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* Add two more default script engine paramsMelanie Thielker2008-09-302-2/+2
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* Add the default script engine to the script creation from archive loadingMelanie Thielker2008-09-301-1/+1
| | | | | | to make scripts loaded from oar start
* * Fixed minor issue while building: If you do a raytraced object placement ↵Adam Frisby2008-09-302-2/+5
| | | | | | | and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client. * We may instead want to abort and send a "Cannot Rez Here" message?
* Allow create-region to load files from arbitrary locationsMelanie Thielker2008-09-302-1/+11
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* * Get the code up to speed with my -#dev e-mail example. (uncomment out ↵Teravus Ovares2008-09-303-5/+45
| | | | lines 227 - 235 to test.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-09-302-7/+3
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* Mantis#2300. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-09-303-32/+33
| | | | | | | | | A number of the deprecated functions had missing parameters causing compile errors. These included: llSound, llMakeExplosion, llMakeFountain, llMakeSmoke, llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
* add a test for updating region settings and fix a bug in uuidSean Dague2008-09-292-1/+21
| | | | | | translation in sqlite uncovered by this test.
* * Add missing mssql migration files from ↵Justin Clarke Casey2008-09-293-0/+76
| | | | | | | | http://opensimulator.org/mantis/view.php?id=2295 * Sorry about that
* Mantis#2299. Thank you kindly, Idb for a patch that:Charles Krinke2008-09-293-12/+20
| | | | | | | | | | OS/SL script conformance, implement llSoundPreload and llRemoteLoadScript to behave as in SL. In SL llSoundPreload appears to do nothing. In OS llRemoteLoadScript shouts an error when invoked "Deprecated. Please use llRemoteLoadScriptPin instead."
* * minor: forgot this small tidy in the last checkinJustin Clarke Casey2008-09-291-2/+1
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* * minor: tidy up async sog deleterJustin Clarke Casey2008-09-291-19/+18
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* * minor: remove warningJustin Clarke Casey2008-09-291-5/+5
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* * refactor: move asynchronous scene object deletion to inventory queueing ↵Justin Clarke Casey2008-09-293-83/+165
| | | | out to a separate class
* ApplyImpulse now forwards impulse in both local and global modes.Dahlia Trimble2008-09-291-6/+3
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* From: rob smart (smartrob@uk.ibm.com)Dr Scofield2008-09-291-6/+22
| | | | | | minor fixes to osParseJSON.
* * Fix http://opensimulator.org/mantis/view.php?id=2189 for real this timeJustin Clarke Casey2008-09-291-1/+8
| | | | | | * Ignore any exception encountered during shutdown rather than aborting the quit command
* * minor: remove warningsJustin Clarke Casey2008-09-292-9/+10
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* * Apply http://opensimulator.org/mantis/view.php?id=2295Justin Clarke Casey2008-09-295-73/+104
| | | | | | | | | | * Updated MSSQL to reflect resend changes * Added the new columns in prims table. * Created a implementation for getting gestures. * Remove configurable table names for user. * Thanks Ruud Lathorp
* * reactor: move inventory archive classes into separate Inventory/Archiver ↵Justin Clarke Casey2008-09-293-6/+5
| | | | | | | | directory * This is not yet a real module (and is arguably not a region module anyway)
* * refactor: Rename InventoryModule to InventoryTransferModuleJustin Clarke Casey2008-09-293-5/+5
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* * Move existing inventory module into a 'Transfer' namespace, since that is ↵Justin Clarke Casey2008-09-291-1/+1
| | | | the functional it actually fulfills
* * check in missing files that caused the previous build breakJustin Clarke Casey2008-09-292-0/+487
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* * Apply http://opensimulator.org/mantis/view.php?id=2294Justin Clarke Casey2008-09-293-75/+33
| | | | | | | | * This is an initial basic experimental code for inventory import and export from the region server * Probably not yet ready for general use * Thanks Kayne!
