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My fork of OpenSim for IG and DG, called SledjChisl.
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Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
3
-59
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+13
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Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
2011-11-26
1
-3
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+11
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Stop locking the requests coming in to WebFetchInvDecHandler.
Justin Clark-Casey (justincc)
2011-11-26
1
-8
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+8
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Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
2011-11-25
1
-1
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+2
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Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
2011-11-25
2
-44
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+44
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Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
2011-11-25
2
-18
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+39
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remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
5
-10
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+10
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Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
2011-11-25
3
-61
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+5
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Add missing property to llGetLinkPrimitiveParams
BlueWall
2011-11-26
2
-0
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+4
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Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
2011-11-25
2
-8
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+17
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Adding missing CrossBehaviour.cs file to fix build
Justin Clark-Casey (justincc)
2011-11-24
1
-0
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+169
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Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...
Justin Clark-Casey (justincc)
2011-11-24
1
-4
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+2
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On pCampBot, add bot as a property on behaviours instead of passing it in eve...
Justin Clark-Casey (justincc)
2011-11-24
7
-56
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+115
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-24
1
-1
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+1
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When setting packet level logging via "debug packet", apply to all clients, n...
Justin Clark-Casey (justincc)
2011-11-24
2
-21
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+21
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comment out a noisy log line I accidentally left in from the last commit
Justin Clark-Casey (justincc)
2011-11-24
1
-1
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+1
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Stop passing a request handler to the initial caps.RegisterHandler in EventQu...
Justin Clark-Casey (justincc)
2011-11-24
2
-161
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+165
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Add a "debug eq" console command for debugging.
Justin Clark-Casey (justincc)
2011-11-24
1
-6
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+79
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-24
2
-102
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+104
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Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...
Justin Clark-Casey (justincc)
2011-11-24
5
-15
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+19
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Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmerge
Melanie
2011-11-24
25
-675
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+882
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Merge branch 'master' into bigmerge
Melanie
2011-11-24
25
-675
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+882
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Append asset ID to URL for storage requests to allow caching proxies to work ...
Dan Lake
2011-11-23
1
-1
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+3
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-23
10
-27
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+231
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Print out what behaviours are active when pCampBot starts up
Justin Clark-Casey (justincc)
2011-11-23
5
-12
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+42
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Add teleport behaviour to pCampBot
Justin Clark-Casey (justincc)
2011-11-23
3
-1
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+77
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In pCampbot, change "show status" command to "show bots"
Justin Clark-Casey (justincc)
2011-11-23
1
-2
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+2
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Rename Bot.BotManager to Manager
Justin Clark-Casey (justincc)
2011-11-23
1
-9
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+16
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get pCampBot to extract nearby and store nearby region information
Justin Clark-Casey (justincc)
2011-11-23
2
-4
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+62
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-23
3
-3
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+30
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-23
11
-293
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+288
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Shell Environment Variables in config
BlueWall
2011-11-23
3
-3
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+30
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Change random number generator property name in pCampbot
Justin Clark-Casey (justincc)
2011-11-23
1
-1
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+7
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Line endings
Dan Lake
2011-11-23
1
-101
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+101
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Log error if we attempt to add/remove an OdeCharacter from the _characters li...
Justin Clark-Casey (justincc)
2011-11-22
1
-23
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+33
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Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th...
Justin Clark-Casey (justincc)
2011-11-22
1
-6
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+1
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Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
2
-66
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+60
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Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion()
Justin Clark-Casey (justincc)
2011-11-22
1
-27
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+27
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minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-22
1
-1
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+1
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Stop an exception being thrown and a teleport/border cross failing if the des...
Justin Clark-Casey (justincc)
2011-11-22
5
-32
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+41
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slightly simplify OdeScene.Simulate() by removing bool processtaints, since w...
Justin Clark-Casey (justincc)
2011-11-22
3
-141
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+128
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Improve the error messages returned if the HelloNeighbour call fails.
Justin Clark-Casey (justincc)
2011-11-21
1
-19
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+46
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Slightly improve "Unable to space collide" logging message, though I don't th...
Justin Clark-Casey (justincc)
2011-11-21
1
-1
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+2
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Get rid of OdeCharacter != null checks since OdeScene._characters can never c...
Justin Clark-Casey (justincc)
2011-11-21
1
-17
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+4
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remove unnecessary OdeScene._activeprims locking. Code is single-threaded
Justin Clark-Casey (justincc)
2011-11-21
1
-53
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+46
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Restore defects list. In hindsight, the reason for this is becuase we can't ...
Justin Clark-Casey (justincc)
2011-11-21
2
-92
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+112
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simplify operation of OdeScene._perloopContact
Justin Clark-Casey (justincc)
2011-11-21
1
-45
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+51
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don't bother locking OdeScene._perloopContact in single threaded code
Justin Clark-Casey (justincc)
2011-11-21
1
-47
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+42
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don't lock OdeScene.contacts since only ever accessed by a single thread
Justin Clark-Casey (justincc)
2011-11-21
1
-10
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+24
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rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m...
Justin Clark-Casey (justincc)
2011-11-21
1
-8
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+10
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