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* Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...Justin Clark-Casey (justincc)2011-08-182-38/+15
* refactor: fold CreateSceneViewer() back into ScenePresence constructorJustin Clark-Casey (justincc)2011-08-181-6/+1
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-08-182-2/+2
* refactor: Fold 3 ScenePresence() constructors into one since only one is called.Justin Clark-Casey (justincc)2011-08-181-9/+2
* Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-1814-23/+71
* comment out noisy attachments loggingJustin Clark-Casey (justincc)2011-08-171-5/+5
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-08-171-1/+1
* In the asset service, check that an asset exists before attempting to store it.Justin Clark-Casey (justincc)2011-08-172-6/+13
* For now, supress 'OH NOES' warnings given by HGInventoryBroker.CacheInventory...Justin Clark-Casey (justincc)2011-08-171-5/+5
* Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)2011-08-173-3/+14
* extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)2011-08-171-1/+6
* Add new regression TestRezAttachmentsOnAvatarEntrance() to do simple attachme...Justin Clark-Casey (justincc)2011-08-176-20/+69
* get rid of logged warnings about lack of some modules - afaik these never occ...Justin Clark-Casey (justincc)2011-08-161-10/+0
* Add new FireAndForgetMethod.None.Justin Clark-Casey (justincc)2011-08-163-16/+53
* Move some previously common code back into separate tests. Remove unused reg...Justin Clark-Casey (justincc)2011-08-161-10/+9
* Isolate existing incomplete attachments tests rather than have them rely on e...Justin Clark-Casey (justincc)2011-08-161-5/+5
* drop number of attachments in test from 3 to 2 to reduce text complexityJustin Clark-Casey (justincc)2011-08-161-4/+1
* remove setting up of second scene in attachments since it's not currently usedJustin Clark-Casey (justincc)2011-08-161-24/+21
* relocate AttachmentTests.cs to AttachmentsModuleTests.csJustin Clark-Casey (justincc)2011-08-161-2/+2
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-08-162-5/+6
* minor: change some comment text in flotsam asset cacheJustin Clark-Casey (justincc)2011-08-161-4/+3
* On Flotsam asset cache, go back to moving the file from the temporary locatio...Justin Clark-Casey (justincc)2011-08-161-26/+47
* Add "shutdown" message to RegionReadyBlueWall2011-08-151-0/+5
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimBlueWall2011-08-151-2/+37
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| * Added console command "delete object outside" to delete all objects outside r...Snoopy Pfeffer2011-08-151-2/+37
* | Remove un-needed ATTACH command in migration script.BlueWall2011-08-151-3/+1
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* Added optional Login Service parameter "Currency" to be able to change the cu...Snoopy Pfeffer2011-08-142-2/+21
* WorldMap: Added map item for Land-for-Sale. Implemented backlist item timeout...Snoopy Pfeffer2011-08-141-19/+187
* llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2011-08-132-3/+178
* Fix a problem in the Flotsam asset cache where assets were being put into the...Justin Clark-Casey (justincc)2011-08-131-2/+6
* Fix a bug preventing region modules from creating trees at anything but the d...Aaron Duffy2011-08-131-3/+3
* If a map request to a server fails, always close the outbound connection.Justin Clark-Casey (justincc)2011-08-121-1/+5
* minor: change login enable/disable messages in last commit so that they occur...Justin Clark-Casey (justincc)2011-08-121-2/+2
* minor: On "login disable/enable" always tell the user the final login status,...Justin Clark-Casey (justincc)2011-08-122-7/+5
* tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)2011-08-123-34/+34
* rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)2011-08-123-5/+5
* rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)2011-08-123-4/+4
* When saving appearance, only save the baked textures, not the other face text...Justin Clark-Casey (justincc)2011-08-122-6/+44
* Fix kicking of NPCs via "kick user" console command.Justin Clark-Casey (justincc)2011-08-121-0/+2
* Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2011-08-122-6/+26
* implement osNpcGetPos()Justin Clark-Casey (justincc)2011-08-113-0/+27
* implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)2011-08-114-5/+67
* Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)2011-08-114-5/+78
* add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2011-08-115-41/+87
* Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()Justin Clark-Casey (justincc)2011-08-111-15/+33
* eliminate redundant ground sitting checks since these are already done in enc...Justin Clark-Casey (justincc)2011-08-111-4/+1
* minor: a little bit of log message correction/commenting outJustin Clark-Casey (justincc)2011-08-112-2/+2
* eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca...Justin Clark-Casey (justincc)2011-08-112-6/+10
* instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate...Justin Clark-Casey (justincc)2011-08-112-17/+15
* get rid of intermediate local store of body rotation in ScenePresence, this i...Justin Clark-Casey (justincc)2011-08-111-5/+4