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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
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Merge branch 'avination' into careminster
Melanie
2012-08-24
3
-3
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+39
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Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-23
3
-3
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+39
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Merge branch 'master' into careminster
Melanie
2012-08-24
1
-2
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+25
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If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
2012-08-23
1
-2
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+25
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Merge branch 'master' into careminster
Melanie
2012-08-23
21
-115
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+269
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this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
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+7
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Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
-26
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+42
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Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
-3
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+5
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refactoring out SetFaceColor
SignpostMarv
2012-08-20
2
-54
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+17
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making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
2
-22
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+27
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single operation for PRIM_COLOR
SignpostMarv
2012-08-20
2
-2
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+50
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fix typo
SignpostMarv
2012-08-20
1
-1
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+1
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no-op change for cia.vc test
Justin Clark-Casey (justincc)
2012-08-20
1
-0
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+1
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When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
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+62
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Tighten up OpenSim.Framework.Cache locking to avoid race conditions.
Justin Clark-Casey (justincc)
2012-08-20
1
-30
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+53
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Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
13
-22
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+68
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Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
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+2
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Fix llDialog responses so that they can be heard throughout the region. This ...
Melanie
2012-08-19
1
-1
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+1
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Add a reference to OpenMetaverseType.dll to compiled script assemblies.
Melanie
2012-08-18
1
-0
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+2
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Merge branch 'avination' into careminster
Melanie
2012-08-23
6
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+26
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Make terrain save every 1000 frames instead of every 50. Database load is a s...
Melanie
2012-08-22
1
-1
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+1
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Fix group return stuff
Melanie
2012-08-21
1
-1
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+1
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Allow updates sent for right pec to go to the client
Melanie
2012-08-21
1
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+1
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Implement seeing busy status in LSL
Melanie
2012-08-21
1
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+7
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Cause a persistence save if prim flags change
Melanie
2012-08-21
1
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+2
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Add Camera Offsets to serialization
Melanie
2012-08-21
1
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+14
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Merge branch 'avination' into careminster
Melanie
2012-08-20
1
-6
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+2
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Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
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+2
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Merge branch 'avination' into careminster
Melanie
2012-08-20
3
-1
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+12
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Make the console output from the reigon console hookable
Melanie
2012-08-18
2
-0
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+11
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Fix a typo
Melanie
2012-08-18
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-08-18
7
-37
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+47
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integrating redundant code into operator
SignpostMarv
2012-08-18
2
-14
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+7
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Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
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+11
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constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
-6
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+6
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implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
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+5
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adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
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+1
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Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
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+18
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Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2012-08-18
9
-124
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+119
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refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
9
-125
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+119
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Merge branch 'master' into careminster
Melanie
2012-08-18
17
-346
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+455
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
17
-345
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+455
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When reporting a thread timeout, create a copy of the info rather than passin...
Justin Clark-Casey (justincc)
2012-08-18
1
-1
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+14
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adding null return to fix building
SignpostMarv
2012-08-17
1
-1
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+1
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fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
2
-3
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+6
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implemented
SignpostMarv
2012-08-17
3
-0
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+64
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attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
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+17
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BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
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+33
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
6
-278
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+146
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