Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | revert 4546, I definitely didn't understand what I was doing here | Sean Dague | 2008-05-07 | 1 | -66/+47 |
| | | | | | | and awebb says he's close to a functional patch for 1166 | ||||
* | attempted fix of http://opensimulator.org/mantis/view.php?id=1166. This | Sean Dague | 2008-05-07 | 1 | -47/+66 |
| | | | | | | is currently untested and may result in weirdness. Beware this changeset. | ||||
* | From: Alan M Webb <awebb@vnet.ibm.com> | Justin Clarke Casey | 2008-05-07 | 4 | -55/+193 |
| | | | | | | | | | | | The attached patch moves the sun module incrementally nearer where it needs to be. Default behavior, i.e. no overriding configuration is to match Second Life's diurnal/nocturnal rhythm. All designated values are now sent to the client.There remain a couple of unanswered questions about how this SHOULD be implemented though. | ||||
* | De-tabify source. | Jeff Ames | 2008-05-06 | 9 | -527/+533 |
| | |||||
* | send actual velocity and angular velocity in terse updates | Sean Dague | 2008-05-06 | 4 | -8/+8 |
| | | | | | | | instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now. | ||||
* | this should fix zariok's issue | Sean Dague | 2008-05-06 | 1 | -2/+2 |
| | |||||
* | *LLClientView is now pushed the EstateSettings instead of pulling it from ↵ | mingchen | 2008-05-06 | 6 | -89/+186 |
| | | | | | | | the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place) | ||||
* | * Cleaning up code, making it conform to OpenSim standards. | Adam Frisby | 2008-05-06 | 12 | -259/+215 |
| | |||||
* | * Committing a bunch of work for control snatching. Not done yet. No ↵ | Teravus Ovares | 2008-05-06 | 5 | -0/+156 |
| | | | | visible features. | ||||
* | * If you llApplyImpulse on an attachment, it applies impulse on the avatar, ↵ | Teravus Ovares | 2008-05-06 | 9 | -21/+51 |
| | | | | not the attachment. | ||||
* | * Refactor: Break out permissions code into a separate region PermissionsModule | Justin Clarke Casey | 2008-05-05 | 18 | -124/+219 |
| | |||||
* | * Just some tidy up and documentation before I make my first ever attempt to ↵ | Justin Clarke Casey | 2008-05-05 | 1 | -17/+11 |
| | | | | extract a lump of code out to a region module | ||||
* | *Standardized the Land module by removing all references to ↵ | mingchen | 2008-05-05 | 7 | -236/+297 |
| | | | | libsecondlife.packets | ||||
* | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 2008-05-05 | 8 | -23/+46 |
| | | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI | ||||
* | * A bit of spice from here, a pinch of salt from there, some brains that ↵ | Teravus Ovares | 2008-05-05 | 5 | -6/+132 |
| | | | | | | | | | | | | | | | attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management | ||||
* | * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. | Teravus Ovares | 2008-05-04 | 6 | -6/+58 |
| | |||||
* | Update svn properties. | Jeff Ames | 2008-05-04 | 4 | -952/+952 |
| | |||||
* | * Reformatted EstateManagementModule | Adam Frisby | 2008-05-04 | 1 | -61/+48 |
| | |||||
* | * Updating some file locations. | Adam Frisby | 2008-05-04 | 4 | -396/+402 |
| | |||||
* | *Fixed a mistake in the EstateManagementModule that messed up the trunk. | mingchen | 2008-05-04 | 4 | -29/+38 |
| | |||||
* | *Fixed up EstateManagementModule to the module standard - no more packets ↵ | mingchen | 2008-05-04 | 7 | -521/+566 |
| | | | | | | | allowed! *Started cleaning up the land module | ||||
* | * Refactor: A final root folder special case removal, this time in ↵ | Justin Clarke Casey | 2008-05-04 | 1 | -49/+18 |
| | | | | HandleFetchInventoryDescendents[CAPS] | ||||
* | * Refactor: Do the root case removal thing again, this time in ItemReceive() | Justin Clarke Casey | 2008-05-04 | 1 | -34/+13 |
| | |||||
* | * Refactor: Simplify CachedUserInfo.FolderReceive() by removing root folder ↵ | Justin Clarke Casey | 2008-05-04 | 1 | -33/+29 |
| | | | | special case | ||||
* | * Simplify CreateFolder() by folding previous special root case into ↵ | Justin Clarke Casey | 2008-05-04 | 2 | -77/+46 |
