| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | Port implementation of llCastRay() from Aurora. | Justin Clark-Casey (justincc) | 2011-07-12 | 6 | -33/+298 |
* | temporarily fix the build break with building the OdePlugin tests assembly. | Justin Clark-Casey (justincc) | 2011-07-12 | 1 | -2/+3 |
* | minor: remove whitespace to trigger another build | Justin Clark-Casey (justincc) | 2011-07-12 | 1 | -1/+0 |
* | When a mesh object is added to a scene, delay adding the physics actor until ... | Justin Clark-Casey (justincc) | 2011-07-12 | 5 | -29/+39 |
* | Fix permissions problem where newly uploaded meshes rezzed from inventory cou... | Justin Clark-Casey (justincc) | 2011-07-11 | 3 | -8/+4 |
* | minor Tack the prim name on the end of the "experimental mesh proxy generatio... | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
* | Properly regenerate physics proxy when a mesh is resized. | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -0/+8 |
* | refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall... | Justin Clark-Casey (justincc) | 2011-07-11 | 2 | -17/+49 |
* | When a sculpt/mesh texture is received by a part on a callback request, don't... | Justin Clark-Casey (justincc) | 2011-07-11 | 5 | -11/+26 |
* | comment out accidential ProcessTaints physics debug line left in code | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
* | refactor: Make arguments to SceneGraph.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -6/+11 |
* | refactor: Make arguments for SceneObjectGroup.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -6/+8 |
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
* | refactor: very minor space insertion | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -1/+1 |
* | refactor: make argument to SOP.UpdatePrimFlags() more readable | Justin Clark-Casey (justincc) | 2011-07-11 | 1 | -14/+19 |
* | refactor: slightly simplify test | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -4/+1 |
* | Rename SceneSetupHelpers.AddRootAgent to AddClient() to better represent its ... | Justin Clark-Casey (justincc) | 2011-07-09 | 8 | -11/+11 |
* | Add scratch AvatarFactoryModuleTests with one test to do a partial check on A... | Justin Clark-Casey (justincc) | 2011-07-09 | 2 | -9/+87 |
* | refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i... | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -9/+7 |
* | Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca... | Makopoppo | 2011-07-09 | 1 | -0/+11 |
* | Fix osMatchString() so that it reports all instance of pattern matches, not j... | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -3/+3 |
* | fix formatting issues from last patch | Justin Clark-Casey (justincc) | 2011-07-09 | 1 | -3/+8 |
* | lsGetWindlightScene() returns raw int value, which makes unable to compare to... | Makopoppo | 2011-07-09 | 1 | -2/+3 |
* | Made some LSL_Constant or LS_Constant raw int values | Makopoppo | 2011-07-09 | 1 | -2/+7 |
* | Instance-types-in-list fix for LSL/OSSL functions. This will fix llListFindLi... | Makopoppo | 2011-07-09 | 2 | -30/+31 |
* | Rename SetSculptData() to SetSculptProperties(), since this is what it does (... | Justin Clark-Casey (justincc) | 2011-07-09 | 3 | -3/+3 |
* | minor: code tidy and inserted log lines for future use. | Justin Clark-Casey (justincc) | 2011-07-09 | 7 | -43/+72 |
* | When loading library asset set, only store an asset if it's different from an... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -6/+25 |
* | stop the local inventory services connector from logging an error when an ite... | Justin Clark-Casey (justincc) | 2011-07-08 | 1 | -3/+3 |
* | fix bug where opening a library script would fail | Justin Clark-Casey (justincc) | 2011-07-08 | 1 | -2/+2 |
* | refactor: rename bool returning GetAgentInventoryItem() to CanGetAgentInvento... | Justin Clark-Casey (justincc) | 2011-07-08 | 3 | -6/+13 |
* | refactor: eliminate redundant return statement | Justin Clark-Casey (justincc) | 2011-07-08 | 1 | -3/+1 |
* | refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -49/+58 |
* | Fix interpretation of physics mesh proxies from mesh data | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -2/+27 |
* | minor: code tidy up - remove a couple of Console.WriteLine() accidentally add... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -53/+23 |
* | refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to... | Justin Clark-Casey (justincc) | 2011-07-08 | 2 | -3825/+3873 |
* | minor: commented out log lines for future use and very small code tidy | Justin Clark-Casey (justincc) | 2011-07-08 | 5 | -5/+18 |
* | Switch the MeshUploadFlag CAP module on and off with the existing config Allo... | Justin Clark-Casey (justincc) | 2011-07-07 | 1 | -14/+35 |
* | Make MeshUploadFlagModule non-shared rather than shared (since each scene nee... | Justin Clark-Casey (justincc) | 2011-07-07 | 1 | -1/+1 |
* | Ensure that the max transfer distance is initialized correctly. | Mic Bowman | 2011-07-07 | 1 | -1/+7 |
* | add MeshUploadFlag capability fixed mesh upload with latest mesh viewer thank... | Michael Cerquoni aka Nebadon Izumi | 2011-07-07 | 2 | -18/+150 |
* | Add TestClearCache() | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -0/+17 |
* | add TestExpireAsset() | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -0/+20 |
* | refactor: Move test setup code into setup method | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -13/+20 |
* | Make it possible to disable the file part of the flotsam asset cache | Justin Clark-Casey (justincc) | 2011-07-04 | 2 | -39/+74 |
* | refactor: Split file cache manipulation code into separate methods, as has al... | Justin Clark-Casey (justincc) | 2011-07-04 | 1 | -102/+131 |
* | Add basic flotsam asset cache test for retrieved cached asset. | Justin Clark-Casey (justincc) | 2011-07-04 | 5 | -0/+105 |
* | If a user has the rights to edit a parcel's properties, then also allow them ... | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -4/+4 |
* | Add profile, merge, noassets and skip-assets options for loading/saving oars ... | Justin Clark-Casey (justincc) | 2011-07-02 | 1 | -2/+39 |
* | Create a very basic initial test which just creates an 'npc' and tests that t... | Justin Clark-Casey (justincc) | 2011-07-02 | 4 | -4/+73 |