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My fork of OpenSim for IG and DG, called SledjChisl.
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Merge branch 'master' of /home/opensim/src/OpenSim
BlueWall
2012-05-13
2
-26
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+26
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Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ...
Chris Koeritz
2012-05-13
2
-26
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+26
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2012-05-13
1
-1
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+1
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Add configurable SpawnPointRouting
BlueWall
2012-05-13
2
-38
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+146
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Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
2012-05-14
1
-7
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+8
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Fix mono compiler warning.
Justin Clark-Casey (justincc)
2012-05-12
1
-1
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+1
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Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
2012-05-12
6
-100
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+5
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Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-10
6
-5
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+100
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Print out more information on connecting bots
Justin Clark-Casey (justincc)
2012-05-11
2
-9
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+19
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Increase minimum period between bot actions to 3 seconds, so that teleport do...
Justin Clark-Casey (justincc)
2012-05-11
1
-2
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+2
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Stagger multiple bot logins by 5 seconds to make this part of the test more '...
Justin Clark-Casey (justincc)
2012-05-11
1
-0
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+13
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Do bot startup on another thread so console is responsive during this process
Justin Clark-Casey (justincc)
2012-05-11
2
-1
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+5
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Do each bot shutdown on its own threads to prevent one slow shutdown holding ...
Justin Clark-Casey (justincc)
2012-05-11
1
-8
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+13
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Change bot.IsConnected to be ConnectionState with Disconnected, Connecting, C...
Justin Clark-Casey (justincc)
2012-05-11
2
-5
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+22
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If a bot is not connected, show region name "(none)" instead of throwing an e...
Justin Clark-Casey (justincc)
2012-05-11
1
-1
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+3
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Add ConsoleTable framework class for future uniform formatting of console out...
Justin Clark-Casey (justincc)
2012-05-10
2
-8
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+165
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-10
3
-7
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+34
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-10
28
-27
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+136
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Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
3
-7
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+34
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Add "attachments" show console command that will show the server's record of ...
Justin Clark-Casey (justincc)
2012-05-10
1
-0
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+177
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Saving estate state is really slow (relatively) and it gets
Mic Bowman
2012-05-10
3
-9
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+13
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Where necessary, rename OpenSim/Services/Connectors/*.cs files to reflect the...
Justin Clark-Casey (justincc)
2012-05-09
15
-0
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+0
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Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
2012-05-09
4
-8
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+15
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Escape and unescape xml element names if necessary in ServerUtils.BuildXmlDat...
Justin Clark-Casey (justincc)
2012-05-09
1
-3
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+3
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Mantis 6015 new LSL function llGetAgentList.
Talun
2012-05-09
4
-0
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+96
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Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...
Justin Clark-Casey (justincc)
2012-05-09
1
-7
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-08
1
-0
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+2
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Mantis 1456 same region teleport of a sitting avatar.
Talun
2012-05-09
1
-0
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+2
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Trigger event when scene presences are updated
Dan Lake
2012-05-08
2
-0
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+34
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Add automated TestllBreakLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
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+27
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Add automated TestllCreateLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
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+112
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refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
10
-46
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+36
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Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
10
-190
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+145
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Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...
Justin Clark-Casey (justincc)
2012-05-08
1
-75
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+89
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Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
3
-32
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+6
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Log the full exception when errors occur in BaseHttpServer
Oren Hurvitz
2012-05-07
1
-19
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+19
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Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
3
-6
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+32
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For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...
Justin Clark-Casey (justincc)
2012-05-07
1
-8
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+10
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refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
2012-05-07
1
-18
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+2
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Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
1
-2
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+7
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add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O...
dahlia
2012-05-07
1
-4
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+8
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remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
4
-5
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+5
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add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
4
-4
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+9
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Stop llSetPos from sending one update per child prim
Melanie
2012-05-06
1
-1
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+1
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Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
4
-15
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+30
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Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
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+1
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Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
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+6
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Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
-0
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+13
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2012-05-04
1
-1
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+1
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Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
2
-10
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+60
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