4/+5
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* | | Fix scope support to get friends list names across co-hosted gridsMelanie2019-08-077-20/+37
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* | | Also remove the defaults from ConfiggerMelanie2019-07-301-31/+0
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* | Remove the outdated and no longer useful hardcoded config defaultsMelanie2019-07-301-39/+0
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* Don't try to print XML if a corrupted asset is actually binary dataMelanie2019-07-301-0/+9
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* Put back the code to create the ready marker file.Melanie2019-07-291-0/+23
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* Fix godnames module to not add the empty string if only one option is usedMelanie2019-07-271-8/+14
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* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-07-2776-2530/+4598
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| * mantis 8563: do not modify collection inside a loop on it a foreach on itUbitUmarov2019-07-151-8/+10
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| * When using FSAssets, the HGAssetService would still use AssetService.Melanie2019-07-131-13/+70
| | | | | | | | | | | | This introduces a new HGAssetService config option named BackingService, which defaults to the old behaviour, loading AssetService. It can, however, be used to load FSAssets for HG assets, which eliminates numerous problems.
| * mantis 8558: send sane values for Agents and objects capability (max hard limit)UbitUmarov2019-07-063-28/+15
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| * reduce httptimout on first try to save a asset to gridUbitUmarov2019-06-141-1/+1
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| * make materials save to grid less async on manual backup or shutdownUbitUmarov2019-06-141-4/+17
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| * handle confirmXfer syncUbitUmarov2019-06-131-3/+3
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| * delay timeout a bitUbitUmarov2019-06-131-2/+2
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| * minor cleanupUbitUmarov2019-06-131-45/+39
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| * test...UbitUmarov2019-06-121-4/+2
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| * add a lockUbitUmarov2019-06-121-16/+15
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| * still a few more changes to lludp Xfer download for lost udp caseUbitUmarov2019-06-121-9/+10
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| * a few more changes to lludp Xfer downloadUbitUmarov2019-06-111-15/+22
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| * a few more changes to lludp Xfer downloadUbitUmarov2019-06-102-16/+28
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| * test...UbitUmarov2019-06-091-5/+4
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| * reduce some useless array copiesUbitUmarov2019-06-096-27/+31
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| * mantis 8460: reduce odds of watchdog timeout warningUbitUmarov2019-06-041-9/+4
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| * add sim feature AvatarHoverHeightEnabled; mantis 8535: make option ↵UbitUmarov2019-05-281-0/+3
| | | | | | | | MeshModelAllowTextureToInventory visible
| * missing old flag VEHICLE_FLAG_NO_FLY_UPUbitUmarov2019-05-221-0/+1
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| * mantis 8527 and 8517: let llSetLinkPrimitiveParam*() PRIM_TEXTURE ignore ↵UbitUmarov2019-05-141-1/+1
| | | | | | | | texture id/name if invalid, processing the other parameters, for compatibily with old scripts.
| * osLocalTeleportAgent: if lookat or fly options, just move the avatar, not ↵UbitUmarov2019-05-031-28/+33
| | | | | | | | telling viewer about any teleport
| * soem cleanupUbitUmarov2019-05-023-12/+18
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| * osLocalTeleportAgent: no region crossings :( ; check avatar access to target ↵UbitUmarov2019-05-012-9/+69
| | | | | | | | position; flag 8 == force fly; 16 force nofly (both == fly)
| * add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ↵UbitUmarov2019-05-016-28/+62
| | | | | | | | lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;)
| * missing files...UbitUmarov2019-04-301-1/+1
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