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* refactor: move code to obtain the coalescence size and object offsets into Co...Justin Clark-Casey (justincc)2011-04-133-16/+39
* Fix bug where rezzing coalesced objects would give all objects the same name ...Justin Clark-Casey (justincc)2011-04-132-7/+11
* Add coalesced scene objects class and serializer. This is currently only use...Justin Clark-Casey (justincc)2011-04-138-9/+389
* factor out some test code into the SetUp()Justin Clark-Casey (justincc)2011-04-131-14/+15
* Add a regression test for rezzing a single object into a scene from user inve...Justin Clark-Casey (justincc)2011-04-133-1/+145
* force mesh proxy for simple box prims with path cutdahlia2011-04-122-0/+6
* Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to Open...Diva Canto2011-04-1229-471/+338
* Implemented terrain save-tile command. Does the opposite of load-tile. For no...Diva Canto2011-04-127-0/+132
* Bug fix in object serialization -- sculpt data was wrong.Diva Canto2011-04-121-1/+1
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-04-121-3/+3
* refactor: simplify bRayEndIsIntersection boolean set from RayEndIsIntersectio...Justin Clark-Casey (justincc)2011-04-122-26/+2
* If an object is rezzed directly from a prim inventory then give it the rotati...Justin Clark-Casey (justincc)2011-04-121-1/+1
* Allow a null rotation to be passed in to RezObject so that we can control whe...Justin Clark-Casey (justincc)2011-04-121-7/+13
* Fix (add) ability to rez objects by dragging them out of another prim's inven...Justin Clark-Casey (justincc)2011-04-122-5/+58
* minor: add a bit more method doc to IInventoryService.GetItem()Justin Clark-Casey (justincc)2011-04-111-1/+1
* Include code to return more information about the NullReferenceException seen inJustin Clark-Casey (justincc)2011-04-111-2/+13
* minor: remove now inaccurate commentJustin Clark-Casey (justincc)2011-04-111-1/+1
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-04-111-10/+4
* minor: adjust some spacing and indentationJustin Clark-Casey (justincc)2011-04-111-10/+10
* Implimented HTTP_VERIFY_CERT for llHttpRequestE. Allen Soard2011-04-111-3/+31
* create "config show" as a region console command synonym for "config get".Justin Clark-Casey (justincc)2011-04-111-5/+13
* Make it more obvious when it happens that DLL plugin loading fails. Improve ...Justin Clark-Casey (justincc)2011-04-111-1/+2
* Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queu...Mic Bowman2011-04-111-1/+75
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| * Fix a bug in the computation of the RTO. Basically... the RTO (theMic Bowman2011-04-041-2/+2
| * Fixed the prioritizer functions for the new priority queuesMic Bowman2011-04-041-210/+82
| * Implements adaptive queue management and fair queueing forMic Bowman2011-04-042-120/+304
* | Removed some priority queue debugging codeMic Bowman2011-04-111-80/+0
* | Changed the "not in scene" check in the prioritizier to justMic Bowman2011-04-101-2/+3
* | Split the priority queue class into a seperate file. LLClientViewMic Bowman2011-04-102-205/+245
* | Fix a bug in the computation of the RTO. Basically... the RTO (theMic Bowman2011-04-101-2/+2
* | Fixed the prioritizer functions for the new priority queuesMic Bowman2011-04-101-210/+82
* | Implements adaptive queue management and fair queueing forMic Bowman2011-04-102-120/+304
* | minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-04-091-4/+4
* | Add support for the new display name related functions in LSL. This does notMelanie2011-04-085-4/+97
* | trivial whitespace removal to trigger a panda rebuildJustin Clark-Casey (justincc)2011-04-081-11/+3
* | Revert master version number to 0.7.1 for now to make merging easier.Justin Clark-Casey (justincc)2011-04-071-1/+1
* | Remove the SQLite legacy adaptor. This is no longer needed now that the main...Justin Clark-Casey (justincc)2011-04-0757-6164/+0
* | bump main branch version number to 0.7.2. A separate 0.7.1-post-fixes branch...Justin Clark-Casey (justincc)2011-04-061-1/+1
* | Fix bug where on duplication, the root part local id was continually used in ...Justin Clark-Casey (justincc)2011-04-061-1/+1
* | Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-062-4/+28
* | Improve previous ILandObject method doc.Justin Clark-Casey (justincc)2011-04-065-56/+104
* | Add method doc to some land bitmap methods in ILandObject.Justin Clark-Casey (justincc)2011-04-063-18/+66
* | Change some text to make the autoreturn mechanism more obvious, and align wit...Justin Clark-Casey (justincc)2011-04-053-4/+9
* | properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2011-04-052-9/+14
* | remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)2011-04-059-196/+31
* | replace magic numbers in llGetParcelPrimCount() with constantsJustin Clark-Casey (justincc)2011-04-051-22/+8
* | switch llGetParcelPrimCount() to use new prim counts moduleJustin Clark-Casey (justincc)2011-04-051-46/+39
* | If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)2011-04-051-13/+18
* | Handle the client's parcel info requests asynchronously rather than synchrono...Justin Clark-Casey (justincc)2011-04-051-1/+1
* | * Bugfix - Compile NullEstateData implement public List<int> IEstateDataStore...Teravus Ovares (Dan Olivares)2011-04-041-0/+10