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* Update BulletSim.dll with some interface changes and tuning (see ↵Robert Adams2012-01-252-6/+31
| | | | opensim-libs). Change BSScene to use new interface.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-257-22/+100
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| * llGetParcelMusicURL implementation ↵Pixel Tomsen2012-01-255-1/+34
| | | | | | | | | | | | http://wiki.secondlife.com/wiki/LlGetParcelMusicURL Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-252-8/+51
| |\ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
| | * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-01-241-3/+51
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| | | * Telehub map items displayedBlueWall2012-01-241-3/+51
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| | * | Removed unused delegates in SceneGraph: ObjectDuplicateDelegate, ↵Dan Lake2012-01-241-6/+0
| | | | | | | | | | | | | | | | ObjectCreateDelegate, ObjectDeleteDelegate
| * | | Change the WorldMapModule to use SOG rather than SOP for the telehub ansMelanie2012-01-251-13/+15
| |/ / | | | | | | | | | cover a potential nullref
* | | minor: stop the WebStatsModule logging UPDATE or INSERT every time it ↵Justin Clark-Casey (justincc)2012-01-251-3/+3
| | | | | | | | | | | | updates bin/LocalUserStatistics.db
* | | Serialize calls to ODE Collide() function across OdeScene instances to ↵Justin Clark-Casey (justincc)2012-01-252-1/+32
|/ / | | | | | | | | | | | | | | | | prevent ODE crashes on simulators running more than one region. It turns out that calls to Collide() are not thread-safe even for objects in different ODE physics worlds due to ODE static caches. For simulators running multiple regions, not serializing calls from different scene loops will sooner or later cause OpenSim to crash with a native stack trace referencing OBBCollider. This affects the default OPCODE collider but not GIMPACT. However, GIMPACT fails for other reasons under some current simulator loads. ODE provides a thread local storage option, but as of ODE r1755 (and r1840) DLLs compiled with this crash OpenSim immediately.
* | Make errors reported by OpenSim when it halts because it can't find certain ↵Justin Clark-Casey (justincc)2012-01-243-20/+12
| | | | | | | | config sections or files a bit more user friendly.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-241-0/+18
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| * Merge branch 'master' of /home/opensim/src/opensimBlueWall2012-01-241-0/+18
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| | * Put Telehubs on the mapBlueWall2012-01-241-0/+18
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* | | Comment out asset statistics section from periodic stats as these have not ↵Justin Clark-Casey (justincc)2012-01-241-108/+109
|/ / | | | | | | | | | | | | been recorded for a very long time. Some might make a comeback in the future but others are of dubious usefuless for health check purposes, or the complexity of collection outweighs their usefulness. Some data is available via other means (e.g. "fcache status").
* | Fix "Abnormal client thread terminations" stat in period CONNECTION ↵Justin Clark-Casey (justincc)2012-01-241-0/+1
| | | | | | | | | | | | STATISTICS to count the number of times clients are disconnected due to ack timeouts. This has been broken for a long period and would only ever show 0.
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-241-13/+0
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| * | Removed unused events in SceneGraph: OnObjectCreate, OnObjectRemove, ↵Dan Lake2012-01-241-13/+0
| | | | | | | | | | | | OnObjectDuplicate
* | | Comment out inventory statistics section from periodic stats, since this ↵Justin Clark-Casey (justincc)2012-01-241-14/+15
|/ / | | | | | | only contained the now uncollected and irrelevant inventory cache number.
* | minor: correct text and usage for "image queues show" reigon console command.Justin Clark-Casey (justincc)2012-01-241-2/+2
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-2412-9/+478
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| * Teleport routing, part 1Melanie2012-01-241-0/+53
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| * Simplify and streamline telehub editing code. Verify rotations and fixMelanie2012-01-243-59/+31
| | | | | | | | spwan point positioning on rotated telehubs.
| * Reverse the spawn point distance vectorMelanie2012-01-242-4/+4
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| * Correct a coordinate to make the viewer like itMelanie2012-01-242-3/+3
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| * Add a forgotten parameterMelanie2012-01-241-1/+1
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| * Change Telehubs to store only the data that is really needed and notMelanie2012-01-244-194/+123
| | | | | | | | additional redundant information.
| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-01-231-4/+11
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| | * Merge branch 'master' of /home/opensim/var/repo/opensim into telehubBlueWall2012-01-231-2/+2
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| | * | Add update to Telehub position and rotation before adding SpawnPointsBlueWall2012-01-231-4/+11
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| * | | IMPORTANT!!!!! Please READ. DO NOT Use this version or any before it since theMelanie2012-01-231-12/+3
| | |/ | |/| | | | | | | | | | | | | Telehub commits! They will eat your babies and corrupt your database while they munch. DO NOT use anything from the first Telehub commit to this one. FIRST GOOD COMMIT is the one FOLLOWING this one. You have been warned.
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-01-231-2/+2
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| | * Fix up some parameter namingMelanie2012-01-221-2/+2
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| * | Cleanup BlueWall2012-01-231-3/+6
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| * | Cleanup unused parts, add some error handlingBlueWall2012-01-231-53/+52
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| * Finish connecting Telehub to databaseBlueWall2012-01-222-47/+25
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| * Hooking up new telehub data to the databaseBlueWall2012-01-221-0/+14
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| * Change the key name I missed in last commitMelanie2012-01-221-1/+1
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| * Move Telehub tables and data from EstateSettings to RegionSettings.Melanie2012-01-228-267/+273
| | | | | | | | | | | | | | | | | | | | This is damage control es EstateSettings is not the place this can be put. EstateSettings is nt unique to a region and therefore would introduce a hard limit of one telehub per estate, completely shutting off the option of having SL style telehubs, e.g. one per region. Whole estate teleport routing can still be implemented id desiresd, this way all options are open while the other way most options get closed off.
| * Telehub Support:BlueWall2012-01-216-71/+341
| | | | | | | | Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2012-01-204-33/+149
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| * | Telehub Support:BlueWall2012-01-207-4/+251
| | | | | | | | | | | | Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
* | | Restrict accessible of ODECharacter Shell and Body. Add method doc and some ↵Justin Clark-Casey (justincc)2012-01-242-12/+27
| |/ |/| | | | | error log lines.
* | Allow a viewer UDP image request retry to trigger another asset fetch if an ↵Justin Clark-Casey (justincc)2012-01-192-6/+32
| | | | | | | | | | | | existing fetch hasn't responded before a timeout. This is to stop a high priority image/texture request from blocking the entire download queue if its asset fetch got dropped for some reason.
* | Add image not in database test for LLImageManagerJustin Clark-Casey (justincc)2012-01-194-13/+58
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* | refactor: separate out common parts of LLImageManagerTestsJustin Clark-Casey (justincc)2012-01-191-48/+40
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* | Add LLImageManager regression test for discard caseJustin Clark-Casey (justincc)2012-01-191-0/+53
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* Add "image queues clear <first-name> <last-name>" console commandJustin Clark-Casey (justincc)2012-01-192-15/+80
| | | | This allows a way to manually clear pending image queue requests for debug purposes
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-01-194-1/+64
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| * Add osGetGridHomeURI functionBlueWall2012-01-193-0/+28
| | | | | | | | Add osGetHomeURI function to the family of osGetGrid* functions. Returns the SRV_HomeURI setting from the [LoginService] configuration.