index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-23
10
-27
/
+231
|
\
|
*
Print out what behaviours are active when pCampBot starts up
Justin Clark-Casey (justincc)
2011-11-23
5
-12
/
+42
|
*
Add teleport behaviour to pCampBot
Justin Clark-Casey (justincc)
2011-11-23
3
-1
/
+77
|
*
In pCampbot, change "show status" command to "show bots"
Justin Clark-Casey (justincc)
2011-11-23
1
-2
/
+2
|
*
Rename Bot.BotManager to Manager
Justin Clark-Casey (justincc)
2011-11-23
1
-9
/
+16
|
*
get pCampBot to extract nearby and store nearby region information
Justin Clark-Casey (justincc)
2011-11-23
2
-4
/
+62
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-23
3
-3
/
+30
|
|
\
|
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-23
11
-293
/
+288
|
|
|
\
|
|
*
|
Shell Environment Variables in config
BlueWall
2011-11-23
3
-3
/
+30
|
*
|
|
Change random number generator property name in pCampbot
Justin Clark-Casey (justincc)
2011-11-23
1
-1
/
+7
|
|
|
/
|
|
/
|
*
|
|
Line endings
Dan Lake
2011-11-23
1
-101
/
+101
|
/
/
*
|
Log error if we attempt to add/remove an OdeCharacter from the _characters li...
Justin Clark-Casey (justincc)
2011-11-22
1
-23
/
+33
*
|
Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th...
Justin Clark-Casey (justincc)
2011-11-22
1
-6
/
+1
*
|
Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
2
-66
/
+60
*
|
Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion()
Justin Clark-Casey (justincc)
2011-11-22
1
-27
/
+27
*
|
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-22
1
-1
/
+1
*
|
Stop an exception being thrown and a teleport/border cross failing if the des...
Justin Clark-Casey (justincc)
2011-11-22
5
-32
/
+41
*
|
slightly simplify OdeScene.Simulate() by removing bool processtaints, since w...
Justin Clark-Casey (justincc)
2011-11-22
3
-141
/
+128
|
/
*
Improve the error messages returned if the HelloNeighbour call fails.
Justin Clark-Casey (justincc)
2011-11-21
1
-19
/
+46
*
Slightly improve "Unable to space collide" logging message, though I don't th...
Justin Clark-Casey (justincc)
2011-11-21
1
-1
/
+2
*
Get rid of OdeCharacter != null checks since OdeScene._characters can never c...
Justin Clark-Casey (justincc)
2011-11-21
1
-17
/
+4
*
remove unnecessary OdeScene._activeprims locking. Code is single-threaded
Justin Clark-Casey (justincc)
2011-11-21
1
-53
/
+46
*
Restore defects list. In hindsight, the reason for this is becuase we can't ...
Justin Clark-Casey (justincc)
2011-11-21
2
-92
/
+112
*
simplify operation of OdeScene._perloopContact
Justin Clark-Casey (justincc)
2011-11-21
1
-45
/
+51
*
don't bother locking OdeScene._perloopContact in single threaded code
Justin Clark-Casey (justincc)
2011-11-21
1
-47
/
+42
*
don't lock OdeScene.contacts since only ever accessed by a single thread
Justin Clark-Casey (justincc)
2011-11-21
1
-10
/
+24
*
rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m...
Justin Clark-Casey (justincc)
2011-11-21
1
-8
/
+10
*
refactor: Eliminate one line ODECharacter.doForce() method for code clarity
Justin Clark-Casey (justincc)
2011-11-21
1
-15
/
+3
*
Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not...
Justin Clark-Casey (justincc)
2011-11-21
3
-23
/
+24
*
Reduce complexity of OdeScene.Simulate() by fully removing bad characters at ...
Justin Clark-Casey (justincc)
2011-11-21
2
-70
/
+29
*
move geom/actor map maintenance into DestroyODEStructures()/AvatarGeomAndBody...
Justin Clark-Casey (justincc)
2011-11-21
2
-10
/
+9
*
When changing avatar size in ODE, remove the old actor from the name and acto...
Justin Clark-Casey (justincc)
2011-11-21
2
-8
/
+14
*
When an ODECharacter is removed (e.g. when an avatar leaves a scene), remove ...
Justin Clark-Casey (justincc)
2011-11-21
2
-10
/
+23
*
Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...
Justin Clark-Casey (justincc)
2011-11-21
3
-9
/
+14
*
Actually remove PhysicsActor.SOPDescription this time
Justin Clark-Casey (justincc)
2011-11-21
1
-1
/
+3
*
Chain SOP constructors together rather than having copy/paste code
Justin Clark-Casey (justincc)
2011-11-21
1
-14
/
+5
*
refactor: Make SOP.Description an automatic property
Justin Clark-Casey (justincc)
2011-11-21
1
-6
/
+3
*
Remove unused PhysicsActor.SOPDescription
Justin Clark-Casey (justincc)
2011-11-21
1
-11
/
+2
*
Instead of generating a new list for bad characters on every physics pass, ke...
Justin Clark-Casey (justincc)
2011-11-21
1
-3
/
+12
*
Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre...
Justin Clark-Casey (justincc)
2011-11-19
2
-3
/
+2
*
minor: Make HelloNeighbour messages more informative
Justin Clark-Casey (justincc)
2011-11-19
1
-5
/
+10
*
Get rid of the spurious [WEB UTIL] couldn't decode <OpenSim agent 57956c4b-ff...
Justin Clark-Casey (justincc)
2011-11-19
6
-10
/
+13
*
Remove mono compiler warnings. Fix problem with co-ordinate given in deregis...
Justin Clark-Casey (justincc)
2011-11-19
3
-9
/
+9
*
Improve some grid region log messages to express regions at co-ordinate (e.g....
Justin Clark-Casey (justincc)
2011-11-19
5
-13
/
+50
*
improve region deregistration log message
Justin Clark-Casey (justincc)
2011-11-19
1
-1
/
+4
*
Don't register a region twice on both official registration and maptile regen...
Justin Clark-Casey (justincc)
2011-11-19
4
-8
/
+11
*
For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
-1
/
+0
*
Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
-18
/
+32
*
If the entire simulator is shutting down then don't bother to unload the scri...
Justin Clark-Casey (justincc)
2011-11-17
2
-17
/
+35
*
Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...
Justin Clark-Casey (justincc)
2011-11-16
9
-44
/
+40
[next]