| Commit message (Expand) | Author | Age | Files | Lines |
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* | If a prim changes size or shape, add actor to _parent_scene.actor_name_map wi... | Justin Clark-Casey (justincc) | 2011-08-01 | 1 | -1/+4 |
* | minor: indentation correction | Justin Clark-Casey (justincc) | 2011-08-01 | 1 | -17/+13 |
* | Comment out SOP logging message I accidentally left in | Justin Clark-Casey (justincc) | 2011-07-31 | 1 | -1/+1 |
* | refactor: split out ninja joint part of SOP.DoPhysicsPropertyUpdate() so that... | Justin Clark-Casey (justincc) | 2011-07-31 | 1 | -71/+86 |
* | In the packetpool, if we encounter a data block that somehow wasn't retrieved... | Justin Clark-Casey (justincc) | 2011-07-31 | 1 | -6/+11 |
* | Remove _mesh field since the mesh data no longer needs to be stored after it'... | Justin Clark-Casey (justincc) | 2011-07-31 | 1 | -49/+16 |
* | refactor: Remove argument to pass in an initial mesh to OdePrim since this is... | Justin Clark-Casey (justincc) | 2011-07-31 | 2 | -27/+5 |
* | minor: correct method doc for last commit | Justin Clark-Casey (justincc) | 2011-07-31 | 1 | -1/+1 |
* | refactor: rename CreateGeom _mesh argument to mesh, so as to not confuse this... | Justin Clark-Casey (justincc) | 2011-07-31 | 1 | -3/+3 |
* | minor: method doc | Justin Clark-Casey (justincc) | 2011-07-31 | 2 | -4/+20 |
* | Refactor: Replace instances of m_isphysical with IsPhysical rather than have ... | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -33/+40 |
* | refactor: Rename ODEPrim.ParentPrim() to AddChildPrim() for code readability | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -11/+14 |
* | minor: remove mono compiler warnings, some code spacing adjustments | Justin Clark-Casey (justincc) | 2011-07-30 | 3 | -7/+8 |
* | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -3/+4 |
* | minor: Add method doc to collision subscription methods. Change method case ... | Justin Clark-Casey (justincc) | 2011-07-30 | 4 | -8/+26 |
* | refactor: extract method that generates a physics mesh from prim shape data | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -117/+141 |
* | refactor: extract code which generate points and faces from sculpt data into ... | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -220/+240 |
* | fix bug in previous commit | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -1/+2 |
* | refactor: move the code that generates physics meshs from prim mesh data into... | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -99/+123 |
* | Replace the generic exception logging in flotsam asset cache with more specif... | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -26/+24 |
* | correct misleading "fcache status" text - deep scans are not performed when t... | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -1/+1 |
* | Temporary code to change bad AvatarHeight values in the AvatarService to the ... | Justin Clark-Casey (justincc) | 2011-07-30 | 1 | -1/+27 |
* | Temporarily put in a log line which shows which locale the user is running in. | Justin Clark-Casey (justincc) | 2011-07-29 | 2 | -0/+6 |
* | For all Util.FireAndForget invocations, set thread to en_US before continuing... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -5/+10 |
* | When we start the appearance saving thread, make sure we set the culture to E... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -0/+5 |
* | Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -1/+11 |
* | fix extremely minor Ode bug where the _taintedPrimL list would always be clea... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -3/+14 |
* | refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loo... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -28/+36 |
* | refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -182/+191 |
* | refactor: unindent the OdeScene.Simulate() loop to ignore the long commented ... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -270/+274 |
* | When using osTeleportAgent() and osTeleportAvatar(), only teleport if the reg... | Justin Clark-Casey (justincc) | 2011-07-29 | 1 | -4/+8 |
* | Ensure that packet headers get parsed correctly | Melanie | 2011-07-27 | 1 | -0/+29 |
* | Fix LLTextBox to work with the updated libOMV | Melanie | 2011-07-23 | 7 | -7/+14 |
* | Pass the first name and last name from the agent circuit data to the authoriz... | Justin Clark-Casey (justincc) | 2011-07-23 | 7 | -37/+50 |
* | Fixed serverside_object_permission default value confliction | Makopoppo | 2011-07-23 | 1 | -1/+1 |
* | For default everyone permissions on library items, make notecards and scripts... | Justin Clark-Casey (justincc) | 2011-07-23 | 2 | -9/+6 |
* | Remove manually permissions settings on all current library items so that the... | Justin Clark-Casey (justincc) | 2011-07-23 | 5 | -7/+26 |
* | Revert "Don't load current/next/everyone/base permissions from the library it... | Justin Clark-Casey (justincc) | 2011-07-23 | 5 | -33/+29 |
* | Don't load current/next/everyone/base permissions from the library item xml f... | Justin Clark-Casey (justincc) | 2011-07-23 | 5 | -29/+33 |
* | Fix problem where sculpts were not getting physical proxies | Justin Clark-Casey (justincc) | 2011-07-22 | 1 | -2/+2 |
* | Thank you, Michelle Argus, for a patch that adds reading the agent limit | Melanie | 2011-07-22 | 1 | -1/+4 |
* | Generate the initial maptile asynchronously | Oren Hurvitz | 2011-07-22 | 2 | -15/+17 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | root | 2011-07-21 | 1 | -14/+0 |
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| * | Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts | Dan Lake | 2011-07-20 | 1 | -14/+0 |
* | | When an uncached asset is requested multiple times concurrently, only load it... | Oren Hurvitz | 2011-07-21 | 1 | -9/+49 |
* | | When handling SetAppearance packet, always save the appearance; not only if t... | Oren Hurvitz | 2011-07-21 | 1 | -5/+5 |
* | | Fixed updating avatar appearance | Oren Hurvitz | 2011-07-21 | 2 | -11/+20 |
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* | Apply the localID to the Physics actor to prevent null calls later | Careminster Team | 2011-07-19 | 1 | -3/+3 |
* | Tidy up a superfluous AddPrimShape override in PhysicsScene | Careminster Team | 2011-07-19 | 1 | -1/+0 |
* | On all undo/redo operations, consistently lock the undo object for everything... | Justin Clark-Casey (justincc) | 2011-07-19 | 1 | -5/+1 |