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* Make the LSL scripting delays take full effect. To tune, tweat theMelanie2009-10-221-56/+49
* Reduce the default pool threads to 15 (from 30) and the minimum from 5 to 2Melanie2009-10-222-2/+2
* Add MaxPoolThreads in startup to limit the size of the thread pool usedMelanie2009-10-222-12/+24
* Mark new versionMelanie2009-10-221-1/+1
* * Change the OnQueueEmpty signature to send the flags of the queues that are ...John Hurliman2009-10-215-61/+120
* * Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...John Hurliman2009-10-214-18/+8
* Merged master into prioritizationJohn Hurliman2009-10-217-55/+263
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| * Fix llParticleSystem to accept LSL variables and LSL constants in placeMelanie2009-10-211-1/+1
| * Patch by mcortez: Remove lock from scene presence updating in groups moduleMelanie2009-10-211-9/+7
| * Fix web map retrieval for regions configured via .iniMelanie2009-10-211-2/+3
| * Really make module port selection work. Implement port setting inMelanie2009-10-213-7/+42
| * Cleanup and comment the region module loader. Add support for configuringMelanie2009-10-201-26/+173
| * Add MainServer.GetHttpServer(port) method for using multiple listenerMelanie2009-10-201-0/+17
| * Change "config save" to "config save <filename>", which is mandatory.Melanie2009-10-201-2/+14
| * Fix for index error in llList2StringSnowcrash2009-10-201-6/+6
* | * FireQueueEmpty now checks if a measurable amount of time has passed, and if...John Hurliman2009-10-213-38/+16
* | * Changed the timing calculations for sending resends/acks/pings from per-cli...John Hurliman2009-10-213-41/+63
* | Testing out a hack to identify the source of the high cpu usageJohn Hurliman2009-10-211-0/+3
* | Removing the Sleep(0) call from the OutgoingPacketHandlerJohn Hurliman2009-10-211-6/+3
* | * Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca...John Hurliman2009-10-213-13/+49
* | * Replaced the UnackedPacketCollection with a lockless implementation. The ti...John Hurliman2009-10-214-208/+126
* | Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa...John Hurliman2009-10-211-7/+7
* | Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha...John Hurliman2009-10-214-50/+121
* | * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the...John Hurliman2009-10-205-10/+235
* | * Removed the unused m_agentUpdates collection and some extra work that was b...John Hurliman2009-10-202-94/+34
* | * Removed the throttle speed optimizations to see if it brings stability backJohn Hurliman2009-10-202-72/+69
* | Added try/catches in the outgoing packet handler to match the one in the inco...John Hurliman2009-10-201-45/+59
* | Fixing position/rotation/collisionplane in ObjectUpdate packets for avatarsJohn Hurliman2009-10-201-6/+8
* | Reverting the deletion of files related to texture sending until we figure ou...John Hurliman2009-10-206-0/+926
* | * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman2009-10-204-12/+2
* | * Removing cruft left over from the conversion to the new texture sending and...John Hurliman2009-10-2012-1275/+45
* | * Optimized sending of terrain dataJohn Hurliman2009-10-192-155/+180
* | * Removed OpenSim.Data.NHibernateJohn Hurliman2009-10-1995-7617/+13
* | Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-191-0/+4
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| * | Forgot {} on last commit.Diva Canto2009-10-191-0/+2
| * | More instrumentation in physics.Diva Canto2009-10-191-0/+2
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-1916-68/+86
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| * | Minor formatting cleanup.Jeff Ames2009-10-191-12/+12
| * | Formatting cleanup.Jeff Ames2009-10-1913-36/+36
| * | Add support for display of the script compilation errors in the script editor'sMelanie2009-10-172-20/+38
* | | * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman2009-10-1912-128/+127
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* | Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-182-1/+14
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| * | A bit of instrumentation to figure out what's going on with physics actors.Diva Canto2009-10-182-1/+14
* | | * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman2009-10-188-802/+494
* | | * Process the avatar terse update priority queue as soon as an update for our...John Hurliman2009-10-181-40/+39
* | | Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman2009-10-181-0/+3
* | | * Big performance increase in loading prims from the region database with MySQLJohn Hurliman2009-10-184-158/+190
* | | * Committing Nini.dll with the patch from #3773 appliedJohn Hurliman2009-10-171-1/+1
* | | Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman2009-10-1711-20/+267
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* | Wrapped the contents of the IncomingPacketHandler loop in a try/catch statementJohn Hurliman2009-10-171-2/+9