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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
BulletSim: add copyright header where it is missing. Remove some unnecessary ...
Robert Adams
2012-11-29
2
-3
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+31
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BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables me...
Robert Adams
2012-11-29
4
-10
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+26
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BulletSim: reverse direction of hover correction. Removes problem with vehicl...
Robert Adams
2012-11-29
1
-8
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+8
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BulletSim: fix boats floating low by removing LIMIT_MOTOR_UP flag from TYPE_B...
Robert Adams
2012-11-28
1
-3
/
+15
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BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain.
Robert Adams
2012-11-28
7
-22
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+63
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-11-27
3
-4
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+66
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Stop logging spurious asset data for {0} is zero length error for sculpts/mesh
Justin Clark-Casey (justincc)
2012-11-28
2
-1
/
+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-11-28
4
-205
/
+296
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Show many more primitive properties on console command "show part name/id/pos"
Justin Clark-Casey (justincc)
2012-11-28
1
-3
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+57
*
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Bug fix in Offline IM for inventory transfers. The items were being placed tw...
Diva Canto
2012-11-27
1
-11
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+15
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-11-27
120
-2727
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+3739
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BulletSim: reorganize linear movement routine into separate subroutines enabl...
Robert Adams
2012-11-27
1
-58
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+79
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BulletSim: fix terrain mesh generation for problem with regions that have une...
Robert Adams
2012-11-27
1
-6
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+16
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BulletSim: reorganize angular movement routine into separate subroutines enab...
Robert Adams
2012-11-27
1
-95
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+114
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BulletSim: implementation of vertical attraction motor.
Robert Adams
2012-11-27
1
-41
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+62
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BulletSim: add 'infinite' timescale that does not reduce motor target or fric...
Robert Adams
2012-11-27
1
-10
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+27
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Fix database service unit test failures by temporarily reverting BasicDataSer...
Justin Clark-Casey (justincc)
2012-11-26
1
-1
/
+7
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BulletSim: increase vehicle stability by suppressing Bullet's update to angul...
Robert Adams
2012-11-26
4
-59
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+26
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BulletSim: use m_angularMotor to do the basic movement. Add the setting of sa...
Robert Adams
2012-11-25
1
-60
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+64
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BulletSim: up the vehicle angular damping to 0.95. Still trying to overcome t...
Robert Adams
2012-11-25
1
-2
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+2
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BulletSim: organize MoveLinear code for understandability. Make LIMIT_MOTOR_U...
Robert Adams
2012-11-25
1
-89
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+40
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BulletSim: add ToString override to BSVMotor.
Robert Adams
2012-11-25
1
-1
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+6
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BulletSim: add BSVMotor as BSDynamics linear motor.
Robert Adams
2012-11-25
2
-27
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+74
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BulletSim: clean up TODO list. It is kept somewhere wlse that should be more ...
Robert Adams
2012-11-25
2
-18
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+17
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BulletSim: small change to add position correction force with AddForce rather...
Robert Adams
2012-11-25
2
-16
/
+22
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BulletSim: complete vector motor. Correct line endings.
Robert Adams
2012-11-25
1
-104
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+129
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BulletSim: add terrain collision margin and vehicle angular damping
Robert Adams
2012-11-25
1
-0
/
+7
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BulletSim: add parameter for terrain collision margin.
Robert Adams
2012-11-25
3
-54
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+45
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BulletSim: Add tables and initialization for different attributes for differe...
Robert Adams
2012-11-25
2
-0
/
+198
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Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...
Justin Clark-Casey (justincc)
2012-11-24
3
-106
/
+83
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Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...
Justin Clark-Casey (justincc)
2012-11-24
1
-7
/
+12
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Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
65
-67
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+80
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In ArchiverTests, use the local instantiated SceneManager rather than potenti...
Justin Clark-Casey (justincc)
2012-11-24
1
-20
/
+7
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Fix bug where loading an OAR with a deeded parcel would always set the parcel...
Justin Clark-Casey (justincc)
2012-11-24
13
-239
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+609
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minor: Add some currently commented out debug log lines for investigating iss...
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+5
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Make "show threads" and "thread abort" console commands available on all servers
Justin Clark-Casey (justincc)
2012-11-23
3
-108
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+103
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Make "force gc" console command available across all servers
Justin Clark-Casey (justincc)
2012-11-23
2
-11
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+12
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*
Make "show version" console command available across all servers
Justin Clark-Casey (justincc)
2012-11-23
2
-8
/
+7
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*
Delete unused BaseHttpServer.HandleAgentRequest()
Justin Clark-Casey (justincc)
2012-11-23
1
-53
/
+0
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*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2012-11-23
2
-3
/
+3
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*
minor: Make note in log if scene was restarted due to an unrecoverable physic...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+6
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Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...
Justin Clark-Casey (justincc)
2012-11-23
1
-40
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+63
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Remove the redundant BypassPermissions() checks in EstateManagmentModule.
Justin Clark-Casey (justincc)
2012-11-23
1
-8
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+13
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minor: Add some console feedback on region restart and log who requested a re...
Justin Clark-Casey (justincc)
2012-11-23
2
-1
/
+9
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Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
2012-11-23
4
-36
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+51
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Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+58
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*
Add "help all" console command which will list all commands alphabetically in...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+28
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Fix regression where we stopped closing scenes on simulator exit.
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+7
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*
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
Melanie
2012-11-22
11
-54
/
+54
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*
Factor out command script code.
Justin Clark-Casey (justincc)
2012-11-22
3
-77
/
+50
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