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* Merge branch 'avination' into careminsterMelanie2013-01-134-32/+42
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| * add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-131-2/+12
| * make sure keyframe rotations are normalizedUbitUmarov2013-01-111-1/+3
| * go back bypassing sog updates control (test)UbitUmarov2013-01-111-12/+12
| * update the last information sent in terse updates where they are sent to allUbitUmarov2013-01-111-10/+19
| * remove redundant lastPhysGroupPos and lastPhysGroupRot checksUbitUmarov2013-01-111-16/+3
| * same for AngularVelocity. Use normal terse updates in place of sendingUbitUmarov2013-01-111-10/+18
| * keyframe. Don't use group UpdateRotation since this enqueues a terseUbitUmarov2013-01-111-2/+6
* | Merge branch 'master' into careminsterMelanie2013-01-132-3/+13
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| * | BulletSim: fix the 'No recognised physics mesh found ...' error spew by remem...Robert Adams2013-01-111-1/+1
| * | add some sanity checking to HandleAgentRequestSit handlerdahlia2013-01-101-2/+12
| * | Implement a workaround solution for saving manual script state changes by the...Justin Clark-Casey (justincc)2013-01-111-5/+19
| * | Save attachments on detach/exit if a contained script state has been changed.Justin Clark-Casey (justincc)2013-01-112-1/+20
* | | Merge branch 'master' into careminsterMelanie2013-01-116-148/+363
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| * | Fix a regression in the last few scene commands changes where setting these v...Justin Clark-Casey (justincc)2013-01-111-52/+2
| * | Add "debug scene get" console command to list current scene optionsJustin Clark-Casey (justincc)2013-01-101-2/+43
| * | Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-105-138/+350
| * | refactor: route the final scene backup through the same code that handles per...Justin Clark-Casey (justincc)2013-01-101-10/+1
| * | minor: Capitalize GroupsModule command categoryJustin Clark-Casey (justincc)2013-01-101-1/+1
| * | minor: add missing newline to "debug scene" console commandJustin Clark-Casey (justincc)2013-01-101-1/+1
| * | Remove unimplemented "debug teleport" console commandJustin Clark-Casey (justincc)2013-01-101-2/+0
| * | Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)2013-01-102-13/+36
* | | Merge branch 'master' into careminsterMelanie2013-01-1017-160/+561
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| * | On baked texture save, replace any HG ID with an ordinary asset ID so the HGA...Justin Clark-Casey (justincc)2013-01-101-0/+3
| * | revert accidental change to MemoryWatchdog stat calculation in previous b1b4687Justin Clark-Casey (justincc)2013-01-101-1/+1
| * | Add "show script timers" command to show script timers. For debug purposes.Justin Clark-Casey (justincc)2013-01-104-36/+82
| * | Add "show sensors" command to show script sensor information for debug purposes.Justin Clark-Casey (justincc)2013-01-103-32/+153
| * | minor: Remove unnecessary commented out code from last commit c28a2f05 and fi...Justin Clark-Casey (justincc)2013-01-091-4/+1
| * | minor: make spacing consistent in console help outputJustin Clark-Casey (justincc)2013-01-091-3/+6
| * | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2013-01-093-39/+45
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| | * | BulletSim: Fix hover height (boats float at the correct level).Robert Adams2013-01-082-8/+12
| | * | minor: Fix command match of "debug script" command to "debug scripts" to matc...Justin Clark-Casey (justincc)2013-01-091-1/+1
| | * | minor: Allow "script *" console commands to take multiple script item idsJustin Clark-Casey (justincc)2013-01-091-30/+32
| * | | Revert "Prevent empty Anim Packs"Melanie2013-01-091-12/+0
| * | | Revert "Fix sequence id fr default anim"Melanie2013-01-091-1/+1
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| * | Fix sequence id fr default animMelanie2013-01-081-1/+1
| * | Prevent empty Anim PacksMelanie2013-01-081-0/+12
| * | Add the new UpdateAgentInformation cap to make maturity on more recent viewersMelanie2013-01-081-2/+20
| * | BulletSim: improve vehicle angular banking and deflection computation. Rotate...Robert Adams2013-01-071-19/+18
| * | BulletSim: add function to push avatar up when hitting stairs.Robert Adams2013-01-075-27/+119
| * | BulletSim: fix exception when re-creating the terrain when loading an OAR fileRobert Adams2013-01-071-0/+2
| * | BulletSim: comments and removing small compile errors introduced in last commit.Robert Adams2013-01-063-9/+3
| * | BulletSim: update DLLs and SOs with better debugging output.Robert Adams2013-01-064-12/+151
* | | Merge branch 'avination' into careminsterMelanie2013-01-1015-122/+609
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| * | | Change IsRoot to use ReferenceEquals to prevent operator == messinessMelanie2013-01-091-1/+1
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| * | fix llGetRot and parameters prim_rotation for attachments. Only onUbitUmarov2013-01-091-1/+27
| * | stop endless loop in lGetLinkPrimitiveParamsUbitUmarov2013-01-091-0/+2
| * | Prevent a null ref in llGetLinkPrimiteveParams. Still not a fix for the realMelanie2013-01-091-1/+1
| * | Merge branch 'teravuswork' into avinationMelanie2013-01-091-2/+8
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| | * | * ubit pointed out another place where that check needed to be updated and I ...teravus2013-01-011-6/+3