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* another funny bug (mine this time)UbitUmarov2015-08-191-2/+2
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* funny bugUbitUmarov2015-08-191-1/+1
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* find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-192-2/+14
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* minor changeUbitUmarov2015-08-191-7/+11
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* ubitode varsize ( Mega disabled till better checks )UbitUmarov2015-08-191-54/+101
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* fixes on warp3DUbitUmarov2015-08-192-32/+73
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* add missing regionExtent setup and Scene physicsscene configuration ( notUbitUmarov2015-08-195-18/+24
| | | | exactly as core)
* Merge branch 'mbworkvar2' into ubitvarUbitUmarov2015-08-1976-1878/+3541
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| * varregion: update MapImageServiceModule to upload multiple map tiles for ↵Robert Adams2015-03-291-17/+65
| | | | | | | | large regions.
| * varregion: update MapImageModule and ShadedMapTimeRenderer for variable ↵Robert Adams2015-03-292-29/+43
| | | | | | | | sized regions.
| * varregion: update LandManagementModule and LandObject for variable sized ↵Robert Adams2015-03-292-106/+133
| | | | | | | | regions.
| * varregion: any conversions of use of Constants.RegionSize converted intoRobert Adams2015-03-2945-197/+258
| | | | | | | | Util.cs routines to convert region coords to and from world coords or handles.
| * varregion: add varregion and TerrainData use in LLClientView.Robert Adams2015-03-283-109/+1130
| | | | | | | | | | Add sending multiple parcel patches and sending patches by avatar view distance.
| * varregion: remove use of Constants.RegionSize is various places.Robert Adams2015-03-285-15/+21
| | | | | | | | More use of the Util routines for conversion of region handles into addresses.
| * varregion: refactor use of 'double heightmap[,]' into references to new ↵Robert Adams2015-03-2715-325/+1359
| | | | | | | | | | | | class TerrainData and push the implementation from Scene into the database readers and writers.
| * varregion: restore checkAgentAccessToRegion routine in EntityTransferModule.Robert Adams2015-03-271-2/+31
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| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-229-1103/+526
| | | | | | | | | | Added Scene.PositionIsInCurrentRegion(pos) to sense when new position needs some crossing work. Many changes made to EntityTransferModule to accomodate new crossing sense logic.
* | Merge branch 'master' into ubitworkmasterUbitUmarov2015-08-191-2/+5
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| * \ Merge branch 'ubitworkmaster'Melanie Thielker2015-08-192-6/+32
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| * | | Fix adding a scalar to the end of a listMelanie Thielker2015-08-191-2/+5
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* | | | add a Retry-After response header to the 503 sent when we are 2 busy to doUbitUmarov2015-08-191-0/+5
| |/ / |/| | | | | | | | the request. just 503 could mean server down (?)
* | | change pollService stop() to send 503 error and no keepalive. ( untested )UbitUmarov2015-08-182-6/+32
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* | do keepalive on mesh and texture GET. Dont use reusecontext any where.UbitUmarov2015-08-185-14/+14
| | | | | | | | | | | | setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
* | try to serialize http requests from same connection, so they are processedUbitUmarov2015-08-182-0/+84
| | | | | | | | in order. ( next commits will be about necessary keepAlive changes needed)
* | Track selected objects per clientMelanie Thielker2015-08-155-0/+14
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* | Maybe reduce incidence of ghost avatarsMelanie Thielker2015-06-121-1/+10
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* | Add WhiteCore's LL Json functionsMelanie Thielker2015-05-264-0/+279
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* | Comment spammy XMLRPC router message - we don't need to know every time aMelanie Thielker2015-03-251-1/+1
| | | | | | | | script does something that wil fail anyway.
* | Make attachment rezzing async again for NPC. Doing that sync causes a deadlockMelanie Thielker2015-03-241-1/+6
| | | | | | | | with the script thread.
* | Allow re-setting the region restart timer. Also move restart notifications toMelanie Thielker2015-03-231-2/+6
| | | | | | | | upper right corner again.
* | Make the scripted dialogs and restart message appear in the top right cornerMelanie Thielker2015-03-231-2/+2
| | | | | | | | | | | | again. Viewers have been busy making these notifications all into toasts but we believe there are message that are important enough to make the user acknowledge them.
* | Make log output of remote admin's restart region call reflect restart ↵Melanie Thielker2015-03-231-2/+4
| | | | | | | | cancellations properly.
* | Taking a reference to the value collection is not thread safe. Change thisMelanie Thielker2015-03-231-3/+3
|/ | | | | to create a shallow copy instead and then iterate it's values to avoid the "out of sync" error.
* Allow setting the size of the wearables array from config, for core ↵Melanie Thielker2015-03-102-1/+2
| | | | compatibility
* Fix content type checking to confirm to newer core versionsMelanie Thielker2015-03-101-1/+1
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* Make the maptile uploader in remote admin fire and forget so the controlling ↵Melanie Thielker2015-03-071-1/+4
| | | | host gets a timely reply.
* Abbreviate the stats by removing unneeded and redundant elements. Human ↵Melanie Thielker2015-02-183-3/+68
| | | | readability is overrated. Also add a (hardcoded) password.
* fix axis locking AmotorUbitUmarov2015-02-131-6/+6
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* Merge branch 'master' into ubitworkmasterUbitUmarov2014-11-284-12/+57
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| * Add an XmlRpc method to get a region's root agent count. This is intendedMelanie Thielker2014-11-211-0/+26
| | | | | | | | to let us restart grid regions when the last agent leaves.
| * Merge branch 'ubitworkmaster'Melanie Thielker2014-11-216-20/+57
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| * | Remove braindead "fix" that messed up intersim scripted giving.Melanie Thielker2014-11-213-12/+31
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* | | change/fix rez position and rotation on llRezObject and llRezAtRootUbitUmarov2014-11-271-2/+49
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* | fix stopMoveToTarget in attachments case ( similar to core fix)UbitUmarov2014-11-191-4/+15
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* | fix rez position being for root or center for a single object caseUbitUmarov2014-11-191-0/+22
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* | some steps to rez center or root of prim inventory object at requestedUbitUmarov2014-11-193-8/+11
| | | | | | | | position ( does nothing diferent still )
* | return bbox and offsetHeight to RezObjectUbitUmarov2014-11-193-8/+9
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* dont do recoil on llRezObject called from attachments, as seem to happenUbitUmarov2014-11-181-8/+13
| | | | at sl
* n llPushObject if pushed object is a avatar use its rotation, not pusherUbitUmarov2014-11-141-1/+2
| | | | rotation
* Remove the Invisible stuff and add more baked caching. Refactor selection of ↵Melanie Thielker2014-11-115-54/+7
| | | | textures to save to Bakes module.