Commit message (Expand) | Author | Age | Files | Lines | ||
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| | * | | | | | | | | | | | | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2009-10-14 | 2 | -0/+11 | |
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| | | * | | | | | | | | | | | | | Setting changeY in border crossing. | Diva Canto | 2009-10-14 | 1 | -0/+1 | |
| | | * | | | | | | | | | | | | | Enable LSL dialogs to display group names properly | Melanie | 2009-10-14 | 1 | -0/+10 | |
| | * | | | | | | | | | | | | | | * minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2009-10-14 | 2 | -4/+4 | |
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* | | | | | | | | | | | | | | | Allow the LLUDP server to run in either synchronous or asynchronous mode with... | John Hurliman | 2009-10-14 | 2 | -6/+29 | |
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* | | | | | | | | | | | | | | * Clean up the SetThrottle() code and add a maxBurstRate parameter to allow m... | John Hurliman | 2009-10-14 | 4 | -102/+161 | |
* | | | | | | | | | | | | | | * Switched to a plain lock for the ClientManager collections and protected th... | John Hurliman | 2009-10-14 | 3 | -71/+85 | |
* | | | | | | | | | | | | | | * Added the "show connections" command to print out all of the currently trac... | John Hurliman | 2009-10-14 | 1 | -1/+23 | |
* | | | | | | | | | | | | | | * Read scene_throttle_bps from the config file and use it | John Hurliman | 2009-10-14 | 2 | -10/+5 | |
* | | | | | | | | | | | | | | Merge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h... | John Hurliman | 2009-10-14 | 17 | -129/+603 | |
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| * \ \ \ \ \ \ \ \ \ \ \ \ \ | Merge branch 'master' into htb-throttle | Melanie | 2009-10-14 | 17 | -129/+603 | |
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| | * | | | | | | | | | | | | | Set the estate owner to be the master avatar if it's not set. | Melanie | 2009-10-14 | 1 | -0/+6 | |
| | * | | | | | | | | | | | | | * Fixes some prim crossings on megaregions with regions beyond the 512m mark | Teravus Ovares (Dan Olivares) | 2009-10-13 | 2 | -25/+99 | |
| | * | | | | | | | | | | | | | Better handling of missing assets. | Diva Canto | 2009-10-13 | 1 | -9/+16 | |
| | * | | | | | | | | | | | | | Better handling of missing assets. | Diva Canto | 2009-10-12 | 1 | -9/+23 | |
| | * | | | | | | | | | | | | | Stop the recurring texture requests for textures that truly don't exist. | Diva Canto | 2009-10-12 | 1 | -2/+2 | |
| | * | | | | | | | | | | | | | Added this one file for the previous commit to work. | Diva Canto | 2009-10-12 | 1 | -0/+37 | |
| | * | | | | | | | | | | | | | * Fixes http://opensimulator.org/mantis/view.php?id=4225 | Diva Canto | 2009-10-12 | 11 | -62/+162 | |
| | * | | | | | | | | | | | | | 0004246: [Patch] FlotsamAssetCache deep scan & cache | Melanie | 2009-10-12 | 1 | -37/+270 | |
| | * | | | | | | | | | | | | | Stop null values from being returned on database queries | Melanie | 2009-10-12 | 1 | -1/+4 | |
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* | | | | | | | | | | | | | | * Minimized the number of times textures are pulled off the priority queue | John Hurliman | 2009-10-14 | 8 | -73/+152 | |
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* | | | | | | | | | | | | | * Split Task category into Task and State | John Hurliman | 2009-10-13 | 3 | -34/+59 | |
* | | | | | | | | | | | | | Optimized heartbeat by calling Update() only on updated objects. | Dan Lake | 2009-10-13 | 3 | -73/+52 | |
* | | | | | | | | | | | | | * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count propert... | John Hurliman | 2009-10-13 | 7 | -94/+242 | |
* | | | | | | | | | | | | | * Consolidated adding / removing ClientManager IClientAPIs to two places in S... | John Hurliman | 2009-10-13 | 10 | -77/+38 | |
