index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
A stab at making llEjectFromLand work in all cases
Melanie
2012-03-05
1
-3
/
+10
*
Zero velocity when drag-copying
Melanie
2012-03-04
1
-0
/
+2
*
This still causes terrain artefacts
Melanie
2012-03-02
1
-3
/
+3
*
This still causes terrain artefacts
Melanie
2012-03-02
1
-3
/
+1
*
Fix and hook up llTeleportAgent
Melanie
2012-02-28
3
-1
/
+7
*
Implement llTeleportAgent
Melanie
2012-02-28
1
-0
/
+22
*
made box a little larger
UbitUmarov
2012-02-28
1
-6
/
+6
*
A few blind changes to go try to go around bad mesh little box replacement fail
UbitUmarov
2012-02-28
1
-67
/
+50
*
Really dirty hack to make sims start. Causes errors but the ting runs. Remove
Melanie
2012-02-28
1
-1
/
+5
*
Let inworld meshs colide as such and not as basic prim all the time. Removed...
UbitUmarov
2012-02-27
2
-5
/
+10
*
Merge branch 'ubitwork'
Melanie
2012-02-27
4
-568
/
+378
|
\
|
*
update ubitODE to my current working state
UbitUmarov
2012-02-27
4
-568
/
+378
*
|
Fix vehicles going physical stopping llTargetOmega parts (boat radar)
Melanie
2012-02-27
1
-3
/
+5
*
|
Fix NPC appearance setting to include attachments again
Melanie
2012-02-27
1
-1
/
+4
|
/
*
Merge branch 'ubitwork'
Melanie
2012-02-26
2
-3
/
+41
|
\
|
*
added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh d...
UbitUmarov
2012-02-26
2
-3
/
+41
|
*
Implement KeyframedMotion selection behavior
Melanie
2012-02-26
3
-2
/
+37
*
|
Make llSetKeyframedMotion prims waut at the borders of down sims and try again
Melanie
2012-02-26
2
-0
/
+18
*
|
Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
2012-02-26
8
-41
/
+75
*
|
Implement proper selection behavior
Melanie
2012-02-26
3
-2
/
+37
|
/
*
Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
2012-02-26
5
-11
/
+9
*
Fix an infinite recursion caused by checking the wrong values for
Melanie
2012-02-26
1
-24
/
+27
*
Serialize Keyframe motion for region crossings
Melanie
2012-02-26
4
-4
/
+96
*
Zero force and torque on take so that items don't run away when rezzed
Melanie
2012-02-26
1
-0
/
+2
*
Merge branch 'ubitwork'
Melanie
2012-02-26
3
-35
/
+98
|
\
|
*
changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...
UbitUmarov
2012-02-25
3
-35
/
+98
*
|
Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
2012-02-26
9
-2
/
+493
|
/
*
Delay the sending of the initial werables update until the inventory and
Melanie
2012-02-25
2
-8
/
+12
*
Merge branch 'ubitwork'
Melanie
2012-02-24
1
-5
/
+21
|
\
|
*
replace bad meshs by a small cube and log it.
UbitUmarov
2012-02-24
1
-5
/
+21
*
|
Try not to send the avatar updates on login. This may mean loggin in with
Melanie
2012-02-24
1
-1
/
+2
*
|
Add a cache on GridService requests
Melanie
2012-02-24
1
-0
/
+10
|
/
*
stop using useless geom tricallback.
UbitUmarov
2012-02-24
1
-1
/
+2
*
Prevent a nullref when nonphysical motion objects cross sim boundaries
Melanie
2012-02-23
1
-1
/
+1
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-23
2
-6
/
+9
|
\
|
*
Partially apply the core banlines fix
Melanie
2012-02-23
2
-6
/
+9
*
|
Correct sit position calculations
Melanie
2012-02-23
1
-2
/
+2
|
/
*
Fix preserving the animation state of a crossing seated avatar
Melanie
2012-02-23
1
-2
/
+10
*
Properly sequence updates of avatars and attachments so that we don't
Melanie
2012-02-23
2
-0
/
+11
*
Merge branch 'ubitwork'
Melanie
2012-02-23
1
-3
/
+5
|
\
|
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-23
11
-31
/
+94
|
|
\
|
*
|
fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...
UbitUmarov
2012-02-23
1
-1
/
+3
|
*
|
fix my bug on ChODE terrain heightmap build
UbitUmarov
2012-02-23
1
-3
/
+3
*
|
|
Show avatars as sitting on proot prims only to avoid motion jitter
Melanie
2012-02-23
1
-5
/
+31
|
|
/
|
/
|
*
|
Merge branch 'master' into careminster
Melanie
2012-02-23
8
-29
/
+28
|
\
\
|
*
\
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-02-23
1
-8
/
+2
|
|
\
\
|
|
*
|
Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...
Justin Clark-Casey (justincc)
2012-02-22
1
-8
/
+2
|
*
|
|
Add a position parameter to region crossing of objects. This avoids the
Melanie
2012-02-23
8
-18
/
+25
|
|
/
/
*
|
|
Add permission checks to scripted object movements, which didn't respect bans
Melanie
2012-02-23
3
-1
/
+59
*
|
|
Count agents for LSL instead of relying on SceneGraph to have the correct
Melanie
2012-02-22
1
-1
/
+7
|
|
/
|
/
|
[next]