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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
removed outdated coments.
UbitUmarov
2012-02-11
1
-630
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+0
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remove forgotten taints code
UbitUmarov
2012-02-11
1
-32
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+0
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scenepresence change! in standup() give avatar a physical actor after decidin...
UbitUmarov
2012-02-11
1
-0
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+10
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UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...
UbitUmarov
2012-02-11
3
-250
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+378
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vehicle changes done by simulation thread and not calling one
UbitUmarov
2012-02-11
2
-132
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+200
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changes to vehicle banking
UbitUmarov
2012-02-11
1
-69
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+23
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a bit better vertical attractor and banking
UbitUmarov
2012-02-11
1
-12
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+23
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Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...
UbitUmarov
2012-02-11
5
-33
/
+129
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scale avatar push force with avatar density
UbitUmarov
2012-02-11
1
-1
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+2
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test on git
UbitUmarov
2012-02-10
4
-0
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+4
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-10
17
-34
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+309
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Merge branch 'master' into careminster
Melanie
2012-02-10
12
-20
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+240
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Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.or...
PixelTomsen
2012-02-10
2
-8
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+8
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
6
-11
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+40
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
2
-9
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+8
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Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls.
Justin Clark-Casey (justincc)
2012-02-09
1
-0
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+185
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Merge branch 'master' into careminster
Melanie
2012-02-09
7
-14
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+69
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minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
2012-02-09
2
-1
/
+10
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
4
-10
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+54
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Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ...
Justin Clark-Casey (justincc)
2012-02-07
1
-6
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+5
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Changes to vehicles code etc. Includes some debug aids to remove later.
UbitUmarov
2012-02-10
4
-243
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+145
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initial introdution of physics actor building control.
UbitUmarov
2012-02-08
5
-11
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+60
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first change in SOP. in AddPrimShape(..) give physics the world rotation and ...
UbitUmarov
2012-02-08
1
-2
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+4
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changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
2
-1
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+28
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UbitODE plugin initial commit
UbitUmarov
2012-02-08
10
-0
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+11556
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Push more NPC stuff into threads
Melanie
2012-02-08
2
-23
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+40
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Merge branch 'master' into careminster
Melanie
2012-02-07
13
-107
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+142
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
4
-4
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+22
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Add url to logging if SynchronousRestFormsRequester.MakRequest() throws an ex...
Justin Clark-Casey (justincc)
2012-02-07
9
-103
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+120
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-07
12
-46
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+332
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Merge branch 'master' into careminster
Melanie
2012-02-07
12
-46
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+332
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Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
2
-4
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+34
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Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2012-02-07
1
-5
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+1
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Add TestCompileAndStart100Scripts() torture test.
Justin Clark-Casey (justincc)
2012-02-07
2
-1
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+158
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Add a regression test to compile and start a script. Remove Path.GetDirector...
Justin Clark-Casey (justincc)
2012-02-07
7
-37
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+137
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Experimental. Expand Fire & Forget for NPC delete
Melanie
2012-02-06
1
-7
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+7
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Merge branch 'master' into careminster
Melanie
2012-02-05
5
-10
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+10
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Revert my two quick fixes for the lag issue and put in the real fix, which
Melanie
2012-02-05
1
-1
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+2
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Revert "Remove checks on ban list expiry on every move. To be re-added on par...
Melanie
2012-02-05
1
-4
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+4
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Revert "Check ban list for a particular parcel only when an avatar moves into...
Melanie
2012-02-05
2
-17
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+4
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Make configuration uniform
BlueWall
2012-02-05
1
-3
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+3
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Check ban list for a particular parcel only when an avatar moves into it.
Melanie
2012-02-05
2
-4
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+17
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Remove checks on ban list expiry on every move. To be re-added on parcel
Melanie
2012-02-05
1
-4
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+4
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Set PhysPrimMax default to 0 so ini files won't be overridden
BlueWall
2012-02-04
1
-1
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+1
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change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
nebadon
2012-02-04
1
-1
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+1
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Make NonphysicalPrimMax setting work properly
BlueWall
2012-02-04
1
-1
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+1
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Quiet the map module logging
BlueWall
2012-02-04
1
-2
/
+2
*
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Merge branch 'master' into careminster
Melanie
2012-02-04
32
-254
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+526
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Add default value to TelehubObject
BlueWall
2012-02-04
1
-0
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+10
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Supply correct parameters to detailed authentication login fail message
Justin Clark-Casey (justincc)
2012-02-04
1
-1
/
+1
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