* | | | | | | | | | | | | | * Fixed a bug where clients were being added to ClientManager twice | John Hurliman | 2009-10-13 | 5 | -59/+54 | |
* | | | | | | | | | | | | | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo... | John Hurliman | 2009-10-13 | 20 | -329/+310 | |
* | | | | | | | | | | | | | * Unregister event handlers in LLUDPServer when a client logs out and disconn... | John Hurliman | 2009-10-13 | 8 | -410/+262 | |
* | | | | | | | | | | | | | Avoid checking m_clients collection twice when a UseCircuitCode packet is rec... | John Hurliman | 2009-10-13 | 2 | -28/+30 | |
* | | | | | | | | | | | | | * Broke the circular reference between LLClientView and LLUDPClient. This sho... | John Hurliman | 2009-10-13 | 2 | -59/+77 | |
* | | | | | | | | | | | | | * Eliminated unnecessary parameters from LLUDPServer.SendPacketData() | John Hurliman | 2009-10-13 | 2 | -6/+9 | |
* | | | | | | | | | | | | | Merge branch 'master' into htb-throttle | Melanie | 2009-10-12 | 7 | -84/+845 | |
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| * | | | | | | | | | | | | Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e... | unknown | 2009-10-12 | 1 | -1/+1 | |
| * | | | | | | | | | | | | Fixed tree crossing. This will alleviate | Diva Canto | 2009-10-11 | 1 | -56/+54 | |
| * | | | | | | | | | | | | * Changed logic of enabling LLProxyLoginModule to follow the new style -- tru... | Diva Canto | 2009-10-11 | 2 | -4/+6 | |
| * | | | | | | | | | | | | sync PrimMesher with r46 | dahlia | 2009-10-11 | 2 | -19/+782 | |
| * | | | | | | | | | | | | disambiguate System.Path (preparation for new PrimMesher) | dahlia | 2009-10-11 | 1 | -1/+1 | |
| * | | | | | | | | | | | | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2009-10-10 | 4 | -10/+31 | |
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| * | | | | | | | | | | | | Use Util.UTF8 instead of creating a new heap object every time. | Diva Canto | 2009-10-10 | 1 | -5/+5 | |
* | | | | | | | | | | | | | Merge branch 'master' into htb-throttle | Melanie | 2009-10-10 | 5 | -33/+43 | |
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| * | | | | | | | | | | | | Fix selling objects | Melanie | 2009-10-10 | 1 | -4/+3 | |
| * | | | | | | | | | | | | * comment out the velocity test, using updates every 500 ms as set in ScenePr... | Teravus Ovares (Dan Olivares) | 2009-10-10 | 2 | -2/+7 | |
| * | | | | | | | | | | | | Merge branch 'master' of ssh://MyConnection/var/git/opensim | Teravus Ovares (Dan Olivares) | 2009-10-10 | 1 | -1/+1 | |
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| | * | | | | | | | | | | | | Adjust velocity threshold for triggering flailing. Thanks to KittoFlora for r... | dahlia | 2009-10-10 | 1 | -1/+1 | |
| * | | | | | | | | | | | | | * Make ODECharacter respect the scene's requested collision update time | Teravus Ovares (Dan Olivares) | 2009-10-10 | 3 | -3/+15 | |
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| * | | | | | | | | | | | | * Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ... | Teravus Ovares (Dan Olivares) | 2009-10-10 | 1 | -1/+1 | |
| * | | | | | | | | | | | | * Move the 'On Collision Update Movement Animation' routine to above the 'm_i... | Teravus Ovares (Dan Olivares) | 2009-10-10 | 1 | -3/+8 | |
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| * | | | | | | | | | | | Slight variation on the locking scheme: now locking always, except the ForEac... | Diva Canto | 2009-10-09 | 1 | -9/+9 | |
| * | | | | | | | | | | | A slight improvement on name fetching -- using the local name cache, since it... | Diva Canto | 2009-10-09 | 1 | -0/+6 | |
| * | | | | | | | | | | | This is to *try* to avoid the exception we are seeing repeatedly: | Diva Canto | 2009-10-09 | 1 | -0/+4 |