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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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*
FIX small avatars movement on terrain. (avatar appearance getting even
UbitUmarov
2012-12-13
2
-5
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+39
*
add a Check method to flotsamAssetCache, so to check if a asset is in
UbitUmarov
2012-12-13
7
-20
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+151
*
make ubitODE ignore X and Y rotation components on avatar rotations
UbitUmarov
2012-12-11
1
-14
/
+37
*
changes on the fast speed avatars collider, collisions from above, etc
UbitUmarov
2012-12-11
1
-62
/
+64
*
Merge branch 'avination' into ubitwork
UbitUmarov
2012-12-11
1
-1
/
+1
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*
Check database for root prim IDs only to try and get a handle on prim loss
Melanie
2012-12-09
1
-1
/
+1
*
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fix let other phys plugins work.. broken when added feetOffset
UbitUmarov
2012-12-11
3
-13
/
+8
*
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missing files remove some warnings...
UbitUmarov
2012-12-11
3
-4
/
+3
*
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missing file
UbitUmarov
2012-12-11
1
-0
/
+9
*
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a few more changes on avatar collider
UbitUmarov
2012-12-11
2
-299
/
+363
*
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typo fix
UbitUmarov
2012-12-10
1
-2
/
+3
*
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add velocityinterpolator packets handling but actually do nothing, since
UbitUmarov
2012-12-09
1
-1
/
+27
*
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add some default size setting and checks
UbitUmarov
2012-12-07
3
-4
/
+28
*
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revert the use of avatar skeleton and use avatar size provided by viewers,
UbitUmarov
2012-12-07
8
-313
/
+62
*
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create a new ode character also with the new information
UbitUmarov
2012-12-07
4
-5
/
+26
*
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calculate avatar size on tps
UbitUmarov
2012-12-07
1
-2
/
+3
*
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*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
6
-6
/
+68
*
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fix regression
UbitUmarov
2012-12-07
1
-2
/
+2
*
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*TEST* add some avatar skeleton information and use it to calculate avatar
UbitUmarov
2012-12-07
3
-4
/
+336
*
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avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
4
-105
/
+85
*
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move characters (avatars) to own collision space, also fixing a problem
UbitUmarov
2012-12-04
3
-14
/
+47
*
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raise standing avatar a bit to reduce knees bending on some collisions.
UbitUmarov
2012-12-04
1
-4
/
+4
*
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Merge branch 'avination' into ubitwork
Melanie
2012-12-03
7
-108
/
+384
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*
*TEST* diferent avatar collider
UbitUmarov
2012-12-03
3
-103
/
+350
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*
fix vertex rounding direction
UbitUmarov
2012-12-03
1
-1
/
+8
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*
*TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
UbitUmarov
2012-12-03
1
-0
/
+16
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*
adjust avatar standing Z position
UbitUmarov
2012-12-03
1
-5
/
+11
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*
Add a transaction ID to the money module path for llTransferLindenDollars
Melanie
2012-12-03
3
-4
/
+4
*
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Merge branch 'avination' into ubitwork
UbitUmarov
2012-12-01
1
-0
/
+3
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*
* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMes...
teravus
2012-11-24
1
-0
/
+3
*
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don't zero constant force and torque in selection
UbitUmarov
2012-11-24
1
-6
/
+6
*
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avoid potencial NullReferenceException
UbitUmarov
2012-11-24
1
-2
/
+5
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/
*
Remove a superfluous newline from help
Melanie
2012-11-23
1
-2
/
+2
*
Merge branch 'careminster' into avination
Melanie
2012-11-23
7
-33
/
+129
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*
Merge branch 'master' into careminster
Melanie
2012-11-23
7
-33
/
+129
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*
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
Justin Clark-Casey (justincc)
2012-11-23
1
-8
/
+13
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*
minor: Add some console feedback on region restart and log who requested a re...
Justin Clark-Casey (justincc)
2012-11-23
2
-1
/
+9
|
|
*
Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
2012-11-23
4
-36
/
+51
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*
Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+58
*
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Fix new command console code to match the output of the original while keeping
Melanie
2012-11-23
1
-2
/
+5
*
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Remove duplicate registration of the help topics for the module commander
Melanie
2012-11-23
1
-5
/
+5
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/
/
*
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Add a newline before the constant help text
Melanie
2012-11-23
1
-0
/
+1
*
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Revert help to display a full command list. Leave the help categories in as
Melanie
2012-11-23
1
-5
/
+6
*
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Fix a build break introduced by us having a more efficient DoubleDictionary
Melanie
2012-11-23
1
-4
/
+8
*
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Merge branch 'master' into careminster
Melanie
2012-11-23
1
-1
/
+28
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*
Add "help all" console command which will list all commands alphabetically in...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+28
*
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Merge branch 'master' into careminster
Melanie
2012-11-23
1
-0
/
+7
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*
Fix regression where we stopped closing scenes on simulator exit.
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+7
*
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Merge branch 'master' into careminster
Melanie
2012-11-22
11
-54
/
+54
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*
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
Melanie
2012-11-22
11
-54
/
+54
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