Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Increased the timeout on AgentUpdate to 30 sec and improved error message to ↵ | Diva Canto | 2010-08-16 | 1 | -2/+2 |
| | | | | try to catch some weirdnesses going on in HG TPs (and maybe non-HG TPs too). | ||||
* | Better comment (related to previous commit) | Diva Canto | 2010-08-15 | 1 | -1/+1 |
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* | Addresses mantis #4929. Agent was being logged off the grid too soon -- ↵ | Diva Canto | 2010-08-15 | 2 | -6/+23 |
| | | | | things may still fail. | ||||
* | Fix SQLite database plugin for UserAccountData queries with a single word. | Marck | 2010-08-15 | 1 | -1/+1 |
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* | Thanks Marck for the patch to mantis #4941 (shortening avies' names on HG) | Diva Canto | 2010-08-15 | 1 | -1/+10 |
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* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-08-13 | 1 | -6/+4 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-14 | 2 | -2/+2 |
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| * | | In EventQueueHelper.uintToByteArray, fetch big end-ian bytes directly from ↵ | Justin Clark-Casey (justincc) | 2010-08-14 | 1 | -6/+4 |
| | | | | | | | | | | | | | | | | | | | | | | | | libomv rather than little endian then swapping This avoids a problem with failing to swap on big-endian machines. This addresses http://opensimulator.org/mantis/view.php?id=4849 Thanks to Valy- for pointing this out and submitting a suggestion patch | ||||
* | | | * Cleaned up the magic UUID definitions in AvatarWearable.cs | John Hurliman | 2010-08-13 | 1 | -12/+27 |
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* | | * Fixed a casing typo for Simian profile data | John Hurliman | 2010-08-13 | 2 | -2/+2 |
|/ | | | | * Minor logging tweak in Simian asset connector | ||||
* | Unit test for ConfigurationLoader. | Marck | 2010-08-13 | 1 | -0/+143 |
| | | | | Adds a new test assembly for OpenSim. | ||||
* | Configuration files can read include files from relative paths. | Marck | 2010-08-13 | 2 | -2/+22 |
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* | Updated the create_region command in the RemoteAdmin plugin to properly ↵ | randomhuman | 2010-08-13 | 6 | -68/+134 |
| | | | | support estates without seeking further input on the console. | ||||
* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-13 | 10 | -63/+62 |
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* | minor: remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -3/+2 |
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* | refactor: move binary statistics logging from scene into separate region module | Justin Clark-Casey (justincc) | 2010-08-13 | 3 | -110/+181 |
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* | refactor: move Scene.PerformObjectBuy into BuySellModule | Justin Clark-Casey (justincc) | 2010-08-13 | 6 | -173/+222 |
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* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -3/+3 |
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* | Establish new Objects/BuySellModule | Justin Clark-Casey (justincc) | 2010-08-13 | 2 | -22/+99 |
| | | | | Move Scene.ObjectSaleInfo() to this | ||||
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -1/+1 |
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* | refactor: move Scene.TerrainUnAcked() handling into TerrainModule | Justin Clark-Casey (justincc) | 2010-08-13 | 2 | -9/+8 |
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* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2010-08-13 | 1 | -1/+1 |
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* | refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵ | Justin Clark-Casey (justincc) | 2010-08-13 | 4 | -21/+10 |
| | | | | same name | ||||
* | refactor: move more map tile generation code from scene to IWorldMapModule | Justin Clark-Casey (justincc) | 2010-08-13 | 4 | -32/+25 |
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* | refactor: Use SOP.Flags rather than SOP.ObjectFlags | Justin Clark-Casey (justincc) | 2010-08-13 | 9 | -25/+25 |
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* | File wants to be committed | Diva Canto | 2010-08-11 | 1 | -2/+2 |
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* | Prettify console output for long avatar names. | Marck | 2010-08-11 | 1 | -3/+3 |
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* | minor: change some logging levels | Justin Clark-Casey (justincc) | 2010-08-11 | 1 | -3/+2 |
