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* * Fixed an assorted group of bugs with tiled terrain import.Adam Frisby2007-08-011-6/+6
* * Added load-tile terrain command to correspond with previous commit.Adam Frisby2007-08-011-0/+13
* * F32 Terrain load function written to support loading tiles from a larger he...Adam Frisby2007-08-011-0/+42
* Commiting whitespace changes, as this used hard tabs instead of theSean Dague2007-08-011-15/+9
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-012-2/+12
* factor out the common DeriveColor function just for good house keepingSean Dague2007-08-011-25/+18
* * Applied issue#254 - startpingcheck should not be reliable if it's being res...Adam Frisby2007-08-011-1/+3
* Little bit more work on AllNewSceneObjectPart2MW2007-08-019-1024/+1061
* Assume White as a console color just means "default", and don't use it.Sean Dague2007-08-011-1/+3
* * Workaround for Mono not correctly implementing the OperatingSystemVersion c...Adam Frisby2007-08-011-2/+1
* few small changes.MW2007-08-016-8/+37
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-0119-133/+578
* remove Adam's work around, this shouldn't be needed any moreSean Dague2007-07-311-1/+1
* * Fix for issue#246/251 - Rescaling primitives has offset problems. (Thanks D...Adam Frisby2007-07-311-0/+5
* clear userAgent state on client shutdown, which fixes the issueSean Dague2007-07-318-12/+84
* * Fixed a bug where the simulator could crash if the userserver was particula...Adam Frisby2007-07-301-8/+8
* * Added GetLocalHost() to UtilAdam Frisby2007-07-302-1/+28
* mass update of files to have native line endingsSean Dague2007-07-3053-6255/+6255
* added OnDisconnectUser event to required classesSean Dague2007-07-304-145/+150
* * Raised ping timeout to 150 secondsAdam Frisby2007-07-291-2/+2
* * Fixed an issue whereby DB4o was loading agents incorrectly (multiple logins...Adam Frisby2007-07-291-1/+1
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-2911-204/+247
* * Primitives no longer walk around while being rescaled.Adam Frisby2007-07-291-19/+0
* * Experimental fix for random walking of resized prims.Adam Frisby2007-07-291-0/+5
* * Fixed a potential div by zero with terrain commands.Adam Frisby2007-07-291-4/+17
* * Switched back to NullStorage until crazy DB4o error is fixed.Adam Frisby2007-07-291-1/+1
* Commit 1/2Adam Frisby2007-07-2910-20/+30
* * Fixed an issue with Mono/UNIX filenames and DB4o storage engine.Adam Frisby2007-07-291-1/+1
* * Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby2007-07-291-1/+2
* * Db4o Datastore is now the default.Adam Frisby2007-07-291-1/+1
* * Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby2007-07-291-7/+39
* * OpenSim now performs compatibility checks at startup and warns the user if ...Adam Frisby2007-07-291-1/+13
* * Added new compatibility functions to UtilAdam Frisby2007-07-291-0/+55
* * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2007-07-292-35/+29
* * Applying issue#238 - Console help is incomplete. (Thanks CutterRubio)Adam Frisby2007-07-291-2/+10
* * Added Babblefrog's SL launcher (thanks!)Adam Frisby2007-07-2911-0/+844
* fixed the problem with other avatar's clothes being white.MW2007-07-281-0/+1
* You should now see the correct Avatar for other users, including their clothe...MW2007-07-285-12/+52
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-279-30/+130
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-278-9/+20
* * Removing some housekeeping tagged elements.Adam Frisby2007-07-272-5/+13
* More work on inventory and opensim library.MW2007-07-2610-348/+579
* * Started renaming world to Scenelbsa712007-07-2620-202/+137
* Added the default shape to the OpenSim library. Now need to get the new ruth ...MW2007-07-254-27/+63
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-2535-4635/+4839
* * Terrain now uses the older slower method again until the fast version can b...Adam Frisby2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-252-2/+11
* * Assorted terrain fixesAdam Frisby2007-07-256-14/+176
* * Several functions should now be more efficient with sending packets to the ...Adam Frisby2007-07-241-3/+6
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-244-33/+5