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* Add "terrain show" console command which outputs terrain height for a given ↵Justin Clark-Casey (justincc)2014-04-302-13/+87
| | | | | | region co-ordinate. For debug purposes.
* minor: convert back some tabs to spaces that got into ScenePresence via ↵Justin Clark-Casey (justincc)2014-04-291-4/+4
| | | | recent patch bc969a6b
* Restore terrain height and flying adjustments that were eliminated from ↵Justin Clark-Casey (justincc)2014-04-291-28/+28
| | | | non-megaregion paths in ScenePresence.MoveToTarget() by recent patch bc969a6b
* Add regression test for NPC movement on a variable region.Justin Clark-Casey (justincc)2014-04-292-10/+84
| | | | Extends basic physics to allow av movement on a varregion (basic physics is only really useful for regression test purposes).
* Improved HTTP loggingOren Hurvitz2014-04-293-5/+9
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* Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to ↵Oren Hurvitz2014-04-291-6/+7
| | | | | | echo back the maturity that it sent Without this change, attempts to change the maturity rating in the viewer's Preferences don't work.
* BulletSim: non-functional changes to debugging statements and formatting.Robert Adams2014-04-282-8/+7
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* BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSimRobert Adams2014-04-282-2/+6
| | | | | | | parameter 'TerrainGroundPlane' which defaults to -500. BulletSim had assumed altitudes never went negative but that is not true. The ground plane is just a safety net so things wouldn't fall to infinity.
* Removed dependency on Linq in OpenProfileClientOren Hurvitz2014-04-281-1/+0
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* Add missing [Test] decorator to actually get the basic scene creation test ↵Justin Clark-Casey (justincc)2014-04-251-0/+1
| | | | from 2227f51b to run
* Add basic regression test for creating a var regionJustin Clark-Casey (justincc)2014-04-252-1/+25
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* Add basic sanity regression test for creating a scene.Justin Clark-Casey (justincc)2014-04-251-0/+7
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* Add regression test for terrain fill at two digit height and max ll height.Justin Clark-Casey (justincc)2014-04-252-1/+76
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* Fix issue where terrain height values > 327 caused chaotic spiked terrain.Justin Clark-Casey (justincc)2014-04-252-19/+19
| | | | | | | | | | | Per http://wiki.secondlife.com/wiki/Tips_for_Creating_Heightfields_and_Details_on_Terrain_RAW_Files#Notes_for_Creating_Height_Field_Maps_for_Second_Life terrain heights up to 508 are possible on the LL grid (and were available on previous releases of OpenSimulator). The obvious way to allow both this and equivalent -z values, is to rewiden the internal terrain height storage from short to int. The memory tradeoff is most noticeable on the maximum 8192x8192 var region (equiv to 1024 normal regions), where it adds 128mb to resident use (128k on a normal region) This is still better than the double used in previous releases. This does not affect physics or data storage since they already use float and double respectively. This may not be the final solution if we actually want to sacrifice -z, >327 or something else. Relates to http://opensimulator.org/mantis/view.php?id=7076
* Restore overload mode accidentally disabled in a prior commit. Add a newMelanie2014-04-252-2/+10
| | | | | | config option, LogOverloads, to log when a thread pool overload occurs. This option defaults to "True" because the logging data is useful for diagnosing threading issues.
* Adjust permissions to work hand in hand with what the viewer believes they are.Melanie2014-04-251-7/+7
| | | | This fixes the issue of "Show in Search" seeming resetting at random.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-04-249-299/+278
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| * Revert "When linking a Hypergrid region, set the region's flags on the ↵Oren Hurvitz2014-04-241-4/+4
| | | | | | | | | | | | in-memory GridRegion immediately." This reverts commit 463d0b2f8f0cd5f02c14391b763680b23c16e438.
| * When linking a Hypergrid region, set the region's flags on the in-memory ↵Oren Hurvitz2014-04-241-8/+4
| | | | | | | | | | | | GridRegion immediately. (When using llTeleportAgent() this *specific* object is used for the teleport, so it should have the correct flags.)
| * - Created a standard function to send XML-RPC requests, which logs them like ↵Oren Hurvitz2014-04-243-138/+145
| | | | | | | | | | | | | | we do for other types of HTTP activity. - Changed OpenProfileClient to use the new XML-RPC sending function - Improved logging in WebUtil
| * Changed how UserProfile performs a fallback call using the OpenProfile API, ↵Oren Hurvitz2014-04-241-30/+37
| | | | | | | | because now JsonRpcRequest() returns an error result instead of throwing an exception
| * Refactored: moved OpenProfileClient to a location where it can be used by ↵Oren Hurvitz2014-04-242-1/+2
| | | | | | | | both the Simulators and Robust
| * When sending JSON-RPC calls (for UserProfile), use WebUtil instead of ↵Oren Hurvitz2014-04-245-126/+94
| | | | | | | | constructing the HTTP requests manually. This allows the calls to be logged when using "debug http all 6".
* | Fixes a long-standing bug related to god-mode change ownership of objects ↵Diva Canto2014-04-242-4/+6
|/ | | | permissive, where the permissions of the children prims' inventory items were not changed. As a consequence, we couldn't control some of the objects imported via HG and OARs even in god mode.
