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* Merging Opensim upstream before generating patchMichael Heilmann2015-05-19125-1777/+5364
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| * resolve possible nullref when sending appearance packet. Thanks to zadark ↵dahlia2015-05-131-0/+1
| | | | | | | | for pointing this out.
| * Adding back command to clear region's user cacheBlueWall2015-05-131-7/+22
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| * Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to ↵AliciaRaven2015-05-131-6/+24
| | | | | | | | | | | | | | | | handle spin (Ctrl+Shift+Drag) This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position. This version fixes issues where scripts in child prims were not detected and also blocks grab for attachments. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
| * Patch llCastRay fully simplified to V3.Magnuz Binder2015-05-121-212/+217
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| * Disable the "show threadpool calls active" console command for now.Justin Clark-Casey (justincc)2015-05-121-5/+5
| | | | | | | | | | | | | | Whilst this can be very useful to identify threads held too long by incoming packet processing, it can also be very misleading as the count updates are not atomic (race conditions lead to growth in numbers over time). This could be solved by making the counts volatile but I don't currently have time to assess the performance impact, though it's almost certainly negligible. If anybody else wants to do that and re-enable this command then please feel free.
| * One more test in UserAccountsClient.Diva Canto2015-05-121-1/+5
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| * Added tests for UserAccountService in Robust. In the process fixed a couple ↵Diva Canto2015-05-115-181/+115
| | | | | | | | of bugs in the network connectors. For some reason the robust-bound code had a CreateUser method, while the client-bound code had no such method. I assume someone is extending the client-side code with their own connectors. I added the missing method, but didn't add it to the service interface.
| * Trivial change just to trigger jenkins to build againDiva Canto2015-05-111-0/+1
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| * Added inventory tests to Robust.Tests.Diva Canto2015-05-114-7/+165
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| * Knocked off a few compiler warnings regarding unused variables.Diva Canto2015-05-108-8/+1
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| * Added simple test for IM in Robust too.Diva Canto2015-05-102-25/+15
| | | | | | | | Changed Inventory data to use the mock one in Common Tests. (but still not inventory tests)
| * Added this form that comes handy for testing the grid service in Robust.Diva Canto2015-05-101-0/+11
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| * Deleted OpenSim.Tests.Client.GridClient and PresenceClient, as they have ↵Diva Canto2015-05-104-364/+0
| | | | | | | | been subsumed by the new testing framework.
| * Added the beginning of a new test framework for robust connectors and ↵Diva Canto2015-05-104-2/+289
| | | | | | | | services. For now, just Grid and Presence. This framework starts a robust server (as a thread) listening on a port in localhost, then the tests are client code.
| * Improved comments on fetch inventory testsDiva Canto2015-05-101-1/+12
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-05-101-8/+17
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| | * Constrain 'terrain modify' to selected RegionDev Random2015-05-091-8/+17
| | | | | | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * | Added unit tests for FetchInventoryDescendents ↵Diva Canto2015-05-104-0/+217
| |/ | | | | | | | | | | http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_Inventory_Descendents Also, consolidated the location of the files that handle inventory capabilities.
| * Fix mantis #7054: AO in Firestorm and Kokua stopped loading after new ↵Diva Canto2015-05-091-9/+17
| | | | | | | | inventory code in place. Cause: # of descendants was wrong.
| * Another major overhaul of inventory downloading, this time pertaining to ↵Diva Canto2015-05-0810-103/+297
| | | | | | | | inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
| * Restore handling of bad folders. I'm not entirely sure this is part of the ↵Diva Canto2015-05-081-9/+48
| | | | | | | | | | | | protocol -- I don't see it here: http://wiki.secondlife.com/wiki/Linden_Lab_Official:Inventory_API#Fetch_inventory_descendents But who knows!
| * Apparently Firestorm sometimes sends duplicate folder ids on the same ↵Diva Canto2015-05-081-2/+8
| | | | | | | | | | | | request (see http://opensimulator.org/mantis/view.php?id=7054#c28297). This was throwing the new inventory download code off. Firestorm also sends requests for folder UUID.Zero, which doesn't exist, but doesn't cause any problems either -- it just fails. I'm leaving the warning message for now, just to keep an eye on which folders can't be found, but may remove it in the future.
