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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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Cause a persistence save if prim flags change
Melanie
2012-08-21
1
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+2
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Add Camera Offsets to serialization
Melanie
2012-08-21
1
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+14
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Merge branch 'avination' into careminster
Melanie
2012-08-20
1
-6
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+2
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Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
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+2
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Merge branch 'avination' into careminster
Melanie
2012-08-20
3
-1
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+12
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Make the console output from the reigon console hookable
Melanie
2012-08-18
2
-0
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+11
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Fix a typo
Melanie
2012-08-18
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-08-18
7
-37
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+47
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integrating redundant code into operator
SignpostMarv
2012-08-18
2
-14
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+7
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Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
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+11
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constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
-6
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+6
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implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
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+5
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adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
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+1
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Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
-0
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+18
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Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2012-08-18
9
-124
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+119
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refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
9
-125
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+119
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Merge branch 'master' into careminster
Melanie
2012-08-18
17
-346
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+455
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
17
-345
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+455
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When reporting a thread timeout, create a copy of the info rather than passin...
Justin Clark-Casey (justincc)
2012-08-18
1
-1
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+14
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adding null return to fix building
SignpostMarv
2012-08-17
1
-1
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+1
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fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
2
-3
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+6
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implemented
SignpostMarv
2012-08-17
3
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+64
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attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
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+17
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BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
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+33
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
6
-278
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+146
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BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
2012-08-17
4
-40
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+51
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Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
2012-08-17
1
-7
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+12
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BulletSim: add parameters and functionality to specify the mesh
Robert Adams
2012-08-17
3
-48
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+34
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BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
2
-26
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+30
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BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
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+20
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minor: Make xengine debug message on script load a scripting loading message ...
Justin Clark-Casey (justincc)
2012-08-17
1
-7
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+9
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
4
-3
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+28
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Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
2012-08-15
1
-1
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+1
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BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
2012-08-15
3
-2
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+27
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adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
2
-6
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+11
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enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
6
-42
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+141
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Merge branch 'master' into careminster
Melanie
2012-08-16
14
-223
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+466
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Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
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+1
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-15
13
-222
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+465
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Don't enable the thread watchdog until all regions are ready.
Justin Clark-Casey (justincc)
2012-08-15
2
-7
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+33
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adding ATTACH_*_PEC constants
SignpostMarv
2012-08-15
1
-0
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+2
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BulletSim: add hinge constraint.
Robert Adams
2012-08-15
3
-6
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+126
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BulletSim: add locking to constraintCollection and rename some of the public ...
Robert Adams
2012-08-15
2
-147
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+197
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BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
2012-08-15
5
-34
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+44
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BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...
Robert Adams
2012-08-15
1
-15
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+15
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BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
2012-08-15
1
-12
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+13
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BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...
Robert Adams
2012-08-15
1
-4
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+12
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BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation...
Robert Adams
2012-08-15
1
-0
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+17
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BulletSim: Add the class BSCharacter to the DetailLog output
Robert Adams
2012-08-15
1
-6
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+10
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