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* Let the initiator of a teleport or crossing know that we handle extraMelanie Thielker2015-10-201-0/+1
| | | | wearables
* On to 0.8.3!Diva Canto2015-10-1844-44/+44
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* Added warning in RegionCombinerModule about it being considered obsolete and ↵Diva Canto2015-10-181-0/+2
| | | | encouraging people to switch to varregions.
* Clean up of simulation version, the number that rules the compatibility of ↵Diva Canto2015-10-186-76/+36
| | | | | | | | teleports: - It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure - Its definition moved to the global VersionInfo class As of now it's still 0.3.
* The protocol version checking on the grid server connector seemed to have a ↵Diva Canto2015-10-181-1/+18
| | | | bug. I think I fixed it.
* fix GetTerrainHeightAtXY also on master. Fix wrong active angularlock ↵UbitUmarov2015-10-172-281/+9
| | | | detection (it was only burning cpu), stop trying to add a amotor to each child part and fix a typo.
* Change the actual versions allowed to connect, which is different fromMelanie Thielker2015-09-141-4/+4
| | | | the interface major version
* Make regions tolerant to newer regions with more werables.Melanie Thielker2015-09-142-3/+6
| | | | Also, bump the interface version to 8
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-09-111-12/+8
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| * Make sure the chat module doesn't deactivate just because the sectionMelanie Thielker2015-09-091-12/+8
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* | Mantis #7720: AssetXferUploader was setting AssetID to UUID.Zero. Before ↵Diva Canto2015-09-112-6/+16
| | | | | | | | that wouldn't matter (item would be a terminal object) but with the introduction of the item cache, it matters, because the object in the cache was being modified to have AssetID=UUID.Zero. Also keeping the item cache consistent when item properties change.
* | Typos in commentsDiva Canto2015-09-062-2/+2
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* Clean up viewer-based access control specifications.Diva Canto2015-09-063-7/+18
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* Related to previous commits: fixed namespace.Diva Canto2015-09-061-1/+2
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* Amend to previous commit: delete the corresponding AssemblyInfo'sDiva Canto2015-09-052-66/+0
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* Moved the two region loaders into the RegionLoaderPlugin dll, therefore ↵Diva Canto2015-09-054-4/+4
| | | | eliminating 2 top-level dlls that didn't make much sense.
* Deleted unused file.Diva Canto2015-09-051-77/+0
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* Changed a couple of comments to be more genericDiva Canto2015-09-052-3/+3
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* let ode suport var size regionsUbitUmarov2015-09-052-152/+143
| | | | Signed-off-by: Diva Canto <diva@metaverseink.com>
* Fixes a problem with Bullet physics when it is configured to run on a ↵Diva Canto2015-09-041-0/+2
| | | | separate thread.
* POSScene wasn't really a region module. Fixed now.Diva Canto2015-09-041-1/+1
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* Moved UserStatistics feature to OptionalModules too.Diva Canto2015-09-0412-36/+0
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* Moved DataSnapshot feature to OptionalModules too.Diva Canto2015-09-0410-36/+0
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* Moved RegionCombinerModule to OptionalModules. Removed it as its own ↵Diva Canto2015-09-049-36/+0
| | | | top-level project/dll.
* Deleted OpenSim.Framework.Communications. Moved its two remaining files to ↵Diva Canto2015-09-0475-140/+19
| | | | OpenSim.Framework.
* Deleted old unfinished code under Framework.Communications that wasn't being ↵Diva Canto2015-09-0413-1007/+154
| | | | | | used anywhere. Also folded GenericAsyncResult into RestClient, since it is used only there. This is preparation to remove Framework.Communications entirely.
* Deleted unused interfaceDiva Canto2015-09-041-157/+0
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* In SceneGraph, use the property PhysicsScene instead of the variable ↵Diva Canto2015-09-041-3/+3
| | | | _PhysScene, so that it gets properly initialized before being dereferenced.
* Deleted commented codeDiva Canto2015-09-041-51/+0
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* Transformed the LLUDP ad-hoc plugin into a region module. It works.Diva Canto2015-09-037-297/+119
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* Moved ExtendedPhysics from OptionalModules to Bullet project, because it's ↵Diva Canto2015-09-015-627/+622
| | | | very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior.
* Deleted physics plugin classes.Diva Canto2015-08-319-538/+26
| | | | More unit tests fixed.
* Physics refactoring: all unit tests pass.Diva Canto2015-08-316-19/+51
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* First commit where physics work as region module.Diva Canto2015-08-3115-69/+55
| | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager.
* All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-3123-1142/+1349
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* Fixed a namespace dependency. Also started preparing prebuild.xml for making ↵Diva Canto2015-08-312-2/+2
| | | | physics region modules.
* Refactored Meshing modules:Diva Canto2015-08-3110-60/+142
| | | | | | | - Moved ZeroMesher from OpenSim.Region.PhysicsModules.SharedBase to OpenSim.Region.PhysicsModules.Meshing - Created subfolder for all Meshmerizer files, also in the same Meshing dll - Made them both region modules, with ZeroMesher being the default one This compiles but doesn't run yet.
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3077-84/+84
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* Renamed the namespaces tooDiva Canto2015-08-30113-171/+171
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-30107-0/+0
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* Moved instantiation of SceneCommunicationService object to inside the scene ↵Diva Canto2015-08-304-10/+5
| | | | constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better.
* Mantis #7713: fixed bug introduced by 1st MOSES patch.Diva Canto2015-08-301-7/+9
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* Revert "BulletSim: delay adding a scene presence to the list of presences"Robert Adams2015-08-243-33/+19
| | | | | | Remove these changes until the region crossing problems can be figured out. This reverts commit 062ec0efbda0e4ca6df5541039569e023d0d0e79.
* BulletSim: delay adding a scene presence to the list of presencesRobert Adams2015-08-233-19/+33
| | | | | until it is fully configured. Another addition to fixing the collisions stopping problem.
* In ScenePresence, when removing from the physical scene, unsubscribeRobert Adams2015-08-231-1/+1
| | | | | from collisions before removing the collision callbacks. Should not make operational differences.
* Add Culture.FormatProvider to String.Format, like it is done for LSLFloatlillith xue2015-08-241-3/+3
| | | | Signed-off-by: Melanie Thielker <melanie@t-data.com>
* Just replace all m_data accesses with accesses to Data, which isMelanie Thielker2015-08-241-62/+62
| | | | protected against nullrefs
* Revert "Revert "Fix a possible nullref caused by accessing m_data rather ↵Melanie Thielker2015-08-231-4/+4
| | | | | | | | than Data"" Needed after all This reverts commit 26094c21feb8f63d7e6ed46ec2668f213d9dc623.
* Fix the nullref in scripts - the right wayMelanie Thielker2015-08-231-3/+3
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* Revert "Fix a possible nullref caused by accessing m_data rather than Data"Melanie Thielker2015-08-231-4/+4
| | | | | | My bad! This reverts commit 20326e1947f56c6c39a9e701859c286ebee062e0.