| Commit message (Expand) | Author | Age | Files | Lines |
* | * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to... | Teravus Ovares | 2007-11-12 | 2 | -4/+21 |
* | set svn:eol-style, reset default config | Jeff Ames | 2007-11-12 | 1 | -74/+74 |
* | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2007-11-12 | 2 | -0/+84 |
* | Patch from Mathias Soeken (thanks Mathias!) to take care of the color | Dalien Talbot | 2007-11-11 | 5 | -4/+40 |
* | Fixing null pointer exception from Mathias Soeken: | Dalien Talbot | 2007-11-11 | 1 | -2/+2 |
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 8 | -1741/+1741 |
* | fixed chatting while sitting | Jeff Ames | 2007-11-11 | 1 | -5/+9 |
* | Fixed bug in assetcache where certain textures were not being packetized corr... | Brian McBee | 2007-11-11 | 1 | -1/+1 |
* | * adds flag in OpenSim.ini for disabling physical prim. Look at OpenSim.ini.... | Teravus Ovares | 2007-11-11 | 7 | -16/+23 |
* | removed OdePlugin/Meshing directory | Jeff Ames | 2007-11-10 | 6 | -1522/+0 |
* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 17 | -64/+1963 |
* | * ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef... | Teravus Ovares | 2007-11-10 | 1 | -1/+2 |
* | * Added an internal throttle on ODE physics updates | Teravus Ovares | 2007-11-09 | 5 | -5/+56 |
* | add a few more verbose bits | Sean Dague | 2007-11-09 | 1 | -0/+2 |
* | turn back on verbose message for resending packets | Sean Dague | 2007-11-09 | 1 | -2/+2 |
* | don't break if they haven't defined the Sun section of their config | Sean Dague | 2007-11-09 | 1 | -2/+10 |
* | make Sun progression configurable for the Sim from OpenSim.ini | Sean Dague | 2007-11-09 | 1 | -2/+3 |
* | * Moved BulletX off of the 'constant terse update' method. It now only sends... | Teravus Ovares | 2007-11-09 | 3 | -8/+44 |
* | * Protip: Commit AFTER compiling. | Adam Frisby | 2007-11-09 | 1 | -1/+1 |
* | * Added some code to prevent a spinlock. | Adam Frisby | 2007-11-09 | 1 | -3/+7 |
* | * Tweaked how the throttle works. | Adam Frisby | 2007-11-09 | 1 | -1/+9 |
* | * Tweaked throttle sizes. Throttle is now 256kbps outbound per client. | Adam Frisby | 2007-11-09 | 1 | -2/+3 |
* | * Added some *VERY* experimental highly dodgy throttling of outbound packets ... | Adam Frisby | 2007-11-09 | 1 | -4/+31 |
* | * Fixed compile issue. | Adam Frisby | 2007-11-09 | 1 | -1/+2 |
* | * Added a mutex to the LoginService allowing only a single login simultaneous... | Adam Frisby | 2007-11-09 | 1 | -82/+93 |
* | * Fixed Resending Terse Updates Message on the console causing CPU usage to s... | Teravus Ovares | 2007-11-09 | 1 | -2/+2 |
* | * Stopped printing the prim's X cordinate difference from the last movement o... | Teravus Ovares | 2007-11-08 | 1 | -1/+1 |
* | * Fixed occasional character drift caused by sim not sending the avatar's fin... | Teravus Ovares | 2007-11-08 | 4 | -16/+111 |
* | fixed non-ASCII chat and IM | Jeff Ames | 2007-11-08 | 3 | -5/+6 |
* | converted hard-coded chat type values to ChatTypeEnum | Jeff Ames | 2007-11-08 | 9 | -30/+28 |
* | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 2007-11-08 | 10 | -30/+130 |
* | get rid of the debug line, that's just going to drive everyone nuts | Sean Dague | 2007-11-07 | 1 | -1/+1 |
* | move Sun into a Region Module, pass 1. Currently this works fine with | Sean Dague | 2007-11-07 | 3 | -3/+182 |
* | add SendSunPos function to IClientAPI to let us pull all the sun | Sean Dague | 2007-11-07 | 3 | -2/+19 |
* | disable profuse logging messages for not saving physical | Sean Dague | 2007-11-07 | 1 | -1/+1 |
* | refactored some duplicate SceneObjectGroup searching code in Scene | Jeff Ames | 2007-11-07 | 2 | -236/+98 |
* | * fix for Bug 563 | Teravus Ovares | 2007-11-06 | 2 | -2/+9 |
* | * Added better logging to AssetCache | lbsa71 | 2007-11-06 | 5 | -96/+103 |
* | physical prims AND other changes in ODE (Teravus) -- note this is experimental! | dan miller | 2007-11-05 | 1 | -0/+1 |
* | physical prims | dan miller | 2007-11-05 | 1 | -75/+452 |
* | adding missing ODE files for mesh | dan miller | 2007-11-05 | 4 | -0/+841 |
* | Fixed the MyNpcCharacter errors | MW | 2007-11-05 | 1 | -4/+4 |
* | * Substituted som 'GenericCall' with Action<> | lbsa71 | 2007-11-05 | 4 | -35/+33 |
* | Started to cleanup/close down childagent connections when a user teleports. ... | MW | 2007-11-05 | 8 | -63/+125 |
* | prim cuts in ODE | dan miller | 2007-11-05 | 8 | -508/+499 |
* | Changed it so opensim.exe should scan for new application plugins every time ... | MW | 2007-11-05 | 1 | -0/+1 |
* | * UpdateWearable should SendOurAppearance | lbsa71 | 2007-11-05 | 1 | -0/+2 |
* | Thank you, Teravus for: Solution for 'after using physical prim with MonoSql... | Charles Krinke | 2007-11-05 | 2 | -4/+15 |
* | removed duplicated BOMs | Jeff Ames | 2007-11-05 | 2 | -2/+2 |
* | * Temporarily reverted SQL syntax. | Adam Frisby | 2007-11-05 | 1 | -3/+3 |