| * I shouldn't write code this early in the morning... Fixing a 'duh' on ↵Diva Canto2015-05-081-1/+1
| | | | | | | | previous commit.
| * Additional debug message to help diagnose a warning message and exception ↵Diva Canto2015-05-082-0/+4
| | | | | | | | | | | | related to previous commit. See http://opensimulator.org/mantis/view.php?id=7054#c28282
| * Major change in the way inventory is downloaded: added a method throughout ↵Diva Canto2015-05-0714-95/+626
| | | | | | | | IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-05-0712-369/+1313
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| | * Minor whitespace removalMichael Cerquoni2015-05-071-1/+0
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| | * Add 'terrain modify noise' and code cleanupDev Random2015-05-075-291/+113
| | | | | | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| | * 'terrain modify' command for area-of-effect operationsDev Random2015-05-0610-143/+1266
| | | | | | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * | pCampbot: added behavior that mimic initial inventory download. It's not ↵Diva Canto2015-05-072-0/+124
| |/ | | | | | | exactly what the viewer does, but it's close enough, and the elapsed time can be measured.
| * Attempt at fixing mantis #7054. The two inventory threads are stepping on ↵Diva Canto2015-05-051-2/+3
| | | | | | | | each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1.
| * Refactored some code that is used in two different dlls related to SOP ↵Diva Canto2015-05-055-210/+323
| | | | | | | | rewriting. Also added some unit tests that relate to mantis #7514
| * Revert "Patch llCastRay fully-simplified to V2." for further review.Michael Cerquoni2015-05-041-15/+14
| | | | | | | | This reverts commit c96ee68953eb31fc2ad6d1df9b7a4bb19c584e17.
| * fix a minor whitespace issueMichael Cerquoni2015-05-041-1/+0
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| * Adding the command <dobackup>to opensim console which requires a region name ↵H-H-H2015-05-041-2/+40
| | | | | | | | | | | | as an argument and will do an oar of that region if the autobackup module is enabled Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Missing constants for llGetObjectDetailsTalun2015-05-042-0/+33
| | | | | | | | | | | | | | | | | | OBJECT_BODY_SHAPE_TYPE OBJECT_HOVER_HEIGHT OBJECT_LAST_OWNER_ID OBJECT_RENDER_WEIGHT Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Implement llGetGeometricCenter correctly.Magnuz Binder2015-05-041-1/+20
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Patch llCastRay fully-simplified to V2.Magnuz Binder2015-05-041-14/+15
| | | | | | | | Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
| * Implement llCastRay fully, simplified.Magnuz Binder2015-05-031-1/+759
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| * Only send parcel layer data around the point of interest. Can be disabledRobert Adams2015-05-031-5/+79
| | | | | | | | | | by setting [LandManagement]LimitParcelLayerUpdateDistance=false New parameters added to OpenSimDefaults for the distance and enablement.
| * lock collision mesh cache when accessingdahlia2015-05-031-3/+9
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| * Make Meshmerizer mesh cache static so it can be shared across class instancesdahlia2015-05-031-1/+2
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| * Mantis #7514Diva Canto2015-05-021-2/+2
| | | | | | | | I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
| * It wasn't that. Revert "Mantis #7514"Diva Canto2015-05-021-3/+0
| | | | | | | | This reverts commit 365f46bfa91245e6e277a180dc6bbf757ea2540f.
| * Mantis #7514Diva Canto2015-05-021-0/+3
| | | | | | | | | | Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g. <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema">. Solution: remove all attributes before saving.
| * Corrected typo in namespaceDiva Canto2015-05-021-1/+1
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| * Updated all occurrences of AssemblyVersion("0.8.1.*") to ↵Diva Canto2015-04-2961-61/+61
| | | | | | | | AssemblyVersion("0.8.2.*")
| * Added in all metrics for Phase 1 except for Time Dilation.Steven Zielinski2015-04-292-9/+218
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Test Plan: Tested on local opensim and firestorm. Not tested with JSON stats reporter. Reviewers: rlouden Reviewed By: rlouden Differential Revision: http://cr.irl.ucf.edu/D269 Signed-off-by: Diva Canto <diva@metaverseink.com>
| * Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add ↵BlueWall2015-04-281-24/+6
| | | | | | | | | | | | code to handle spin (Ctrl+Shift+Drag)" We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented.