Commit message (Collapse) | Author | Age | Files | Lines | |
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* | DANGER... changed bakedtextures caching. Assuming grid baking is cache | UbitUmarov | 2014-08-07 | 5 | -218/+299 |
| | | | | only, reduced number of accesses to it. TESTING | ||||
* | bakemodule didnt like last changes | UbitUmarov | 2014-08-06 | 2 | -13/+8 |
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* | some debug to remove later | UbitUmarov | 2014-08-06 | 2 | -1/+9 |
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* | try to make the baked textures cache work | UbitUmarov | 2014-08-06 | 1 | -33/+40 |
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* | apply objectSlamSale to all roots of coalescence objects. replace the | UbitUmarov | 2014-08-05 | 2 | -8/+8 |
| | | | | single object condition for renaming | ||||
* | dont mess with names and descriptions on coalescence objects. Inventory | UbitUmarov | 2014-08-05 | 2 | -2/+7 |
| | | | | name can change for inventory purposes only. | ||||
* | revert to old avn-current code, not using ApplyPermissionsOnRez() till its | UbitUmarov | 2014-08-05 | 1 | -1/+43 |
| | | | | reviewed/fixed | ||||
* | put back a check for null foldedperms | UbitUmarov | 2014-08-05 | 1 | -1/+1 |
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* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-05 | 1 | -13/+17 |
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| * | Stop deleting objects that have status DIE_AT_EDGE set when they cross regions. | Melanie Thielker | 2014-08-03 | 1 | -13/+17 |
| | | | | | | | | This was an OpenSim hack to prevent vehicles from trying to cross. | ||||
* | | dont change agentItem.BasePermissions where avination-current didn't | UbitUmarov | 2014-08-05 | 1 | -2/+3 |
| | | | | | | | | change | ||||
* | | dont assume that all zero folded perms are to ignore ( coerence with old | UbitUmarov | 2014-08-05 | 1 | -2/+2 |
| | | | | | | | | code in avn-current ) | ||||
* | | diference fix | UbitUmarov | 2014-08-04 | 1 | -1/+4 |
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* | | check... | UbitUmarov | 2014-08-04 | 3 | -606/+598 |
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* | | Revert "start sending terrain in scenePresence after well defined avatar. Minor" | UbitUmarov | 2014-08-04 | 5 | -629/+616 |
| | | | | | | | | This reverts commit 05a2feba5d780c57c252891a20071800fd9f2e3e. | ||||
* | | start sending terrain in scenePresence after well defined avatar. Minor | UbitUmarov | 2014-08-04 | 5 | -616/+629 |
| | | | | | | | | change on significante AgentUpdate check. | ||||
* | | local chat gods bug fix | UbitUmarov | 2014-08-04 | 1 | -2/+2 |
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* | | missing child login parcel overlay | UbitUmarov | 2014-08-04 | 1 | -0/+8 |
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* | | missing currentParcelUUID update | UbitUmarov | 2014-08-03 | 1 | -0/+1 |
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* | | some mess cleanup | UbitUmarov | 2014-08-03 | 1 | -40/+35 |
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* | | mess update ( hide avatars ) | UbitUmarov | 2014-08-03 | 2 | -33/+47 |
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* | | remove debug msgs at attachments deRez | UbitUmarov | 2014-08-03 | 1 | -7/+1 |
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* | | bugg | UbitUmarov | 2014-08-03 | 1 | -11/+15 |
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* | | dont get script states for NPCs on deRez | UbitUmarov | 2014-08-03 | 1 | -8/+11 |
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* | | replace debug msgs by others | UbitUmarov | 2014-08-03 | 3 | -10/+21 |
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* | | several debug msgs, need to be removed asap | UbitUmarov | 2014-08-03 | 2 | -0/+12 |
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* | | debug... | UbitUmarov | 2014-08-03 | 1 | -25/+110 |
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* | | .... | UbitUmarov | 2014-08-03 | 1 | -3/+4 |
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* | | test... | UbitUmarov | 2014-08-03 | 1 | -2/+74 |
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* | | test not rezzing attachments on a FireAndForget | UbitUmarov | 2014-08-03 | 1 | -14/+13 |
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* | | comment out a debug msg. more on gods being Gods | UbitUmarov | 2014-08-03 | 2 | -9/+15 |
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* | | testing... | UbitUmarov | 2014-08-02 | 1 | -20/+67 |
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* | | testing | UbitUmarov | 2014-08-02 | 1 | -2/+16 |
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* | | god also read local chat | UbitUmarov | 2014-08-02 | 2 | -2/+7 |
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* | | let gods see hidden avatars ( test ) | UbitUmarov | 2014-08-02 | 1 | -9/+15 |
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* | remove the groups restrictions for npcs since they do nothing usefull | UbitUmarov | 2014-08-02 | 1 | -10/+6 |
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* | bug hunt: disable group for npc | UbitUmarov | 2014-08-02 | 1 | -3/+8 |
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* | dont fire a thread on npc creation keeping the main one just waiting | UbitUmarov | 2014-08-02 | 1 | -5/+6 |
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* | add some filters for NPCs | UbitUmarov | 2014-08-02 | 3 | -16/+52 |
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* | crossing into a hide parcel may work now. Not nice fix.. need get back to | UbitUmarov | 2014-08-02 | 1 | -1/+5 |
| | | | | this later | ||||
* | initial state change | UbitUmarov | 2014-08-02 | 1 | -2/+2 |
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* | add a hide check at end of region arrival | UbitUmarov | 2014-08-02 | 1 | -0/+7 |
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* | remove a few more | UbitUmarov | 2014-08-02 | 1 | -6/+1 |
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* | remove some ischild tests | UbitUmarov | 2014-08-02 | 1 | -5/+5 |
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* | sitting avatars hidding by their position. This is not as SL that uses | UbitUmarov | 2014-08-01 | 2 | -1/+40 |
| | | | | | | avatar sitting on root prim. All cases have good and bad situations, this is simpler. Only SOG position changes triggers checks, rotation alone will not. ( as happens in other cases ) (UNTESTED, as usual ) | ||||
* | handle change of hide avatars flag. Parcel limits edition still need work | UbitUmarov | 2014-08-01 | 2 | -67/+114 |
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* | remove unnecessary sendparceloverlay | UbitUmarov | 2014-08-01 | 1 | -1/+1 |
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* | filter local chat from avatars or attachment acording to parcel hide ( | UbitUmarov | 2014-08-01 | 1 | -3/+34 |
| | | | | not fully tested) | ||||
* | work on hide avatars | UbitUmarov | 2014-08-01 | 1 | -40/+238 |
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* | MESS: changes in MakeRootAgent and CompleteMovement reordering things. | UbitUmarov | 2014-07-31 | 6 | -30/+151 |
| | | | | | | Added sending of land overlay and parcel information. This in order to only send avatar related information after having its position well defined and on the right parcel. THIS MAY STILL BE BAD :) |