* fixes future mantis from SachaMagne.Dr Scofield2008-09-291-1/+1
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* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | Same fix for the DNE
* Mantis #2293Melanie Thielker2008-09-291-0/+3
| | | | | | | Fix a null reference exception when the exception thrown by a script is not a TargetInvocationException
* Implement the plumbing for llSetVehicleType from the LSLCharles Krinke2008-09-2810-1/+70
| | | | | | subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
* Mantis#2291. Thank you kindly, StrawberryFride for a patch that solves:Charles Krinke2008-09-283-53/+0
| | | | | | | | | | User server won't start up for a MSSQL grid migrating from a significantly older version to current version due to duplication in three of the migrations code files. Patch included takes out the duplicated code from the three files so a smooth update should happen on start up.
* Mantis#296. Thank you kindly, Idb for a patch that resolves:Charles Krinke2008-09-285-0/+36
| | | | | | | | | Estate/ Manager Owner Uses the Region/Estate Menu Region TAB, and uses "Teleport Home All Users..." (Action Button), the action will complete but no one will be teleported and all users still function in the region ok.
* Added the plumbing for llSetVehicleRotationParamCharles Krinke2008-09-2810-1/+69
| | | | | | in the classes between the LSL implementation and the underlying physics engines.
* A little bit further with LLSetVehicleVectorParam.Charles Krinke2008-09-281-1/+8
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* Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker2008-09-283-0/+11
| | | | | | ensure that scripts will compile on nonenglish systems
* Plumb the connection though from llSetVehicleVectorParamCharles Krinke2008-09-2810-33/+78
| | | | | | | to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
* Mantis #1922Melanie Thielker2008-09-282-1/+2
| | | | | | | Thank you, idb, for a patch that addresses hex digits erroneously being recognized as valid and parsed in a decimal number
* Add some methods to allow modules so set client view optionsMelanie Thielker2008-09-285-0/+49
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* Remove llSetVehicledoubleParam. It does not exist.Charles Krinke2008-09-281-6/+0
| | | | | It was a mistake a year ago to add it in.
* Plumb the connection through from llSetVehicleFloatParamCharles Krinke2008-09-2810-3/+73
| | | | | | | to the various physics engines. No connection to the underlying physics simulator yet, just plumbing through the various classes.
* Mantis #2288Melanie Thielker2008-09-281-4/+16
| | | | | | | | Correct a typo in namespace declaration Also adds a new flag to the PacketManager to force retention of packets marked reliable (default off)
* Mantis#2289. Thank you kindly, SMeans for a patch that:Charles Krinke2008-09-281-1/+0
| | | | | | Corrects the spurious reference to MySQL namespace in GridManager.cs.
* Mantis#2288. Thank you kindly, SMeans, for a patch that:Charles Krinke2008-09-281-2/+2
| | | | | | Corrects the typo of namespace Opensim.Framework to OpenSim.Framework in Cache.cs.
* - Further cleanupsHomer Horwitz2008-09-282-29/+57
| | | | | | | | | - Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
* Refactor to avoid some duplicate code.Homer Horwitz2008-09-282-101/+63
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* Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames2008-09-285-6/+6
| | | | Fix a UUID vs null comparison.
* eol-style native; on EventQueueHelperTeravus Ovares2008-09-281-146/+146
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* * okay.. Now you can do border crossings with the security 'fixed' ↵Teravus Ovares2008-09-283-87/+173
| | | | | | | | client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport!
* Mantis#2287. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-09-281-5/+58
| | | | | | | | The current llGetLinkName returns an empty string if a prim with the given link number is not found in the link set. In SL an empty string is only returned if the prim name is actually blank, a NULL_KEY is returned instead with a couple of exceptions.
* * With EventQueueGet enabled.. we can see into neighbor regions again on ↵Teravus Ovares2008-09-272-14/+27
| | | | the Security 'fixed' client.. But don't try to cross yet!
* * Adds flag to enable/disable EventQueueGet.Teravus Ovares2008-09-272-11/+34
| | | | | | | | * If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
* * Replace a generic error handler.Teravus Ovares2008-09-271-1/+1
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