| | | | | FindFolder() | ||||
* | * Add ability to defer item actions for AddItem() and DeleteItem(). This ↵ | Justin Clarke Casey | 2008-05-03 | 3 | -6/+25 |
| | | | | won't be useful until we let the client cache (again?) | ||||
* | * Refactor RemoveItem() | Justin Clarke Casey | 2008-05-03 | 4 | -29/+72 |
| | |||||
* | * Refactor: Renaming item and folder tree search methods to have Find*() ↵ | Justin Clarke Casey | 2008-05-03 | 6 | -44/+52 |
| | | | | prefixes | ||||
* | * Cleaned up code in Terrain, Tree and Map modules. | Adam Frisby | 2008-05-03 | 28 | -345/+273 |
| | | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves. | ||||
* | * Refactor: Move MoveFolder() and PurgeFolder() into CachedUserInfo (which ↵ | Justin Clarke Casey | 2008-05-03 | 2 | -62/+100 |
| | | | | arguably should be split) | ||||
* | * Refactor: move UpdateFolder into CachedUserInfo | Justin Clarke Casey | 2008-05-03 | 3 | -25/+49 |
| | |||||
* | * Make user profile cache service complain if the caller assumes a profile ↵ | Justin Clarke Casey | 2008-05-03 | 1 | -13/+42 |
| | | | | exists when in fact it does not | ||||
* | * Refactor: Move bulk of CreateFolder from UserProfileCacheService into ↵ | Justin Clarke Casey | 2008-05-03 | 5 | -131/+124 |
| | | | | | | | | CachedUserInfo * Remove unused/superseded methods from GridInventoryService | ||||
* | * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem() | Justin Clarke Casey | 2008-05-03 | 3 | -10/+21 |
| | | | | | | * Put warning in remove folder method about non implementation (not that this is used anyway - may be legacy) | ||||
* | * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem() | Justin Clarke Casey | 2008-05-03 | 5 | -771/+8 |
| | | | | | | * Remove old framework asset transactions files which were region modularized | ||||
* | *Moved EstateManager into a region module | mingchen | 2008-05-03 | 4 | -714/+761 |
| | |||||
* | * For your fragging desire, damage enabled land works, but watch out!, life ↵ | Teravus Ovares | 2008-05-03 | 9 | -5/+173 |
| | | | | does not regenerate until you're dead! | ||||
* | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 2008-05-03 | 10 | -103/+366 |
| | | | | | * Nothing user facing yet. | ||||
* | Thank you kindly, Melanie for a patch to solve | Charles Krinke | 2008-05-02 | 3 | -37/+56 |
| | | | | | llParticleSystem and osDynamicTexture issues. | ||||
* | fixed up a bunch of the nhibernate user driver. Friends are not | Sean Dague | 2008-05-02 | 4 | -12/+19 |
| | | | | | | | | implemented, and something is still funny with agents, but this at least got me logged in, so is good enough to plumb through appearance and see how that goes. | ||||
* | in theory fix the user table mapping | Sean Dague | 2008-05-02 | 2 | -2/+24 |
| | |||||
* | move it out of the Types namespace | Sean Dague | 2008-05-02 | 1 | -0/+0 |
| | |||||
* | fixed the dos line endings | Sean Dague | 2008-05-02 | 8 | -6300/+6300 |
| | |||||
* | in theory this gives me a back end that will do persistance | Sean Dague | 2008-05-02 | 1 | -3/+28 |
| | | | | | | | to actually have something to test plumbing in appearance saving. | ||||
* | plumb in connection string to the user database paths. mysql and mssql | Sean Dague | 2008-05-02 | 10 | -22/+39 |
| | | | | | | | just ignore this for now, but it lets us get connect strings to sqlite and nhibernate. | ||||
* | added user appearance mapping in nhibernate | Sean Dague | 2008-05-02 | 1 | -0/+37 |
| | |||||
* | * Small fixes to Scene.cs | Adam Frisby | 2008-05-02 | 1 | -10/+5 |
| | |||||
* | * More refactorings of UDPServer. | Adam Frisby | 2008-05-02 | 7 | -135/+21 |
| | | | | | | * Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ | ||||
* | adding a few more prep parts for this object | Sean Dague | 2008-05-02 | 1 | -14/+33 |
| | |||||
* | * More clientstack abstractions - We now only have a single constructor call ↵ | Adam Frisby | 2008-05-02 | 4 | -15/+30 |
| | | | | to UDPServer. Going to reduce this with an abstracted constructor in a bit. |