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* properly lock CapsHandlers.m_capsHandlersJustin Clark-Casey (justincc)2011-12-071-26/+40
* Stop also adding an ordinary http handler when we set up a poll http handler.Justin Clark-Casey (justincc)2011-12-075-36/+13
* Stop accidentally setting up the UploadTexture caps handler with the same url...Justin Clark-Casey (justincc)2011-12-062-3/+1
* Revert "Stop performing the asset save part of baked texture uploading on the...Justin Clark-Casey (justincc)2011-12-061-9/+5
* Make "show appearance" a synonym for "appearance show"Justin Clark-Casey (justincc)2011-12-061-2/+8
* In "appearance show", if a particular avatar is specified, print out texture ...Justin Clark-Casey (justincc)2011-12-061-5/+35
* Actually send the avatar data if an individual avatar is specified, rather th...Justin Clark-Casey (justincc)2011-12-061-0/+2
* Allow "appearance show" command to take an optional avatar nameJustin Clark-Casey (justincc)2011-12-061-8/+40
* Make it possible to manually send appearance information via the "appearance ...Justin Clark-Casey (justincc)2011-12-061-11/+42
* Provide feedback as to which avatars are resending appearance informion on "a...Justin Clark-Casey (justincc)2011-12-061-2/+11
* Add test for not found response from GetTexture cap handler.Justin Clark-Casey (justincc)2011-12-052-0/+242
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-12-054-65/+67
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-12-051-14/+25
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| * | Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie2011-12-054-65/+67
* | | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)2011-12-0555-103/+380
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* | For the GetTexture capability, if a data range is requested that covers the w...Justin Clark-Casey (justincc)2011-12-051-14/+25
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* HG: Added HEAD method to Helo service. This is the preferred method, but its ...Diva Canto2011-12-042-1/+35
* HG: Renamed one methodDiva Canto2011-12-045-5/+5
* Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)2011-12-032-10/+26
* Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...Justin Clark-Casey (justincc)2011-12-031-70/+5
* Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...Justin Clark-Casey (justincc)2011-12-031-0/+16
* Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-037-29/+85
* Improve locking in AgentCircuitManagerJustin Clark-Casey (justincc)2011-12-031-25/+41
* Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...Justin Clark-Casey (justincc)2011-12-033-42/+57
* Add agent circuit number checks to TestCloseAgent()Justin Clark-Casey (justincc)2011-12-031-0/+4
* Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)2011-12-031-7/+5
* Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc2011-12-031-1/+9
* Update SP.PhysicsCollisionUpdate() doc.Justin Clark-Casey (justincc)2011-12-031-2/+5
* Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...Justin Clark-Casey (justincc)2011-12-031-0/+4
* Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)2011-12-032-2/+75
* Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...Justin Clark-Casey (justincc)2011-12-031-2/+2
* For now, disable mechanism to limit avatar animation updates since this cause...Justin Clark-Casey (justincc)2011-12-032-23/+28
* refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...Justin Clark-Casey (justincc)2011-12-031-14/+12
* Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)2011-12-031-1/+1
* Do a cagent.Anims != null check in SP.CopyFrom()Justin Clark-Casey (justincc)2011-12-031-1/+3
* Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)2011-12-032-4/+9
* Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...Justin Clark-Casey (justincc)2011-12-032-12/+13
* Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)2011-12-024-116/+133
* Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...Justin Clark-Casey (justincc)2011-12-021-3/+0
* Stop performing the asset save part of baked texture uploading on the UploadB...Justin Clark-Casey (justincc)2011-12-011-5/+9
* refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2011-12-014-125/+293
* Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)2011-11-291-1/+4
* On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2011-11-294-18/+21
* With "debug http 1", show the path with the query string instead of just the ...Justin Clark-Casey (justincc)2011-11-291-21/+21
* Improve some of the debug help messagesJustin Clark-Casey (justincc)2011-11-293-6/+6
* minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)2011-11-291-9/+6
* tabulate "show caps" output for easier readabilityJustin Clark-Casey (justincc)2011-11-291-5/+10
* Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)2011-11-291-1/+1
* Add "debug http" command for currently simple extra debug logging of non-even...Justin Clark-Casey (justincc)2011-11-292-14/+67
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-11-2613-205/+133
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