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* | minor: change "no [GridInfo] config" warning to refer to "configuration ↵ | Justin Clark-Casey (justincc) | 2010-08-11 | 1 | -1/+1 |
| | | | | files" rather than "OpenSim.ini" | ||||
* | Changing prim color generates event CHANGED_COLOR. | Marck | 2010-08-10 | 1 | -0/+2 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Removed abstract SetText method from EntityBase to make cleaner API. | Mikko Pallari | 2010-08-10 | 3 | -8/+1 |
| | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2010-08-10 | 8 | -114/+145 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-08-10 | 3 | -60/+42 |
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| | * | This file wants to be committed | Diva Canto | 2010-08-10 | 1 | -37/+37 |
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| | * | Enforce DB limits on region name to 32 chars, or else (not good). Removed a ↵ | Diva Canto | 2010-08-10 | 2 | -23/+5 |
| | | | | | | | | | | | | piece of code from Hyperlinker that didn't work anyway. Shortened the hyperlink region name. | ||||
| * | | On shift-copy of an object, set up a new physics actor (as appropriate) for ↵ | Justin Clark-Casey (justincc) | 2010-08-10 | 4 | -23/+48 |
| | | | | | | | | | | | | | | | | | | every copied prim, not just the root This addresses http://opensimulator.org/mantis/view.php?id=4295 | ||||
| * | | Reduce number of paths in SOP code by setting flags via Flags property ↵ | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -15/+25 |
| | | | | | | | | | | | | | | | | | | | | | | | | rather than _flags Both ObjectFlags and Flags are effectively exactly the same property, except that ObjectFlags is uint and Flags is PrimFlags Both reference the PrimFlags _flags underneath, so you couldn't set a non PrimFlags uint anyway. Deprecated ObjectFlags in favour of Flags. | ||||
| * | | Extend DuplicateObject() test to check flags on the duplicated object | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -7/+9 |
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| * | | extend TestDuplicateObject() to a two prim object | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -10/+19 |
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| * | | Handle incoming ObjectImage (TextureEntry) updates synchronously rather than ↵ | Justin Clark-Casey (justincc) | 2010-08-10 | 1 | -1/+5 |
| |/ | | | | | | | | | | | | | asynchronously At least on stock Linden clients, updating the texture on all faces of the prim will actually send an ObjectImage packet for each update. There is a race condition if these are handled async, meaning that occasionally not all of the faces are correctly updated. | ||||
| * | Even if all data migratios are up to date, still print the current revision ↵ | Justin Clark-Casey (justincc) | 2010-08-09 | 1 | -3/+2 |
| | | | | | | | | to the log | ||||
* | | Avoid truncation of error message during region creation. | Marck | 2010-08-10 | 1 | -1/+1 |
|/ | | | | Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Make fallbacks work, the destination was never actually updated with the ↵ | meta7 | 2010-08-09 | 1 | -4/+5 |
| | | | | | | fallback details. Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | Remove "Could not authorize your session into the region" message in favor | Melanie | 2010-08-09 | 2 | -5/+1 |
| | | | | of sending back the actual error message provided by the sim. | ||||
* | Add distance sort for null, too | Melanie | 2010-08-08 | 1 | -2/+5 |
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* | Tests for distance-sorted fallback regions. | Marck | 2010-08-08 | 1 | -7/+57 |
| | | | | With some extensions to existing grid service tests. | ||||
* | Thank you, Marck00, for a patch that implemented region distance sorting | Melanie Thielker | 2010-08-08 | 3 | -4/+31 |
| | | | | for fallback regions. Applied with changes. | ||||
* | In my crusade against facelights, I am striking the killing blow. Add a | Melanie | 2010-08-08 | 2 | -0/+26 |
| | | | | | | DisableFacelights option to OpenSim.ini to finally kill those immersion- breaking, silly vanity lights that destroy nighttime RP. Girls, you look just fine without them. Guys, you too. Thank you. Melanie has left the building. | ||||
* | Add search URL to Login Service | Melanie | 2010-08-07 | 2 | -2/+20 |
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* | minor: Remove overly verbose schedule full update log message for attachments | Justin Clark-Casey (justincc) | 2010-08-07 | 1 | -2/+2 |
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