| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'avination' | Melanie | 2012-05-29 | 7 | -252/+245 |
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| * | fix avatars collisions on sim crossings and other few cases where freemove()... | UbitUmarov | 2012-05-28 | 1 | -2/+1 |
| * | a bit cleaner code (?) on sculpts/meshs meshing checking | UbitUmarov | 2012-05-28 | 1 | -7/+6 |
| * | let meshs work indenpendently of mesh_sculpted_prim config option | UbitUmarov | 2012-05-28 | 1 | -29/+25 |
| * | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-28 | 2 | -180/+103 |
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| | * | Place the return back into collision sounds. | Melanie | 2012-05-28 | 1 | -0/+4 |
| | * | If a region is not found on a simulator, make the health query return | Melanie | 2012-05-28 | 1 | -4/+13 |
| | * | Merge branch 'ubitwork' into avination | Melanie | 2012-05-28 | 4 | -38/+110 |
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| | * | | Modify SceneManeger to use a DoubleDictionary and work without locks. | Melanie | 2012-05-28 | 1 | -176/+90 |
| * | | | disable collision sounds for now | UbitUmarov | 2012-05-28 | 1 | -2/+8 |
| * | | | revert making sculpts phanton if sculpt meshing option is off | UbitUmarov | 2012-05-28 | 1 | -2/+0 |
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| * | | Let OOB information usable outside ubitode | UbitUmarov | 2012-05-27 | 3 | -29/+33 |
| * | | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 2012-05-21 | 1 | -0/+2 |
| * | | Merge branch 'avination' into ubitwork | UbitUmarov | 2012-05-21 | 2 | -2/+2 |
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| * | | try to let avas climb higher steps. Will only work in some cases, may have b... | UbitUmarov | 2012-05-21 | 2 | -9/+75 |
* | | | Merge branch 'avination' into careminster | Melanie | 2012-05-27 | 8 | -345/+564 |
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| * | | Merge branch 'ubitwork' into avination | Melanie | 2012-05-21 | 7 | -328/+562 |
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| | * | missing update script events call | UbitUmarov | 2012-05-20 | 1 | -1/+12 |
| | * | minor changes | UbitUmarov | 2012-05-20 | 3 | -32/+24 |
| | * | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable... | UbitUmarov | 2012-05-19 | 1 | -1/+1 |
| | * | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 2012-05-19 | 4 | -126/+148 |
| | * | a bit faster collision sound type verification plus a few fixes/changes | UbitUmarov | 2012-05-19 | 2 | -53/+100 |
| | * | temp work: sounds simetric acording to materials, still 'window close' test ... | UbitUmarov | 2012-05-19 | 1 | -30/+98 |
| | * | modulate collision sound intensity with collision relative velocity for parts... | UbitUmarov | 2012-05-19 | 2 | -46/+89 |
| | * | modulate collision sounds intensity with relative collision speed | UbitUmarov | 2012-05-19 | 2 | -81/+120 |
| | * | fix character IsPhysical | UbitUmarov | 2012-05-19 | 1 | -1/+1 |
| | * | add colliders relative velocity projected in collision direction to collision... | UbitUmarov | 2012-05-19 | 3 | -1/+13 |
| * | | Fix setting positions of attachments. The recent security fix regarding | Melanie | 2012-05-19 | 1 | -1/+1 |
| * | | Merge branch 'ubitwork' into avination | Melanie | 2012-05-17 | 1 | -28/+9 |
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| | * | removed redundant colision sounds. Temporary muted sounds ( returns at top o... | UbitUmarov | 2012-05-17 | 1 | -28/+13 |
| * | | Temprorarily disable collision sounds until we have some sound bites | Melanie | 2012-05-17 | 1 | -1/+5 |
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* | | Merge branch 'master' into careminster | Melanie | 2012-05-27 | 53 | -939/+2335 |
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| * | | minor: code formatting from 0b72f773 | Justin Clark-Casey (justincc) | 2012-05-26 | 1 | -12/+11 |
| * | | Mantis 6025 llRequestPermissions auto grant for NPCs. | Talun | 2012-05-26 | 1 | -1/+23 |
| * | | If restating a region, clean up the physics scene after the main scene has be... | Justin Clark-Casey (justincc) | 2012-05-26 | 1 | -4/+4 |
| * | | One can now get hyoergrid region co-ordinates with llRequestSimulatorData | Blake.Bourque | 2012-05-26 | 1 | -5/+21 |
| * | | Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type). | Justin Clark-Casey (justincc) | 2012-05-26 | 1 | -17/+7 |
| * | | Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation i... | Justin Clark-Casey (justincc) | 2012-05-26 | 1 | -14/+12 |
| * | | refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn... | Justin Clark-Casey (justincc) | 2012-05-26 | 3 | -45/+42 |
| * | | Mantis 6028 osAvatarStopAnimation not stopping animations via UUID | Talun | 2012-05-25 | 1 | -7/+11 |
| * | | Resolve some mono compiler warnings. | Justin Clark-Casey (justincc) | 2012-05-25 | 9 | -26/+33 |
| * | | on agent cross, remove from physics scene after its been placed in transit, n... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -3/+7 |
| * | | refactor: make ETM.CrossAgentToNewRegionAsync neighbourRegion == null check r... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -90/+92 |
| * | | Remove a call stack debugging line accidentally left in from a few days ago a... | Justin Clark-Casey (justincc) | 2012-05-25 | 1 | -2/+0 |
| * | | Fix bug where a failed QueryAccess to a remove region would always have the r... | Justin Clark-Casey (justincc) | 2012-05-25 | 2 | -15/+21 |
| * | | Stop it being possible for an agent to teleport back to its source region bef... | Justin Clark-Casey (justincc) | 2012-05-25 | 3 | -28/+169 |
| * | | In remote QueryAccess, also receive the actual status (true|false) instead of... | Justin Clark-Casey (justincc) | 2012-05-25 | 2 | -2/+9 |
| * | | Don't actually proceed on a within-region teleport if another is already taki... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -0/+2 |
| * | | On inter-region teleport, only stand the avatar up if the QueryAccess call to... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -7/+7 |
| * | | Now that the EntityTransferModule is per-region, fetch the event queue module... | Justin Clark-Casey (justincc) | 2012-05-24 | 1 | -18/+22 |