* Fixed: hypergrid-linking stopped accepting the following format: ↵Oren Hurvitz2014-04-241-11/+21
| | | | | | "http://grid.example.com" (without a region name) Fixes http://opensimulator.org/mantis/view.php?id=7128
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2014-04-241-7/+28
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| * Show Group name when land is group-ownedDev Random2014-04-231-7/+28
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* | Apply logging flag to a spammy message that may have been overlooked.Melanie2014-04-241-1/+1
|/ | | | No one needs to see every thread launch.....
* minor: Remove unused System.Linq reference and use ParcelFlags.None instead ↵Justin Clark-Casey (justincc)2014-04-231-2/+1
| | | | of 0 from previous commit cb1f28
* Prevent sending Land Properties for unprivileged usersDev Random2014-04-231-5/+8
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* Fix regression test break on previous commit 328bc3bJustin Clark-Casey (justincc)2014-04-231-15/+16
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* Adjust avatar sit positioning on a target to pretty much exactly match that ↵Justin Clark-Casey (justincc)2014-04-231-14/+26
| | | | | | | | | | of the LL grid. This uses an offset of 0.05 on the up vector of the sit orientation, after extensive analysis on http://opensimulator.org/mantis/view.php?id=7096 and https://wiki.secondlife.com/wiki/Talk:LlSitTarget This supersedes the previous adjustment in 5b73b9c4 which had been wrongly applied. The maximum change is about 0.1 with a maximum height avatar. This patch is all Aleric's work - I am applying manually in order to add these additional notes
* Dynamic textures shouldn't be saved in the assets service (only in the ↵Oren Hurvitz2014-04-231-2/+2
| | | | simulator cache)
* Hypergrid: don't send Local assets to other gridsOren Hurvitz2014-04-231-35/+34
| | | | This commit also contains other changes, but they're all just for clarity. The only actual behavior change is to avoid Posting local assets.
* Removed GetUserInventory(). It wasn't being used, and was creating warnings ↵Oren Hurvitz2014-04-2313-293/+2
| | | | because it's Obsolete.
* Eliminated 'Obsolete' warning: don't call do-nothing function ↵Oren Hurvitz2014-04-231-1/+0
| | | | SetPreviousAppearance()
* Eliminated many warningsOren Hurvitz2014-04-2348-77/+101
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* Workaround for SRAS: if Store Asset returns 'null' then assume the asset ↵Oren Hurvitz2014-04-231-0/+7
| | | | already exists, and this isn't an error
* Changed table 'im_offline' to use UTF8 characters. This fixes a problem with ↵Oren Hurvitz2014-04-231-1/+9
| | | | | | | | | | | | | | | | Offline IM V2 (only relevant to MySQL). This fixes http://opensimulator.org/mantis/view.php?id=7123 Users that use MySQL should change their MySQL configuration to support UTF8. In the config file /etc/my.cnf (Linux) or my.ini (Windows), add these settings: [mysqld] character-set-server=utf8 [client] default-character-set=utf8 And then restart MySQL (on Linux: "sudo service mysqld restart").
* Fixed KeyframeMotion to work with very slow movement.Oren Hurvitz2014-04-221-25/+33
| | | | | | Previously, if the movement speed was below 0.05/sec then it didn't work correctly. Fixes http://opensimulator.org/mantis/view.php?id=7117
* Changed the maximum asset name and description lengths to constants. Also, ↵Oren Hurvitz2014-04-227-20/+25
| | | | pre-truncate the description of dynamic textures.
* Fixed: when a user logged-in, sometimes he didn't get notified of the Online ↵Oren Hurvitz2014-04-212-2/+24
| | | | | | | | status of friends, so they continued to appear Offline. This happened because these notifications (the UDP packets) can only be sent to Root Agents. But the notifications were done in OnClientLogin(), at which point the client is still a Child Agent. Since a FireAndForget is used, it became a race condition as to whether the packets would be sent before or after the client became a Root Agent. To fix this, we now only send the notifications once the client becomes a Root Agent for the first time.
* Better error handling when retrieving offline IMsOren Hurvitz2014-04-211-2/+7
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* Removed an attempt to set a user's presence to "Region 0" when they HG ↵Oren Hurvitz2014-04-211-3/+0
| | | | | | teleport to another grid. a) This shouldn't have been done because at that point the user is still logged-in to the current grid. b) It's not necessary because the user will soon be logged-out completely. c) And it didn't even work because the MySQL database layer prevents setting the region to 0.
* Better logging in PresenceService, to help diagnose presence problems.Oren Hurvitz2014-04-213-29/+83
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* Possible solution for #7120 and #7051lillith_xue2014-04-211-23/+32
| | | | Signed-off-by: Robert Adams <misterblue@misterblue.com>
* Better error-handling when storing assets: recognize that 'null' is an error ↵Oren Hurvitz2014-04-204-25/+21
| | | | value
* Stopped setting the Service URL "GatekeeperURI" on users' accounts. It isn't ↵Oren Hurvitz2014-04-202-2/+0
| | | | actually used.
* Fixed: when any avatar changed his Active Group, it was set as the active ↵Oren Hurvitz2014-04-201-10/+13
| | | | group for *all* the avatars in the scene (not permanently)
* Fixed: once a user has rezzed an object, they could then duplicate it as ↵Oren Hurvitz2014-04-201-3/+5
| | | | much as they wanted even if the parcel's permissions had since been changed to disallow rezzing