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* * This is a better way to do the last commit.teravus2012-12-081-30/+33
* * Should promote faster self appearance.teravus2012-12-071-19/+33
* *TEST* diferent avatar colliderUbitUmarov2012-12-033-103/+350
* fix vertex rounding directionUbitUmarov2012-12-031-1/+8
* *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov2012-12-031-0/+16
* adjust avatar standing Z positionUbitUmarov2012-12-031-5/+11
* Add a transaction ID to the money module path for llTransferLindenDollarsMelanie2012-12-033-4/+4
* * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMes...teravus2012-11-241-0/+3
* Remove a superfluous newline from helpMelanie2012-11-231-2/+2
* Merge branch 'careminster' into avinationMelanie2012-11-237-33/+129
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| * Merge branch 'master' into careminsterMelanie2012-11-237-33/+129
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| | * Remove the redundant BypassPermissions() checks in EstateManagmentModule.Justin Clark-Casey (justincc)2012-11-231-8/+13
| | * minor: Add some console feedback on region restart and log who requested a re...Justin Clark-Casey (justincc)2012-11-232-1/+9
| | * Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)2012-11-234-36/+51
| | * Add regression test for checking scene close when SceneManager is asked to closeJustin Clark-Casey (justincc)2012-11-231-0/+58
* | | Fix new command console code to match the output of the original while keepingMelanie2012-11-231-2/+5
* | | Remove duplicate registration of the help topics for the module commanderMelanie2012-11-231-5/+5
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* | Add a newline before the constant help textMelanie2012-11-231-0/+1
* | Revert help to display a full command list. Leave the help categories in asMelanie2012-11-231-5/+6
* | Fix a build break introduced by us having a more efficient DoubleDictionaryMelanie2012-11-231-4/+8
* | Merge branch 'master' into careminsterMelanie2012-11-231-1/+28
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| * Add "help all" console command which will list all commands alphabetically in...Justin Clark-Casey (justincc)2012-11-231-1/+28
* | Merge branch 'master' into careminsterMelanie2012-11-231-0/+7
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| * Fix regression where we stopped closing scenes on simulator exit.Justin Clark-Casey (justincc)2012-11-231-0/+7
* | Merge branch 'master' into careminsterMelanie2012-11-2211-54/+54
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| * Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because itMelanie2012-11-2211-54/+54
* | Merge branch 'master' into careminsterMelanie2012-11-2212-706/+604
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| * Factor out command script code.Justin Clark-Casey (justincc)2012-11-223-77/+50
| * Make "config show/set/get/save" console commands available on all serversJustin Clark-Casey (justincc)2012-11-226-189/+172
| * Factor out common pid file creation and removal code.Justin Clark-Casey (justincc)2012-11-223-62/+50
| * Add "get log level" command - this returns the current server session console...Justin Clark-Casey (justincc)2012-11-221-19/+31
| * Remove unused BaseOpenSimServer.ShowHelp()Justin Clark-Casey (justincc)2012-11-221-21/+0
| * Make "set log level" command available across all serversJustin Clark-Casey (justincc)2012-11-223-32/+31
| * Make "show info" command available across all serversJustin Clark-Casey (justincc)2012-11-224-237/+185
| * Factor out common registration of "show uptime" commandJustin Clark-Casey (justincc)2012-11-223-71/+78
| * factor out common HandleShow code for "show uptime"Justin Clark-Casey (justincc)2012-11-229-63/+72
* | Merge branch 'avination' into careminsterMelanie2012-11-221-7/+35
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| * | * While this is not producing any problems.. and does help in low bandwidth ...teravus2012-11-221-7/+35
* | | Merge branch 'master' into careminsterMelanie2012-11-223-48/+66
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| * | refactor: Factor out copy/pasted server uptime report codeJustin Clark-Casey (justincc)2012-11-223-48/+66
* | | Merge branch 'master' into careminsterMelanie2012-11-2214-324/+835
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| * | If an asset POST does not contain well-formed XML, return a 400 (Bad Request)...Justin Clark-Casey (justincc)2012-11-222-3/+38
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-11-2212-321/+713
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| | * | BulletSim: Make avatar capsule so it is not circular.Robert Adams2012-11-216-21/+39
| | * | BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...Robert Adams2012-11-212-76/+44
| | * | BulletSim: add terrainImplementation parameter with default to Mesh.Robert Adams2012-11-213-5/+46
| | * | BulletSim: fix line endings to be all Linux style (windows style keeps creepi...Robert Adams2012-11-212-454/+454
| | * | BulletSim: enablement and debugging of mesh terrain.Robert Adams2012-11-214-36/+253
| | * | BulletSim: pull heightmap implementation out of the terrain manager so a mesh...Robert Adams2012-11-214-181/+327
| | * | BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...Robert Adams2012-11-214-8/+8