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* add script events per sec stat, using the time report code, but ignoring the...UbitUmarov2015-09-082-2/+10
* fix missing proprieties get, etcUbitUmarov2015-09-081-8/+10
* improve old ODE prim region bordersUbitUmarov2015-09-071-37/+84
* recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim (s...UbitUmarov2015-09-072-56/+189
* allocate llRAW LookupHeightTable on demand and release it, saving a few 512KB...UbitUmarov2015-09-071-0/+8
* restore terrain modifiers, left out earlier bc of merge errors, (untested)UbitUmarov2015-09-072-12/+12
* add lost admin_reset_land methodUbitUmarov2015-09-061-0/+47
* remove a forgotten cast to intUbitUmarov2015-09-061-1/+1
* minor change, add a lock we had at avnUbitUmarov2015-09-061-2/+4
* fix the missing initialization of the folish ProcessUnackedSends optionUbitUmarov2015-09-061-0/+2
* fix odd drawdistance control initializationUbitUmarov2015-09-061-12/+6
* add missing stub for llSetVelocityUbitUmarov2015-09-061-0/+1
* dont store/upload map asset for large regions, ( needs testing)UbitUmarov2015-09-061-2/+12
* still a missing stat IDUbitUmarov2015-09-062-10/+13
* let extra stats travel side by side with viewers ones... try to fix damm arra...UbitUmarov2015-09-065-64/+123
* fix modifing m_threads on a foreach scanning itUbitUmarov2015-09-051-1/+3
* a few changes to stats. Array order coerent on users. give up on moses stats ...UbitUmarov2015-09-043-83/+95
* comment a large debug messageUbitUmarov2015-09-041-1/+1
* actually reduce max number of ode spacesUbitUmarov2015-09-042-8/+8
* bug fix on ode spaces and allow more of them on large regionsUbitUmarov2015-09-042-12/+12
* remove a forgotten 1000.9 factor on physics fpsUbitUmarov2015-09-045-5/+5
* use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...UbitUmarov2015-09-042-106/+122
* add a GetTimeStampMS method, this returns a time stamp in miliSeconds with th...UbitUmarov2015-09-041-0/+11
* normalise physics plugins to return fps as (simulated time / requested simula...UbitUmarov2015-09-046-1906/+3319
* a bit better addAvatar() call chainUbitUmarov2015-09-031-5/+1
* make addavatar more friendly between pluginsUbitUmarov2015-09-032-3330/+1891
* fix a old bug i added: MaxWearables can't be changed in runtimeUbitUmarov2015-09-031-1/+0
* fix CM_api compile errorUbitUmarov2015-09-031-3/+3
* minor cleanUbitUmarov2015-09-031-48/+0
* missing fileUbitUmarov2015-09-031-0/+530
* at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-0325-252/+117
* seems to compile ( tests comented out)UbitUmarov2015-09-02157-9790/+1313
* bad merge?UbitUmarov2015-09-01393-7867/+60890
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| * dont change camera on crossingsUbitUmarov2015-08-311-4/+4
| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-312-2/+8
| * fix slow moving physical objects moving without sending updatesUbitUmarov2015-08-311-9/+9
| * minor changesUbitUmarov2015-08-311-15/+21
| * more on tps and crossingsUbitUmarov2015-08-304-164/+209
| * cache in memory water textureUbitUmarov2015-08-301-33/+105
| * improve object crossingsUbitUmarov2015-08-291-37/+15
| * fix some effects rangesUbitUmarov2015-08-295-7/+7
| * fix NeighborRegions codeUbitUmarov2015-08-292-55/+21
| * change default scopeID to UUID.ZeroUbitUmarov2015-08-293-3/+6
| * review ServiceBase for varUbitUmarov2015-08-281-2/+5
| * review llLoginService for var supportUbitUmarov2015-08-281-8/+1
| * review gridservice module. Not merged os code for varsize, since thatUbitUmarov2015-08-281-0/+68
| * stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| * send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov2015-08-281-1/+2
| * also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| * restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97